
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
正規リリース?前なのにもう日本語対応してくださってその時点で神運営です!まだ細部まで日本語表示されていなくてクラフトアイテムなどよく分からないものも多いですが、英語が全然読めない自分がそれでも楽しくて毎日嵌ってプレイしてます。マップが広いしランダム生成なので、方向音痴の方は同じ場所をぐーるぐるするはめになりますが、10試合ほどするとなんとなく分かってきます。そこまで頑張ってください。全体のプレイ人数が少なく、夜はマッチが遅いです。けれどその間スイ〇ゲームのような積み木のミニゲームをしているとあっという間に時間が過ぎます。バグや調整が日々更新されるので助かります。初心者が多い今の内に皆さんも一緒にプレイしませんか。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Killing the bunnies is fun and the stuns aren't too bad to deal with unless they line stuff up like good little smart bunnies. it's fun when it's a challenge can't say the same for a different asym tho
現状キラーが強めでバランスが悪いかもしれないがゲーム性は良し。 これからのアップデートに期待したい。
nice game
I'm leaving a thumbs up because i actually want this game to succeed but to be honest the developers have to do a lot of work the majority of the games I played the killers be camping at certain spots . The sisters can place their mannequins on tough tight spots where nearly all the time you would just get grabbed by them and the sisters could just come get you. and they usually camp by the exit doors. And i haven't seen or played agaisn't them but many people i know have been going up against cheaters and making the game unfun they need to fix their game in a way thats fair for all and install an anti cheat and it doesnt make it better that theres not much players in the game so it takes a while to get into an actual game. I bought it to give it a chance and i hope it gets better soon because after all this is just an early access game but if the game stays like this with not much updates i dont think it will succeed. (NOTE: I forgot to mention the teammates you do get when you get into the game doesn't always speak the same language so theres a language barrier and most dont actually play as a team yes they would help you sometime but usually they just try to escape themselves because how most of the killer plays)
Super cool game, love it alot, but the camping and spam-usage of their long distance tricks with too low cooldown makes it really really rough.. Love the game besides that
Everything about this game is great. The music, the atmosphere, the artstyle, the character appearances, the vibe. Everything except the game itself. This game needed much more time in the oven before releasing even for Early Access standards. It is very easy to get lost in the game. Maps are huge and while multiple ways to get up a floor sounds good on paper, in practice it makes the experience disorienting. Objectives are not always obvious and it is not always clear where to find the next one. Since the maps are all indoors it is difficult to guide yourself by landmarks. There is so much map dressing around you and on the floor that its hard to distinguish everything apart. As a Bunny I found it incredibly difficult to find my way around and know where to go even after repeated playthroughs on the same map. Additionally I got killed at least twice without knowing how. I have no way of tracking whether I am in a "kill state" (as in, the next time I get grabbed, I get killed) or if I am in just a "grab state"; if there is a way of tracking this then I have no idea where to find it. As a Killer, it felt like most of the time I had no feedback on what the Bunnies were doing. I dont know if I just played against good Bunnies or not but I barely got any sound cues and I was just walking around aimlessly looking for them. Other asyms work similarly, but the maps are simpler, more condensed and easy/quick to traverse which makes them much less disorienting. The tutorial for the killers is not implemented yet as of the writing of this review, only the Bunny one. You can watch a video that shows you the gist of the abilities of each Killer. In game Killers have multiple abilities and the icons are hard to make sense of, so its not always obvious what abilities correspond to what icons, and the video tutorial does not show this either. I really wanted to love this. Everything about the game looks and sounds amazing. The game unfortunately needs so much more time and effort before its even in a playable state. Everything feels disorienting and it makes for a not fun experience. If the game ends up failing I hope they at least make a singleplayer experience out of the world they have created.
Game is nice so far, I played both roles and it looks ♥♥♥♥♥♥♥ funny to play.
Jogo bom e com identidade devido as mecânicas próprias, se a empresa souber administrar a vida do jogo com atualizações e conteúdos adicionais pode ir longe, a única coisa que falta é só o servidor SA.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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