
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dead game with bad devs. Current state of the game. Big queue time ( more than 1h queue to find a game) The game is completly unbalanced and the devs don't have brain because instad of adding balanced killer tested in the closed beta, no they decide to release a new killer at launch without testing it. Full of lag and rollback, community is toxic. Don't waist money on this game, juste go on others game instead
Игра недооценена. Да, у неё есть проблемы с балансом в сторону маньяков, но всё это решаемо патчами. Играть всё равно интересно. Особенно, когда попадаешь в пати к китайцам: они умудряются добраться до четвертого этажа минут за пять, пока маньяк ходит кругами в недоумении. В общем, сейчас всё зависит от разработчиков. Главное - чтобы они не бросали проект, ведь потенциал у него отличный.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no chance for new players to get in to this game this mmr so way to unfrendy for new ppl even worst than DBD dont play it dont waste your mony on this
Игра реально огонь, без всяких розовых очков, механики и гимплей 10/10, визуал шикарный, оптимизация немного хромает но для раннего доступа норм, то что 2 киллера это не скучно ибо люди разные и играют по разному, да и контент еще будет впереди, игра достойная своего жанра, я бы не сравнивал ее с ДБД ибо схожий общий контекст но гимплей супер разный
Overall a promising entry to the asymmetrical pvp genre. While the game may not have many killers or maps at the moment, the range of interactions between the bunnies (survivors for DbD players) and the hunter (killer) are much more varied. Bunnies can scavenge items to traverse, escape, or hinder the hunter, while the hunter has more than a few tools in their kit and map features that can help them track down the bunnies. If you are coming from Dead by Daylight, this game is a bit slower paced, there is some looping, but there is a greater emphasis placed on stealth, item usage, and objective play to make your way to the exit. Overall Carnival Hunt makes a wonderful first impression in it's early access stage, and I can not wait to see how this game develops, definitely give it a look!
Esse jogo tem seu próprio ''gostinho''. Eu estou deis de 2022 esperando o lançamento de Carnival hunt, sendo que eu sequer possuia um computador, mais deis do anunciamento fiquei ansioso no aguardo do lançamento, quando eu vi que finalmente lançou fui direto comprar esse jogo. Tudo nesse game é bem único, mesmo com bugs, mal otimização e o problema de depender dos outros como coelho, não torna esse jogo ruim, estou jogando nesse exato momento abaixo de 60 Fps mas, mesmo assim consigo me divertir muito, eu recomendo muito esse jogo para apreciadores de ASYM, tenho certeza que em seu lançamento oficial ele vai estar ainda melhor.
je viens préciser que ce jeux n'a rien a voir avec DBD !! ceux qui le compare avec bah passer votre chemin, chaqu'un a son avis et le mien est positif mais il faut améliorer quelque truc et surtout nerf les chasseurs !!
Muito bom o jogo, não senti o lag que tanto dizem mesmo não tendo servers aqui pro Brasil, balanceado, porem, a curva de aprendizagem é relativamente complicada para quem for jogar de bunny (surv)
крутая
5VCガチパ>ハンター>超えられない壁>>>その他 という現状(8/2)、野良での脱出はハンターが初心者でもない限り通らないし、 5VCガチパの全滅は不可能。キャンプキャンプ言ってるやつ多いけど野良ならキャンプ以前で死ぬ率高いし、 ガチパならキャンプごときどうもない。 またレートっぽいものをとっており、それと人口のなさが化学反応を起こした結果、 ユーザのうまい下手の上下層乖離が起こり、レートを落とすのが難しいため一度上がると 周りがPTだらけのため、野良のマッチ速度は落ちるし、ハンターは格差マッチを感じやすい。 ゲーム内容としては兎はわかってるやつで連携してロープ持って大砲で進むだけ、 ロープは一度かけてしまえば破壊不可(なぜ?)であり、 これを起点に他を攻めるもロープからロープの開拓も自由自在である。 とにかく早く上階にロープをかければあとはどんなガバしてもまず脱出できる。 4階は外部VCで3か所同時に上がって、2名で潜伏とキラーの位置情報伝えて、 2回目の3か所同時でキラーのいないところから上がるだけ。 野良ならこれを短距離VC、言語の壁でやらないといけないからおおむね死ぬ ハンター側はまずロビーで兎が3~4人言語が一致したら抜けて厳選すること。 最近はおおむねキラー不足のためこの接続数にもかかわらず爆速マッチするのでそんなにかからない。 そしたらあとはやりたいようにやれる 以上、総評としてはゲームとして面白い瞬間はしっかりあるゲームだが とにかくバランスが終わってる。時間が長いなどの問題点以上にこれに尽きる。 5VCだけ見るならロープと大砲、ジップの仕様見直しなど、 野良だけ見ればキャンプ、 ハンターで見れば机の下など絶対に捕まえられないポジションがあるなどの理不尽感、 全体で言うならレートとギアの必要素材など終わってるポイントは多岐にわたる。 おすすめできないゲームだが人口が増えてもらわないと問題解決しないためお勧めするに入れている
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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