
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я бы рекомендовала попробовать, особенно если вам нравятся асимметричные хорроры и игры, где многое зависит от взаимодействия с командой. Сейчас это ещё не идеальный продукт, но потенциал у Carnival Hunt определённо есть. 🎪🐰
better dbd ngl
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just had two games back to back-that were going very well-crash. Kinda disheartening given how long this game has been in closed testing. Gonna edit this, while the game IS fun, I simply can not recommend it in its current state, not until at the very least they fix the random crashing and the server issues.
A great game for people who know how to use their brains. It’s tough when you first start playing, but after a couple of days, everything becomes simple and easy to understand. There are only three map variations, and they’re very easy to memorize because the locations are always the same.
This game during it's betas wasn't perfect but it had something going. Now during EA release it's just an absolute mess. Long Queue times just to get into glitchy matches, where cheats, exploits and 'balance' issues all pile up to be a miserable experience. The game went from a 4v1 to a 5v1 and the 1 has only been nerfed over and over again. Sure Hunter was an incredibly power role where escaping was a tried experience of team work, luck or even betrayal that made it a thrill. Now they've turn Hunter into a treadmill where you start behind, and are racing to catch up--- and you never will. The grind and currency in game for both Hunter and Bunny just makes it almost unapproachable since alot of what you get isn't just from playing but what you 'take' from matches--- and guess who can't PICK what they leave with. Yes Hunter. Alot of the Mechanics, environments, visuals and audio make it incredibly daunting, I played almost all the free and open betas save for the most recent one. Maybe in a year with some fine tuning--- the game really has potential. But in it's current state and for that price--- I'd say definitely pass. You'll mainly only have fun if you play in groups or enjoy being a weak but still present game master.
sadly this game isn't "new user" friendly due the low amount of players. the community is formed by the peopel who actually started with it since day one., fair, but i dont understand i need to face bunnies with level and im a new magician. (or magician with 10-20 levels higher than mine) you really need to fix the MMR or try to welcome new players. Please do something cause this game has potential.
没有教学,网上搜一个小时都搜不到杀手的教学,有个教程按钮说杀手教学还没做好,那你让你玩棍木呢
개발자 게임 해보고 만든 거 절대 아님 해봤으면 이렇게 만들 수가 없음 2층에서 1층으로 로프 깔아뒀는데 점프해서 로프 있는 데 까지 가야함. 근데 대쉬점프 하고 비벼도 겁나 안올라가짐 그냥 점프랑 대쉬점프 하면 스테미너도 많이 잡아먹어서 사실상 로프 위치 때문에 스테미너 다는 게 매우 볼쾌함 이건 빙산의 일각이고, 살인마가 CCTV를 설치하는 위치도 겁나 많은데 CCTV 도 매우 불쾌한 점이 인형같이 생겨서 얼굴이 돌아가면서 시야 주변을 체크함. 이거 보고서는 아 그러면 CCTV 뒤로 해서 가면 안 들키려나 ? 하고 뒤로 조심히 가면 범위 내에 일단 들어갔으니 뒤로 지나가건 뭐건 들키더라 이럴거면 CCTV 가 얼굴 돌아가면서 시야 확인하는 걸 왜 집어넣은 거임 ? 그렇다고 CCTV 있는 곳은 다 공간이 좁아서 다른 통로로 갈 수 있는 것도 아님 그리고 맵 곳곳에 꼭두각시나 덫 같은 것도 설치할 수 있는 위치가 겁나 많음 잡히면 당연하게도 살인마한테 알람가고 붙잡혀있는 동안 스킬체크 해야 해서 빨리 못 도망감 그리고 살인마는 엘레베이터 같은 거 타서 텔레포트도 가능하던데 이게 노쿨임 근데 살인마한테 알람이 가는 요소가 겁나 많아서 그냥 알람 온다 ? 엘레베이터 ^딸깍^ 으로 순간이동 해서 한 놈 잡고 키 뺏어서 2층 이상이면 근처에 갈고리 있으면 거기다가 집어넣어버려서 1층으로 다시 돌려보내면 됨 그렇다고 생존자가 층수 올라가기가 쉽냐 ? 다음 층으로 올라가려면 망치 들고 머신 4번 스킬체크 성공해서 쳐야지 다음 층으로 가는 길이 열리는데, 망치 들고 1번 씩 스킬체크 성공해서 칠 때 마다 살인마한테 알람감 4번 다 쳐서 길 열리는 거 들어가도 살인마한테 알람감 혹은 대포 같은 것도 있어서 그걸 키로 돌린 다음에 한 명은 대포 안으로 한 명은 대포를 조종해서 다음 층으로 쏴줄 수 있는데 이미 여기서부터 생존자 1명이 더 필요함 그리고 얘는 같이 못감 거기에 대포로 올라갈 시 갈고리 걸린 횟수 한 개 까임 디메리트도 장난 아닌데 당연하게도 이것도 살인마한테 알람감 아니면 기어를 찾아서 문에 걸고 키를 써서 돌리면 다음 층수로 가는 계단이 열리기도 함 근데 이것도 당연히 살인마한테 알람감 그리고 살인마는 문을 닫을 수도 있음 개발자가 데바데에서 살인마하다가 고혈압 걸린건가 싶을 정도로 생존자를 혐오하는 듯한 시스템을 잔뜩 넣었는데 너무 과하게 넣었음 이정도면 랜덤큐 생존자들이 공포의 집 아르바이트생이 되버렸다는 거임
insane graphical issues, like blinding lights being flashed, and an overall insane amount of bugs. People are gonna say "Oh its early access" Yeah people used to pay others to play test, not the other way around. 3 people are making this? One person made lethal company. Terribly optimized, confusing menus that get stuck, an MMR system in a party bunny silly little game? Day one FOMO cosmetics, and the game immediately blasts you when you boot up with their hip hop carnival music that will constantly assault your ears while you try to find a match
Diese Gut! Macht viel Spaß :) gerne wieder, kauf Empfehlung
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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