
Dive into the twisted perceptions of love from two lost souls: Unravel a life torn apart by the desire to love and be loved, and help a mother feed her insatiable child by paying the ultimate price.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Experience two short but unique psychological horror games in one horrific package. Dive into the twisted perceptions of love from two lost souls:
Descend into human hell and unravel a life torn apart by the desire to love and be loved. Even if this longing for love only leads to evil growing inside one man's heart.

Trapped in her apartment, a mother finds herself unable to keep her insatiable baby fed. So she decides to feed her baby the only bit of food she has left: Herself.

Explore strange, monochromatic environments full of surreal imagery.
Graphics inspired by late 90s PSX-games and old black-and-white horror movies.
Full Motion Videos (FMVs) and voice acting.
Full controller support for every modern PC-compatible controller.
Secret endings in both games.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
[h1] I'll keep this short, since the game combines two very short walking simulators and I don't want to spoil any surprises. [/h1] [quote]Follow our Curator page, [url=https://store.steampowered.com/curator/32732116/] IndieGems[/url], to see more high-quality Indie reviews regularly.[/quote] Carnal Sins is a "bundled" release combining two shorter psychological horror experiences, Malum Incarnatum and Carne Vescens, crafted by indie developer Maximilian Reisenberger. The game came out on itch.io first, but came to Steam in August 2025. The games leans heavily into surreal imagery, stark aesthetic choices, and narrative suggestion instead of telling you anything straight forward. https://steamcommunity.com/sharedfiles/filedetails/?id=3592676979 One of Carnal Sins strongest points is the ability to evoke unease through its environments and visual design. The monochromatic, high-contrast look (reminiscent of late-90s PSX-era horror) gives each scene a sense of isolation and disquiet. The game also incorporates FMV (full-motion video) and German/English voice work, lending moments of “real-world” moments to its surreal spaces. I really enjoyed the 70s/80s FMVs about love, and how the mother taught her daughter what love truly is and how she can find out. It showed the stark contrast between todays world and the past. Rooms feel empty, but you get the feeling as if something is lurking just off-camera. https://steamcommunity.com/sharedfiles/filedetails/?id=3593387755 Carnal Sins is not a plot-heavy, character-driven blockbuster. Instead, it trades in implication, masked symbolism, and fragmented storytelling. As with many psychological horror works, players must piece together meaning from what is shown. Malum Incarnatum explores descent: love, loneliness, and the corruption of desire, whereas Carne Vescens offers a disturbing vignette of a mother trapped with an insatiable baby, leading her to make horrifying sacrifices. Players who prefer more concrete storytelling might find the ambiguity frustrating, but for those willing to surrender to mood and inference, it’s haunting and maybe even memorable. The game's reliance on suggestion sometimes tilts too far into “what just happened?” territory. Without substantial narrative anchors, some moments may feel hollow or too vague to emotionally land. [h3] Conclusion [/h3] Carnal Sins: Malum Incarnatum + Carne Vescens is a compelling, albeit niche, indie horror experience that offers great value for money at just 2€. Its strengths lie in its mood and atmosphere, and in how unsettling life can truly be. It doesn't always provide straightforward answers, but instead offers shadows and half-glimpsed story snippets to explore. Every playthrough takes 20-30 minutes max to finish. If you go into it expecting a clear narrative or complex gameplay, you may be disappointed, but if you enjoy wrestling with ambiguity and lingering on emotionally charged images/FMVs, then you might enjoy this title. Final Verdict: 7/10 - strong for what it aims to do; not perfect, but somewhat memorable.
There are 2 very short walking-simulator games here, both are extremely well made in terms of building tension and having evocative visuals, combining personal struggle of the characters with some religious undertones, although it seems the 'spirituality' part is shown from the perspective of the character, using faith to justify your actions, and looking for personal redemption. Both games are linear with 2 endings each, you can complete them in roughly 30+15 minutes, so about 90 minutes if you want to go for 4 endings, although I haven't managed to get the last one. The narration is in German with English subtitles (except for the movie cuts), but honestly it does not hurt the experience, these games are all about sound design and visual storytelling, and I think they get their idea across very well. Most of the content uses public domain material such as those movie cuts, but they do so with specific timing instead of just showing it, employing various tricks to set the mood and create a tense atmosphere. I was instantly hooked mainly because the games start you off with some uncomfortable scenes, and it never really lets go until the end. This is a thing that I try to communicate to a lot of small devs that make similar games, it's not always about having access to budget and assets, it's more important that you find an interesting way to create a start to finish experience with a compelling story, and I feel like both of these games got it. [h1] Pros: [/h1] (+) The mood in both games hits right away because of the uncanny ways these games use the movie cuts, I thought the mood was very tense the whole way, immersive and with an interesting sound design. (+) I liked the writing for both games, the first one maybe was not as original as second, but you can still understand the perspective of the character, and maybe find some relatable themes. (+) One additional ending for each game [h1] Feedback: [/h1] - I usually like a bit more optional interactions in these games, but for $2, I don't have any useful criticism, I thought they were well done overall [b] Overall thoughts: 7/10 [/b] As long as you don't mind short and linear games, I think both of the games were very interesting, instantly hooking you with uncanny visuals and having a tense atmosphere the entire way. Short narrative but decently written with a few things to think about and perhaps reflect on in your personal life. [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
внутри этой маленькой игры две цепляющие, красивые, невероятно мощные и личные истории, от которых остаёшься разбитым и дрожащим. в этих двух коротких сюжетах чувствуется влияние чёрно-белых фильмов: медленных, болезненных, тягучих и таких прекрасных. невольно появилось чувство будто я смотрю бёргмана и от этого стало ещё печальнее на душе первая история - о любви. абсолют синема, которая бьёт прямо в сердце. трогательно, мрачно, насыщенно образами и цитатами. немецкая озвучка придаёт шарм, чёрно-белый визуал сильнее погружает в атмосферу, вязкая тоска и одновременно надежда прослеживаются сквозь повествование. хочется скринить каждый кадр, каждую реплику… всё настолько проникновенно, что остаётся только сидеть в мрачном раскаянии вторая - о женщине, которую бросил мужчина, оставив с малышом на руках. сладкой меланхолии здесь нет, вместо неё только ужас и безумие, медленно въедающиеся в сознание. каждый прожитый день в роли потерянной и разбитой матери оставляет мурашки на коже и ощущение невозможного одиночества https://steamcommunity.com/sharedfiles/filedetails/?id=3557098679 этот проект будто создан для поломанного, блуждающего сердца. хочется, чтобы его заметили и он нашёл отклик у ценителей кинематографичных и печальных историй
Collection of two short disturbing experiences. Very cool artstyle.
Cool to see this made its way to Steam. I played Carne Vescens when that released on itch.io a while back and enjoyed it. I don't think it's been changed in any way. Maybe controller support? Speaking of, the game heavily encourages you to play with a controller, and then the first menu you interact with doesn't work with a controller. Also the speed of which you look about is a little slow for my taste, though I'll grant it does match the pace of the games. If you lay out the stories in plain terms, they feel one dimensional. However, the stylish way they're told gives them depth. Part of that style is the associative use of real world footage. Gives the collection a unique flavor. It's right up my alley. Took me about an hour to 100%. Malum Incarnatum needing to be played twice to get a secret ending which involves collecting all the items scattered throughout the game. There is a room with mouth portraits that gives you hints on where they are, and in one instance, what to do. Definitely worth checking out. Written for the [url=https://store.steampowered.com/curator/45463802-Haunted-PS1/]Haunted PS1 Curator Group[/url]
2 great short horror games in one with Malum Incarnatum having really good art style and intro in my opinion along with a deep story. For Carne Vescens I would say it plays out like a standard indie horror game for the most part but still has good cut scenes along with the demon baby demanding more and more. The inclusion of real world footage is something I rarely see in indie games but for the price of the games I would recommend this https://youtu.be/UaQyq4stn6Q
Son 2 pequeños walking simulators de horror, cada uno dura alreadedor de 30 minutitos. El titulo "pecados carnales" puede sonar a juego explicito / NSFW pero es tranqui, no se ve una teta. Las temáticas si son algo oscuras y lo mejorcito del juego es la estética PSX y ambientación copada. Como punto negativo no tiene ningún tipo de configuración posible como sonido, controles o resolución, esta ultima angosta con 2 bandas negras a los costados, que de todas formas puede considerarse una decisión estética. El precio es recontra accesible, tampoco se puede pedir mas, así que pulgar arriba.
Good art style, great heartfelt stories and perfect atmosphere. If you like short psychological horror games, it's definitely worth checking out! Especially for this very low price. Get it if you like good indie horror.
很简单的两个小游戏,cult vibe
great visuals, simple plot!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| No Man's Sky | $636.2M | 412.8K | 85% | $59.99 |
| 7 Days to Die | $425.3M | 398.6K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 934.1K | 97% | $19.99 |
| Palworld | $413.9M | 461.9K | 94% | $29.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| The Forest | $254.8M | 679.2K | 96% | $19.99 |
Related
| Citadel Siege | $1.2K | 108 | 93% | $0.49 |
| Furry Survivals 18+ | $1.2K | 70 | 70% | $0.90 |
| バグダス - デバッガー検定 - | $1.2K | 84 | 81% | $0.99 |
| 1vs1: Battle Royale for the throne | $1.2K | 63 | 75% | $0.49 |
| Let's Learn Japanese! Vocabulary | $1.2K | 67 | 84% | $1.24 |
| GLAD VALAKAS TOWER DEFENCE 2 | $1.2K | 109 | 94% | $0.99 |