
CONCRETE is an atmospheric first-person exploration game presented with modernised retro 3D visuals. Explore large distinct environments packed with hidden secrets, collectables, puzzles, and physics objects to interact with.
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Media
About
Strange statues have begun to materialise across the abandoned world of CONCRETE. They hold an unnatural grip on the minds of the recently missing population.
Hired to explore this desolate world, you must rely on your wits, surroundings, and navigational skills to find and destroy these ominous figures.
Move freely through environments with a weighty and responsive player character
Discover an atmospheric, isolated, and abandoned world presented with a retro flare
Interact with and manipulate objects scattered around the environment, such as crates, barrels, soda cans, books, and many, MANY more
Use these to your advantage: stack a pile of crates to climb over a high wall
Read notes to piece together information and secrets from environmental clues
4 large unique maps to explore packed with statues to find, puzzles to solve, secrets to discover, challenges to overcome, and an ever-present dark and foreboding atmosphere
In addition: 4 collectable minigames, 30 hidden VHS tapes, 48 achievements, and plenty of fun to be had stacking crates as high as you can manage
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
I'd recommend Concrete if you like atmospheric puzzle-like games and want to explore a creepy, but desolately peaceful world. It has a really nice mood to it, and it is really satisfying when you figure out a location. This game is kind of like a Metroidvania, you'll find a locked door, or something that requires a certain tool, then when you find the tool you'll loop back to that point. After you get into the rhythm of the game, this is satisfying, as you'll constantly have another point of interest you want to return to. [b]Positives:[/b] The movement feels predictable and snappy, making jumping around the map fun. The atmosphere is great, and there is a TON of intractable physics items, which are hilarious to throw around, and all make sound. This makes it a lot more immersive, as you can interact with so much stuff. Like turning on sinks, eating old food, hitting the piano, throwing around boxes, books, plates, etc. :) The level design of the city is quite cool, genuinely interesting to explore. [b]Negatives:[/b] The game starts out pretty slow, trying to teach you all the mechanics. I think it is worth getting past this part though, as afterwards I got quite into it. So the start is tedious, but imo worth it. Some of the physical interactions are still a bit glitchy, making carrying certain objects a little annoying. The game always starts you at the same location when you quit. Doesn't take very long to get back to where you were, as you have already opened all the passage ways, but is inconvenient. Over all, I really enjoyed the game so far. While it has a few flaws, it is super unique and has a world that is worth exploring. It is not for everyone though. If you want a creepy peaceful world to explore this is for you! However, it is a slow exploration game, not a horror game. So if you're looking for something scary it isn't the right buy. Have an amazing day!
Concrete is a very interesting and unique classical style exploration game, taking place in a unique setting where many objects are useful tools or offer unique clues. But before I get into my review, I want to make note of people who play a game for about 0.4 hrs or less, then write a 'review' as if they know anything at all. STOP writing 'reviews' of things you couldn't possibly know, it's useless. That's why I always ignore reviewers with short play time and try to give a game at least an hour or two BEFORE giving feedback. At least then my thoughts come from actual in game experience not made up bs. THE GOOD The game offers some very open features when dealing with objects and clues. You can choose to ignore some and focus on others, you can use many objects not just as tools but as clues to the next puzzle. Moreover, the object handling is pretty smooth, considering how much of the environment can be manipulated. THE BAD The bad part is that some objects are a bit clumsier to handle than others. I tried to insert a disc i found into the computer to get more clues/play an ingame game, but my disc fell behind the desk. Whereas grabbing a crow bar and smashing the doors open is fun and easy. Throwing cans at special lock triggers also fun although Q key was something I realised a bit late for throwing. THE UGLY If you expected a AAA game with 4k studio graphics then this is not for you, go spend $100 and download Ghost of Tsushima. Instead, if you wanted a fun to play open exploration game with a unique plot and environment features, then YES this is a fun game with a lot of paths to solve clues and explore the world. The puzzles and trying to piece together the clues is interesting as they are distinct and many puzzles require other clues. I like clues such as the note left behind on the piano that guided the story line, but especially enjoyed the fact that if I wanted to climb up in the toilet, I could do it with a stack of toilet paper or concrete blocks I found. I could choose my path and method for getting to the next clue or next part of the intro game. INTRO VS FULL GAME The only sad part was that much of what I played in the first hour was the INTRO. This game is *deep* -- but I barely scratched the surface in my hour, not even getting to the city! The actual game is the adventures of exploring a unique cityscape which I fear many players won't get to enjoy before moving on. CONCLUSION Overall this is an excellent exploration game with a unique bit of plot twist mixing the antiquated and the modern 'digital' reality created. Takes very little time to learn the movement and object handling, and clues range from super easy intro to very interesting and hard. As an Indi game, I fully support this type of project and hope players will give it the time needed to explore the depth of content in the city!
A dark, eerie exploration game that brings to mind Babbdi and the dingy, industrial parts of Dusk (sadly, you can't use the shotgun). Great surreal vibes. [spoiler](I never want to see VERTIGO again)[/spoiler]
This is the kind of game that won't be for everyone, but it's totally worth giving it a shot. Especially for the price tag. If you're the kind of person who likes odd and unique experiences you only see in the indie game scene, and you don't mind a bit of jank, you'll be right at home here. The main goal of concrete is to explore a selection of pretty large and densely decorated levels in search of these "mysterious" statues. I still don't really know what the statues are even after completing everything the game has to offer, but there's hints throughout that point to some sort of backstory and lore behind it all. It's usually not as simple as just walking around and finding the statues however, as there are loads of little environmental puzzles you'll need to complete in order to reach them. These range from finding passcodes in notes to unlock new areas, throwing a bottle at a target to activate a trap door, or even using a crowbar to smash the wooden planks off of a barred door. The puzzles are nicely integrated into the whole game often using the physics objects as tools to proceed which is fun (kinda like Half-Life 2). They start to get a bit repetitive towards the end of the game, but this is a relevantly short experience so thankfully they don't overstay their welcome in my view. There's lots of additional content too like collectables to find in hidden areas of the map, minigames to unlock, and a bunch of achievements to aim for. If you only want to find the statues and experience the main game, you can expect a couple hours of playtime and totally could finish it in one decent session. For completionists there's a bit more to chew on and you could add another couple hours playtime on top of that (like me). The visual style is also really well done, with great sound design and a thick atmosphere. This is probably one of it's strongest aspects. I wish the game ran a little better in the city level where I had a few frame drops, but other than that it performances decently. That sewer level was super dark and a bit of a maze too which got confusing at times. I did run into a couple bugs, but looking at the recent patch notes they seem to be fixed which is good to see. Overall an interesting game, and I'm glad it took a chance on it. If you want to try something a bit weird and have a couple hours and dollars to spare, this would be a great option.
cool game, really like how it looks and feels to play. The graphics are like a sort of retro playstation aesthetic which combined with the fog and large levels make for a tense mood and atmosphere. I was expecting more of a horror kind of game with scares and all of that, but this is definitely leaning more into the quiet (almost chill??) exploration and atmospheric side of things, which I actually ended up quite liking too. It has really nice sound too, all the objects you can move around make different sounds when they are chucked around and walked over which helps with getting you sucked into the deserted world. Big fan of the red computer interface too and all the corporate speak, like the fake terms and conditions at the start. I had a good time going around finding statues and reading the lore. It does feels a little cobbled together and I wish there was a bit more to the story side of things (the set up was really interesting for the world, but it doesn't go too much further than a interesting concept). overall I liked Concrete a lot for what it is. Haven't seen everything the game has to offer yet, there's still a bunch of achievements I want to try get, but it's fun so far. Saw this game on instagram and I'm glad I did because I wouldn't have found it otherwise. I bought it for 80% off on sale, but I would have happily paid full price too
Cool little collectathon/exploration sim built by a solo dev who is very friendly and open to creative feedback. Gameplay and vibe are both somewhat similar to BABBDI, which is free, so play that first if you're on the fence about buying and see if you think it's for you.
If cement had a brother it would probably be CONCRETE.
千万别被宣传片诈骗进来!!快跑!!! 游戏就是一个在黑漆嘛唔伸手不见漆黑的五指情况下找几个破雕像 你还看不出来你见到的雕像是不是你要收集的,因为它们一模一样。 莫名其妙搞一堆不知道哪来的免费恐怖游戏阴间音效。这些声音跟游戏毫无关系。就是纯粹祸害你耳朵的 游戏画面就如同裸套在一个照明盒里一样,及其伤眼。你用什么爱眼显示器都没用。 莫名其妙的游戏里面还开始什么only up的桥段,直接让你开始跑酷了。 一坨!!!
Great game; awesome atmosphere; retro style; puzzle solving
Underrated gem. Super polished experience; great atmosphere, aesthetic, movement, physics, puzzles, and world building. Only gripes are that the sewer level is designed to be purposely obtuse and annoying to navigate; and there are a few achievements that seem unnecessarily grindy. Very impressed, especially with this seemingly being the dev's first published game on steam. Looking forward to what they do in the future.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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