
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
это очень атмосферная игра, но это надо самому поиграть-почувствовать. далее тезисно. скриншоты, может, и выглядят блекло, но в динамике картинка выглядит стильно. боёвка несложная. исследовать интересно. ган-порно в игре нет. например, роботу хватает одного магазина, а перезаряжаясь, он очень быстро, судя по всему, набивает магазин ловкими роботскими пальчиками. из за не очень большого места в инвентаре, строительство модулей и крафт немного отдают гриндом, но, с другой стороны, если стелсить то в патронах и "аптечках" недостатка ощущаться не будет. немного не хватает чуть большей вариативности в рейдах - противник и особенно ключи от комнат всегда на одних и тех же местах, но в целом ощущения от игры это не портит. главный тезис: игра годная, надо брать.
i really don't understand some of the complaints, the game is pretty great for what it offers. I hope there are plans even after the roadmap! This game is fun and the sounds of the mechs are so appealing! Could do without the siren sounds, but I get why the usage behind them... Maybe an "Intruder alert!" instead..? Food for thought at least. The cops sounds get old so quick.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличная игра! По началу не очень показалась, а далее затянула. Проблем не наблюдал, тяжести есть но все в меру и достижимо. Рекомендую!
Así en early access ya es buenísimo, tiene mucho potencial. Queda cruzar los dedos de que el camino planeado por los devs siga su curso y en el tiempo estimado, es un gran paso que ya esté en múltiples idiomas porque le da llegada al público. Espero que tenga éxito, es muy bueno.
fun casual game. crafting/walking sim with interesting combat elements. shot placement/component damage is key here and can be difficult until you get a scope/sight as its played in 3rd person but zooms in to a scope in fpv making shots on target much more viable. doesnt require a ton of grinding either, a simple red dot for your starting k45 is only 1400. most of the recipes are complex but can be scavenged within a couple minutes of raid or just picked up from enemies if you can maintain stealth.
У игры хватает достоинств. Отличная оптимизация, приятный геймплей и в целом хороший фундамент. Умудрился без особых проблем запустить её даже на стареньком ThinkPad. Играть интересно, но пока всё же пустовато и весьма однообразно. Для раннего доступа цена, на мой взгляд, слишком высокая. В нынешнем состоянии отдавать за игру такие деньги я не готов. Возможно, вернусь позже, а пока, увы, рефанд.
11/10, the fact it's purely robots adds so much possibility and a cover up story for any possible jank (please add the act of letting go of ladders mid-climb as an OS upgrade, tyvm)
need ping for coop
ITS LIKE TARKOV BUT WITH ROBOTS AND ITS NOT HELL
great concept, art, and execution. please give an option to disable condition. we already have Durability why do we need Condition? they're the same thing. really just needs more parts. does every enemy have 9mm AP? they're always penetrating my chest armor.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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