
An original puzzle game about non-decreasing sequences.
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[b]cardinal chains[/b] is a simple 'draw a single line' puzzler that involves numbers. starting from the 'x', you have to cover every numbered cell in increasing order. multiple cells with the same number are fine, but once you select a higher one, the next can only be the same or even higher. [b]the only difference in later levels is multiple starting points[/b], so yeah, very simple. [b]501 levels[/b] should still keep you busy for a while, and if you get stuck, there's an [b]official solution book[/b] linked in the forum and as the manual on the store page. [b]no timer, fail states or anything[/b], no undo either, only a level reset button. it's okay though, as you can unselect cells easily. [b]difficulty is really uneven and many levels feel like filler[/b]. you'll breeze through the first few dozen, then there might be a trickier one, then a bunch more that are trivial, and so on. another way to look at it is after a tougher puzzle (which is very much subjective anyway) you can cool down a bit. [b]controls are mouse-only and work as they should.[/b] click and hold to select cells, go back on your selection if you have to, or click any selected cell to clear ones after that point. or you can turn on [b]auto mouse dragging[/b], that way you only need to click the starting and end points and just move the mouse around without having to hold a button. [b]the presentation is slick, the music is smooth and there's lots of it[/b] (I actually kept the game running while I was writing this review). I would like a skip track button or even more control over the soundtrack, but separate volume settings, windowed mode, resolutions are available, and you can set how big cells can get as well: keep them small no matter what, or go big if screen space allows. [b]various color themes, including colorblind ones[/b], are also available, and you can determine how often they should change, if at all, or make your own custom themes. I quickly changed things to [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2595529514]roughly resemble the c64[/url], then the game introduced multiple starting points with all sorts of colors. oh well... [b]the only negative I found, and it's a big one, is the lack of a level select screen.[/b] gotta click up/down arrows until your fingers fall off. pressing and holding said arrows to move faster works, but come on, [b]you already let people turn that functionality off, do you you think they'll be happy about still having to do it just to go back to an earlier level far away?[/b] the next level doesn't load automatically either, gotta click once, which is my preferred way. this way solutions can be admired instead of immediately moving on to new pastures. as a fan of line-drawing puzzlers (and not a fan of number games in general), I found this pretty good and done really well for the most part, except that major accessibility issue, of course. then again, it's as simple as games can get, and [b]it'll get repetitive way before it's over[/b] (or even halfway over). still, it's [b]relaxing enough[/b] and there's plenty of it for a low price, so why not give it a shot sometime? there's a [b]demo to try[/b] as well.
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Languages: English
Je joue sur Linux. Version Linux : excellente. [h1]Le jeu[/h1] Même concept que Lines, sauf qu'on ne peut progresser que sur des chiffres plus grand. Rien à redire sur la réalisation, et la musique est plutôt correcte pour le genre, on peut clairement jouer avec sans devoir écouter autre chose. Avec 500 niveaux, il y a de quoi faire. Le seul léger reproche qu'on pourrait faire, c'est que la difficulté n'est pas incrémentale (sauf au tout début), certains niveaux assez loin dans le jeu restant vraiment faciles. [h1]Rejouabilité, achievements[/h1] Pas de niveaux aléatoires, donc pas vraiment de rejouabilité. Côté achievements, rien de compliqué, peut-être les deux séries de niveaux à faire en temps limité... ça reste un nombre limité de niveaux donc faisable. Le seul agaçant est la nécessité de jouer 25h alors qu'il faut nettement moins de temps pour le finir (la moitié environ pour ma part). [h1]En bref[/h1] Un casse-tête plutôt facile et bien réalisé. A essayer si vous aimez le genre. [h1]GNU/Linux[/h1] Le jeu tourne au poil, je n'ai rencontré aucun problème. OS: Linux Mint 20.2 x64, MATE edition. Hardware : 5950x, Nvidia 3080Ti, 64GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
Solid little puzzle game. I only have two minor nitpicks, first being that the difficulty is a little all over the place, with hard levels being followed by super easy ones, then medium, hard, hard, easy, and so on. Second is that the concept is never really expanded on, if you can beat level 10, you can beat level 500. It might've been cool to see some new elements added in from time to time to mix things up. But hey, can't deny that the basic idea works for 500 levels, and it was still fun throughout. 100% worth the asking price if you like games like this.
[b]7/10[/b] A simplistic but hard "draw lines through all squares" puzzle game based on numbers. [b]What is it:[/b] A puzzle game where you have to draw a few continuous lines through all the squares, with predetermined starting points, and the restriction that you can only go from one cell to the next if the number you land on is equal to or greater than what's in the current cell. This is all there is to the game, nothing more nothing less, but the levels are well made and kept me interested for many hours. [b]How hard is it:[/b] Moderate. It starts with a few easy levels to introduce the rules of the game, but then all the remaining levels are a mixed bag of easy, moderate, and hard levels. Some seem straightforwards, most take a little bit of trial and error or thinking, but then about every 10 levels I would get stumped for a couple of minutes. [b]How long is it:[/b] 501 levels, which took me about 8 or 9 hours of active playtime to finish. There are two playtime related achievements, one for spending more than 5 minutes on a level (which I think I only did once), and one for reaching 25 hours of playtime, which I had to leave the game running overnight to achieve. [b]Level design:[/b] Decent. The levels aren't too big, and with the super simple rules that never change, the game did manage to keep me interested through 501 levels. There isn't much to be too clever about in such a simple game, but I didn't ever feel that the levels are stupid or uninspired. [b]Quality:[/b] Clean design, easy controls, worthy achievements, no bugs encountered. [b]Worth the price:[/b] Yes. [b]Most positive aspect for me:[/b] Many levels require careful planning and hard thinking. [b]Most negative aspect for me:[/b] Nothing, a minor inconvenience was the delay between levels. Also consider: https://store.steampowered.com/app/266010/LYNE/ https://store.steampowered.com/app/357600/Unium/
Suitable challenging puzzles, super fluid UI.
Very nice relaxing puzzle game. The concept is extremely easy; most levels are easy, but some are quite challenging. I would say it's a good mix for a casual game. There are 500 levels, will keep you busy for about 13~14 hours. Graphics and sound effects are excellent. Plays very smooth.
Beat the game a while back when I got it on itch.io, great puzzle game, quite challenging and enjoyable!
Less is more would be the best description of this game. I like games like this but they usually have 50-100 levels and you must figure out the path and solve puzzles with some new mechanics. Cardinal Chains has 501 levels and the whole time I had a feeling like I was solving the same level. no sense of progression at all. There is no difference between level 123 and 423. The music is ok, there are quality of life features so if you are looking for a puzzle game to play while listening to a podcast than this is a good game because you can turn off your brain and solve 501 levels with no problem. Can't recommend this game.
Cardinal Chains is a good, relaxing puzzle game thanks to the minimalist design and soundtrack. Once I got the hang of it, I was able to solve many of the puzzles fairly quickly, but there were plenty that kept me stumped for a while. I enjoyed this game and encountered no bugs/issues, so I highly recommend giving it a try if you like puzzle games!
Like counting but with headache
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