
Explore, collect, and build sweet decks. Cardaire is a single-player collectible card RPG. Adventure awaits in the Duelist Frontier, so crack some packs and bring your best deck to take on the challenge.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100%'d the game. There's some good, some bad. But it's a fairly solid game. I like the card game itself, seems fun with a lot of decks working for most opponents bar the secret one. The AI is my main issue. I've had moments where I flubbed and the AI has had lethal on board only to, instead of attacking me directly, would kill his monsters into one of mine which just sets me up to win off of that. Not very fun to get a win because the AI doesn't know what it's doing. The battler itself is a little janky. It's hard to tell what phase you're on if you didn't pay attention to what popped up. Got mad when I was battling the secret boss and lost my chance at a win because I discarded, couldn't remember if I discarded, and hit next to go to the slot in phase- but instead went into attack so i couldn't play the spell I needed to win the battle. My fault, yea, but could've been avoided if there was a more apparent way to check what phase you're in. Card art? Peak. No notes really, it's all great and I'm glad it's not AI slop. Favorite soul? Toad Wizard. Favorite spell? Burn With Me. Farming for Card Shards kinda sucks. I ended up increasing the speed of the game to just blast through fishing (the ten lump quest was a lil rough) then got the rest through dueling. Would've been nice to have multiple deck options, but I believe the new game is going to have that so moot point there. Genuinely looking forward to the next game if it expands upon the groundwork here.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
And awkward gem that felt similar to the games of old. Don't get me wrong as this game is slightly flawed and has it's issues... but in an old sort of fun way for old games. The card game is simple if fun and the AI has it's issues which can be part of the fun and frustration. Basic gameplay. You get a hand of 5 and you can discard one card at the start of your turn to get 1 energy which stays with you throughout the entire match. So tossing some cards into the trash is needed to get that needed energy for bigger and better cards. The next step is playing cards. One spell zone since it's all magic cards and 5 monster zones. Remember the shield icon as that spot needs a monster on it to prevent direct damage at your LP. Even a trash guard can run as a speed bump to buy you more time to get a better card or field. The flame icon is the region field effect which tends to change in the regions within the game... something to pay attention to. After that it is the basic play cards till you deck out, run out of LP, or your opponent ran out of cards or LP. Outside of cards you can do the usual stuff like talking to people, seeing the story, and of course getting a fishing rod to fish for the digital currency needed to buy packs... and better fishing rod also gets you an early draw card. After that it is a basic progression track with you facing people, winning duels, grinding for more digital card points to earn more cards and trying to rip open packs to get that ONE CARD you are looking for to complete a collection or get the extra cards needed to complete your deck concept... until the next pack comes out with slightly better cards to make you remake your entire deck concept plan again. Not the best game ever, but a fun odd gem that is worth the price. (and of course worse to come worse if you face an issue... find a spot in the water and start fishing for card points. Even the old man who gives you the fishing rod is surprised if you ask for an explanation on how it works.)
Komik ve zevkli bir oyun, hem kart düelloları hem de npclerin diyalogları zevkli. Oyundaki herşeyi oynayıp başarımlarını %100 yapması yaklaşık 19 saat sürüyor ama başarımlarla uğraşmazsanız bir kaç saat daha az olabilir bitirmesi. Düello mekanikleri : 1- her tur başı 1 kartı elden mezara gönderip enerji sayınızı 1 arttırabiliyorsunuz 2- eğer ortadaki (O-O-X-O-O) yerde kart var ise rakip onu öldürmeden can puanlarına saldıramıyor. 3- bazı özel kartlar hariç bütün canavarlarda summoning sickness var, canavarların saldırı hakkı varsa istediğiniz canavara (veya rakibin canına) saldırabilirsiniz 4- canavarlar aynı anda birbirlerine saldırıyor bu yüzden yugioh gibi oyunların aksine savaşan bir kartın saldırısı daha yüksek olsada canı azalıyor. örn: 200/400 statlı bir kart 300/100 statlı karta saldırırsa rakibin kartı yok oluyor ama canı azalıp 200/100 oluyor. Şahsen ben bu oyunla çok eğlendim, sesli güldüğüm anlar bile oldu. Almanızı tavsiye ederim. İnşallah 2. oyunu çok daha popüler olur ve yine türkiye icin localized pricing olur.
The Short Version: If you like the beatdown-heavy style of the old Yu-Gi-Oh games (we talking Forbidden Memories, here!), but wanted to add a few dashes of Pokemon's exploration mechanics and a delightfully charming soundtrack to boot--Try Cardaire. The Long Version: As someone who played a lot of YGO: Forbidden Memories for the PS1 and way more YGO: Spirit Caller, World Championship 2008, and so on, Cardaire's "card game" leans heavily towards the early days of YGO, where "my guy is bigger than your guy" is kind of the norm. While that sounds simple, there's enough complexity within these 100+ cards to mix things up a bit. You could go wide with the Stellar definitely-not-Sentai cast, or you could amp up a two-or-three armed swordsman to new heights. You could run plenty of removal cards while focusing on getting hits in, or you could play really tanky cards to protect yourself while you build up a board. With only a bit over 100 cards, you aren't going to get *much* variety, but you can save yourself some repetition by only focusing on the main fights while you.... Explore! This was one of the more charming aspects, as I wasn't expecting it to have Pokemon-inspired exploration (complete with "hidden moves" to unlock new areas). The environments are delightful to see, the visual/audio gags help keep the game's lighthearted tone, and the overarching story has a good bit of heart to it. While some of the game's secrets are a bit obtusely hidden, the community (and the dev!) has either already compiled some of the bigger secrets or is quick to answer any questions. As a game that takes less than 10 hours to see/do everything, as a largely solo project, and as an homage to the days where your best deck was cobbled together from a handful of booster packs and hand-me-downs, Cardaire is fantastic example of what many Card-Game-Video-Games aspire to be.
short but cute indie card game :> it was fun customizing my deck (without being too overwhelming) and the art and music are both great. highly recommend!
This is easily my game of the year 2024. Cardaire has been a bucket of water within a drought of this specific type of subgenre. You got four sets (of 25 cards each) to collect, which provides a surprising variety of archetype to play as. You put a deck together and fight other NPCs, working your way toward four duelist pins. You got a handful of maps to explore and find cards, fight duelists, participate in a tournament, encounter environmental obstacles, and maybe most importantly, locate new fishing spots. I hope you enjoy fishing! If you tire of your own deck, you can even enjoy premade decks when participating within the mini-tourneys. A healthy selection of archetypes ranging from "Spell Burn" to the aptly named "Big". Duel 2 and Simple As were my favorite hits off the OST. Overall, the tunes were aesthetically pleasing. Most importantly, I had a lot of FUN. Hoping to see more from this dev in the future.
this game is great so far! really fun, and totally worth the price :)
I had been looking high and low for more games like Yu-Gi-Oh World Championship for DS, a game where I just get to go through a story dueling, adding cards to the collection, and strengthening my deck, for forever. Here it is! I cant wait for Eternal Aces
To short. Not worth the 10$ i spent, because i'm not getting that much out of it. Wish i knew sooner, like before 2 hours in so i could have gotten my money back. Felt more like a paid for long demo, than a full game at this point.
Short, sweet, nostalgic. Good humor. The cards are a bit basic, but they feel well-balanced so I don't mind. All in all, a real love letter to a mostly dead genre. It captures the niche spirit incredibly well. About to pick up the soundtrack for that banger tutorial song. Looking forward to the sequel.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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