
A mix of Сard games and Roguelikes. Fight with monsters, craft your unique deck and kill bosses. Try experimenting with different combinations and strategies to complete all raids. Start monster hunting in this new deckbuilding game!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Денег она своих явно стоит. НО есть одно но... слишком много рандома... карты не падают а атака у монстров слишком велика) Если интересно можешь глянуть на моем канале https://www.youtube.com/kriochannel как я ее прохожу. Там есть плейлист посвященный этой игре.
It's not terribly complex, but it's paced well and it's fun to build different decks in it.
Not bad... there are better deckbuilding dungeon sims like this one out there, I won't lie, but then almost all of them are so inexpensive, and if you're like me where you love this sub-genre to a point you just crave new and different content, this definitely is perfectly servicable gameplay that offers something new if you're too burned out to keep playing other titles in this niche. I feel an important thing to point out is that it's a bit more complex once you're in a ways? Not only the tutorial, but the first mission includes some reduced options regarding gameplay, so it's got more depth than you'd think once you get in a little ways. Most of the problems I have beyond that are rooted in the fact it tries to do some things pretty different than the norm, and it was maybe a tinge over-ambitious since some don't work super great, but the game is functional despite these issues, so I won't fault them getting a bit too experimental. Definitely worth trying if this is a sort of game you know you enjoy and would like more of. If you're considering your first foreay into this niche... maybe consider starting elsewhere? But worth coming back to if you liked it (also a solid option if you've strapped for cash to get something pricier)
лучше купите slay the spire
Very interesting and fun to play indie game. Very low cost, good art style, and fantastic background music
[h1]Less spectacular than Solitaire on Windows 95[/h1] Card Brawl is a rogue-lite ([i]?[/i]) battle card game, resembling in some aspects [b]a REALLY cheap knockoff of Slay the Spire[/b]. You start with a preconstructed deck, fight enemies using the card mechanics ([i]e.g. attack with offensive cards, defend with defensive cards[/i]), gain rewards ([i]new cards for your current deck, gold to buy heals or more cards[/i]) and go on to the next fight. Although this can make for an exciting experience with a lot of replay value, it just doesn't for this game. [b]Everything is just too bare and basic[/b]. Your attacks are mostly just attacks, some apply a debuff to the enemy ([i]damage over time or damage reduction[/i]) or allow you to draw more cards, same with defenses. You can buff yourself for more damage output, either for the entire duration of the fight or just one turn. Also you can play cards that only allow you to draw more cards, without any pesky side-effects. And that's it! If you don't like thinking too much in your strategic card battles... why do you play them in the first place? There are different types of enemies, which all work different, but are not very diverse overall, especially early in the game. You'll face some tribbles and after that it's more goblins than you could ever handle. [b]Just too many bland goblins![/b] Perhaps a mushroom man here, a piranha-plant there, but nothing to really make you approach the game differently. The visuals seemed so nice and brightly colored in the screenshots. While I still think of the art-style itself as quite pleasing, [b]the design is unimaginative and forgettable[/b]. The animations are rigid and lifeless, although I didn't really expect much in that department, considering then price of the game. Sound-effects are okay, not very pleasing or spectacular, but at least they are there. Basically almost every action makes a sound, which takes away a bit of the feeling of silent lingering doom as time slowly crumbles into an inescapable vortex of blandness. When you start up the game you are welcomed by a calm melody played on acoustic guitar, which is kinda nice... until you actually start playing. As far as I can tell, [b]the melody never stops[/b]. Apparently there are more tracks to this game, really good ones, but, as far as I have played, it is just one loop that slowly drives you insane. I initially bought this game for the bright and cartoony presentation, it's cheap price and for it's genre. I wish I didn't. Don't bother, go outside and watch grass grow instead.
This could be a good game but wow. on easy its hard and very bland. no story no nothing just kill monster so u can go kill another monster. the only loot is crap cards that is worst than the starting cards....healing is a joke....even $2 is a waste
I can't understand the bad reviews - this is a hand drawn card game, with music, for fifty cents. I think this is a good game. I got to the third raid - I will be back.
I just uninstalled this game withouth finishing it. I just couldn't get pass the 4'th raid no matter how many times I tried hard. Card Brawl is truly a bad game, and I will tell you why. 1) I really don't like games where you can't save your progress. The game consists of 5 raids (like chapters), each raid has a progressing number of battles ( 8-10-15-15-20). Once you start a raid you either beat all battles and thus finish the raid or your progress in that same raid is lost and you must start all over again. 2) It's the first card game I played in which you cannot build your own deck. At the beginning of each raid you chose from a few uninspiring deck classes which are all very similar and make little or no difference in how you play the game and whether you will have more or less success. So basically you just use the preset boring decks. 3) Each battle you start with only 4 random cards, which is too few, because your success in a battle is based on the very cards you draw in the first couple of turns. Also, the decks are made of too few cards in the beginning of raids (something like 10 cards). After each battle in the raid you get some money so you can buy new cards, but you must spend your very limited money wisely because you must also spend it to expand your max health points and also buy healing for the lost health. So you have little amounts of money and you don't know how to spend it because you need all 3 things. 4) The game mechanics sucks, it is based purely on luck. There are only 3 types of cards: attack, armor and boost. Enemies are very irritating and cheating because you got goblins who ignore your armor and stab you in the back, you have lots of monsters who continuosly heal themselves and their allies and increase all their stats...which makes the fight a battle against time. Most of them you should kill the sooner the better, but the problem is....if you are dealt bad cards in the beginning of the fight you just can't. For example, since you start the battle with 0 armor, it is critical that in the first turn, or the second turn...you get some armor cards. If you have bad luck, you will have no armor cards and the enemies will decrease your health points so quickly that the fight ( and thus the raid ) is all over. 5) So, there is no strategy, no tactics in this game, no need to use your brain. It is a very simple card game with basic boring cards ( "you attack for 5", " you heal 3 points", "you get 20% boost to attack"....), that is completely based on circumstances. 6) The game is frankly - boring. It is so low level and unoriginal that I had to force myself to play it in order to finish it and in order to justify the money spent ( ok, it is brutally cheap, but still...). So, to conclude, this is a very cheap game that I got for 0,49 $ and the quality reflects the price accurately.
Maybe it's not roguelike (after restarting there is no difference) it's very simple card game where there is no reshuffle after the last card (not like in the Monster Slayers). You can play with different deck after finish the campaign but you won't. Pros: - Easy to learn, simple card system - Graphics is ok Cons: - I hate the randomization in store when I want to buy a card - I HATE the 'do not take a card' button this is the most annoying part because you lost your money and you don't have new card (WHAT ???) - there is no "normal" options menu - music is not bad but it's very interesting the relaxing music when you are fighting or dying - I can't check my deck when I want to buy a new card - you need some luck to finish the game, not only skills (It's cheap so perhaps some are excusable)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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