
You're trapped in an apartment with ever-changing rooms. Capture anomalies on camera, survive deadly entities and escape an endless nightmare.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 10 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CAPTURED 2 is an anomaly horror game with a survival horror twist. Escape an endless hallway by capturing anomalies on camera and surviving deadly entities.
Emily, a teenage girl who goes missing during a series of unexplained disappearances, finds herself trapped in an endless hallway within her own apartment, slowly losing her memory. Strange anomalies begin to appear, and by capturing them, she catches glimpses of her forgotten past.

Deadly entities, taking the form of Emily's childhood toys, roam the loops to stop her from uncovering the truth. Use your flashlight, camera, and the very doors around you to survive each entity’s unique mechanics.
Inspired by analog and found footage horror movies such as Skinamarink, liminal spaces, and early 2000s supernatural horror, CAPTURED 2 offers an eerie atmosphere and unsettling sound design. Experience the horror through the lens of a nostalgic aesthetic, with realistic graphics and immersive camera movement.
FEATURES
Experience isolation and the eerie feeling of being home alone in the late 90s.
Explore a procedurally generated hallway filled with a chilling atmosphere.
Capture strange anomalies using your camera and identify their type.
Survive encounters with deadly monsters, each with unique traits and mechanics.
Immerse yourself in an analog horror experience featuring realistic graphics, a VHS 90s aesthetic, a dynamic camera system, and immersive flashlight movement.
Genres
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good short game
El concepto del juego es brutal, y la ejecución es de 10. Me encantan especialmente esas habitaciones deformadas que recuerdan a espacios liminales, son una maravilla. Una experiencia tremenda; estoy deseando de ir enterándome del lore :)
Puck eisai arxontas ti paixnidara eftiajes re adelfe
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +2 more
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
공포게임 처음 해봤는데요 피지컬이 안되는 사람도... 계속 맞다보면 어떻게 머리로 잘 기억해서 깰 수 있어서 좋았어요... 처음 보는 엔티티랑 기믹 마주쳤을때는 좀 무섭긴한데 익숙해지면 오히려 반가워졌달까... 5시간 정도 해서 클리어했는데, 스토리도 몰입력 있고 좋아서 굉장히 만족스러웠어요! 전작이랑 연관이 있는지 모르겠는데 몰라도 재밌게 잘 할 수 있었어요! 방송용으로도 추천합니다 재밌어용 ^ㅁ^b
this gem needs way more attention! this should be the gold standard of anomaly games, (same with Captured 1).. you dont choose true/false in a friendly surrounding, but have to find & cathegorize anomalies within a pretty creepy apartement.. on top sometimes u might not even be alone anymore in the darkness it has a high replayability due to procedural generation, high amount of different encounters, severeal difficulties & basic changes of the apartment for each day, hidden lore secrets & excursions.. the days now both work as storychapters as well as resume-checkpoints its so great to see the development from the mystic beginning in part1 to [b]now unraveling way more (personal) lore, more emotions, great voice acting & very beautiful liminal places[/b]
juegazo
I never thought a scary game would make me cry
I love both captured games. Found them through watching Markiplier stream them. They play really well and are a really enjoyable anomaly hunting game. The graphics are really pretty to look at and I actually like the design of the monsters even more in this second game. The anomaly's are creative and I love how funny some of them are. I also really love the warped rooms in these games. The back rooms esc style and the amazing water slide water park room. They are incorporated really well. Its a short little game but especially for 8 dollars I think this is beyond worth it and Puck definitely deserves all the support they are getting!
Might be the best anomaly-horror game i ever played. Even though i speedrunned it in 101 minutes, i wont refund it and will play again. Cheers to the developer, waiting for more games from him
Now this is a sequel that improves on every aspect of the first game; they added hazards, replayability, and a deeper story. Even failure allows you to see new anomalies; there's always something new in this game, and the things that aren't you are improved. My only advice to new players is to play on story mode if you want to continue the story mode. If you start on Day 1, you would just be stuck on the day one Loop.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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