
You're trapped in an apartment with ever-changing rooms. Capture anomalies on camera, survive deadly entities and escape an endless nightmare.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 10 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CAPTURED 2 is an anomaly horror game with a survival horror twist. Escape an endless hallway by capturing anomalies on camera and surviving deadly entities.
Emily, a teenage girl who goes missing during a series of unexplained disappearances, finds herself trapped in an endless hallway within her own apartment, slowly losing her memory. Strange anomalies begin to appear, and by capturing them, she catches glimpses of her forgotten past.

Deadly entities, taking the form of Emily's childhood toys, roam the loops to stop her from uncovering the truth. Use your flashlight, camera, and the very doors around you to survive each entity’s unique mechanics.
Inspired by analog and found footage horror movies such as Skinamarink, liminal spaces, and early 2000s supernatural horror, CAPTURED 2 offers an eerie atmosphere and unsettling sound design. Experience the horror through the lens of a nostalgic aesthetic, with realistic graphics and immersive camera movement.
FEATURES
Experience isolation and the eerie feeling of being home alone in the late 90s.
Explore a procedurally generated hallway filled with a chilling atmosphere.
Capture strange anomalies using your camera and identify their type.
Survive encounters with deadly monsters, each with unique traits and mechanics.
Immerse yourself in an analog horror experience featuring realistic graphics, a VHS 90s aesthetic, a dynamic camera system, and immersive flashlight movement.
Genres
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the game even though it got a bit frustrating at times. I saw Jacksepticeye play this when it came out originally and got it myself. [spoiler] The ending made me cry when I watched the ending in the video. Then when playing it, it made me cry again. My mother had died in a car crash a couple years back, so all I could think of was my mother. Then reading about the reason you made it, made me tear up more because of how that actually affects people and how scary it is to lose yourself. [/spoiler]
非常不错的一个游戏,设计很用心,灵感来源很感人
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +2 more
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really good so far, definitely gonna play through all days, that is a great addition btw. But I have an issue, I can't change the output of my mic ingame, if I change it in my pc it doesn't change anything to the game, like my mic won't work in the game. So the monster that hears noises is basicaly just sneak and go past him. I would say the game needs a output change feature but for the rest no bugs so far and great game!
The best anomaly game I've ever played. Loved the story and the gameplay is very fun.
Great game, it delivers the horror aspect and I will not spoiler the end, but it's worth it. It will take about 2 hours, if you are careful with the anomalies.
Très bon petit jeu, bonne rejouabilité si on veut du défi et l'histoire est fort sympathique.
Great jump scares, beautiful story! Love me some meaningful horror
шедевр безоговорочно, разработчик большой респект, рекомендую
This is a very simple concept game. And at first you'd think it's JUST an anomoly game where you find what's wrong in every room. Little do you expect but they pepper in a lore with a story. As you go through the game from Day 1 to 3, and finally reaching the end, what an incredibly moving climax. The music chosen, the script for the final monologue, the conversation between you and the demon, it's just really impressive to me. I don't normally choke up for videogames, but this one got me big time. Even after completing the game, I still feel compelled to go back and just see how good I do finding anomalies. It's just a beautiful, fun, good story driven game. I'm sad we may not get another sequel to the game, but hopefully we get more content from this incredible dev which I assume is just a solo dev.
Just a first impression. This is real "fun" game. It is scary in the right way. The monsters are great and it is, at least for me, not always easy to recognize what has changed. And i am all in for Sanity meter. There aren't a lot of games that use that mechanic. Even though, i did not finish the game yet, i find it very very good. Makes you actually play. Of course, you need to be inclined to like these kind of games but if you like escape games, walking, monster scare and observing, this is a game for you.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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