
Based on traditional rogue-likes, Dredgers is a real-time dungeon crawler where you can play as 30 different races, each having their own stats and skills. With the unique class system you can mix and match classes as you desire, anything from an Archer-Knight to a Berserker-Summoner-Priest is possible!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very promising game that appears to have some very cool depth and replayability. I don't currently recommend because it still feels a bit "early access" even though it was released in 2019. Primarily 2 issues make it feel clunky to get into: 1) It is listed as "verified" on steamdeck with the green checkmark, but actually does not have native steamdeck controls and is quite difficult to play with steamdeck. The official layout sort of works, but the game displays mismatched PC and xbox controls (no steamdeck native controls) and many game functions (most critically ability hotkeys) are very clunky to use in realtime. There is a community layout that is a bit better but still confusing to map on-screen icons to controller buttons and a few things like scrollwheel and use inventory don't work correctly. 2) There is no tutorial, and some of the basic mechanics are pretty opaque and non-discoverable. It takes a lot of trial and error and googling around to figure out the basics. There isn't even a simple text getting started guide anywhere I could find. Some investments in usability could make this game a lot more approachable for newcomers and the fundamental game experience seems like it could satisfy an under-served niche for couch and steamdeck play in this kind of dungeon diving roguelike.
垃圾游戏,一下午白刷,打的正爽突然操控不了了 主视角卡到了场外,无法进行人物的任何操作,无法呼出属性栏和背包,能量和沙漏一样从我的上限以1点/2s的速度往下减,等了半天变到0游戏也还是卡住的状态。 还有个bug,不管巨匠商人还是家里面的商人,卖的鞋类装备都没有商店里面的词条,到手就变成2个白板 看差评里面的热评第一也挺有趣的,开发组有时间跳脸玩家没时间修bug,差评收好吧 其他方面来说, 这游戏虽然职业多种族也多,但是实际上游戏性不咋地,怪物种类少,物品种类少,附魔词条里面的几大属性也抠抠搜搜的只给魅力和能量,不然从刷的角度来说还能更有乐趣一点 主观认为游戏寿命只有十多个小时,最有趣的游戏时长大概只有开荒的4-5个小时,换几种bulid通几次后再打多多少少有点没意思了。
拿到了被诅咒的灼热的火焰,点燃了矿工帽戴在弓箭手的头上,射出去的火箭被红色火焰附着,射在敌人身上高额灼烧伤害且永远不会熄灭,在前几层试直接把隐类人尸体烧成碎片,太棒了,虽然最后被实验室制裁了。
I became the sun
很痛心地给出差评,游戏真的挺好玩。 但文本问题是致命的。 汉化错漏百出也就算了,想切到英文看看效果的时候,又发现有bug导致英文显示不出来,只有切到德语才能正常显示。 如果一个游戏连基本中的基本都做不好,不管后面的内容如何,我都只会给出差评。
I want to like it. I do. But 90% of the mechanics are completely opaque. the game is set up such that if you aren't EXTREMELY lucky 99% of runs just fail, always. Usually to rats, sometimes to actual threats Until critters get a deserved nerf, and enemies 4x your level can't wander out of harder areas and annihilate you, I cannot recommend this one.
It's less hard, more annoying
not my cup of tea.
我觉得好玩
好游戏,但我更新呢?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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