
You're trapped in an apartment with ever-changing rooms. Capture anomalies on camera, survive deadly entities and escape an endless nightmare.
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About
CAPTURED 2 is an anomaly horror game with a survival horror twist. Escape an endless hallway by capturing anomalies on camera and surviving deadly entities.
Emily, a teenage girl who goes missing during a series of unexplained disappearances, finds herself trapped in an endless hallway within her own apartment, slowly losing her memory. Strange anomalies begin to appear, and by capturing them, she catches glimpses of her forgotten past.

Deadly entities, taking the form of Emily's childhood toys, roam the loops to stop her from uncovering the truth. Use your flashlight, camera, and the very doors around you to survive each entity’s unique mechanics.
Inspired by analog and found footage horror movies such as Skinamarink, liminal spaces, and early 2000s supernatural horror, CAPTURED 2 offers an eerie atmosphere and unsettling sound design. Experience the horror through the lens of a nostalgic aesthetic, with realistic graphics and immersive camera movement.
FEATURES
Experience isolation and the eerie feeling of being home alone in the late 90s.
Explore a procedurally generated hallway filled with a chilling atmosphere.
Capture strange anomalies using your camera and identify their type.
Survive encounters with deadly monsters, each with unique traits and mechanics.
Immerse yourself in an analog horror experience featuring realistic graphics, a VHS 90s aesthetic, a dynamic camera system, and immersive flashlight movement.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
엄마 , 아빠 저 진짜 고생 많이 해서 살아남았어요 그 백룸에서 많은 괴물들 사이에서 너무너무 힘들게 살아남았어요 .... 근데 거기서 있었던 일들이 그 도파민이 이 현실엔 없네요 ... 절 찾지마세요 ... 이제 백룸 안이 아니면 만족 할 수 없는 몸이 되어버렸어요
it could very well be an A24 film. GG
Might be the best anomaly-horror game i ever played. Even though i speedrunned it in 101 minutes, i wont refund it and will play again. Cheers to the developer, waiting for more games from him
Awesome game, honestly, feels like what Subliminal should've been.
I screamed. A lot. Normally I don't. This game made me scream. Constantly. The scares were fair and the story was beautiful at the end. I believe this was the first horror game where I cried at once it was all finished. Imagine PT, but as a game with objectives where you have to suddenly identify what's changed in specific rooms. Some changes are extremely easy to spot as you run to room to room. Others? Not so much. Even when you think you have a room perfectly memorized. You go through thinking you nailed it only to see you had missed a subtle detail. The monsters are incredible well done, the sound is perfect, and the gameplay is a solid 12/10. I had zero issues when playing and I really, really enjoyed this gem! I would play it and scream again.
Отличный хоррор на пару часов, в отличии от первой части появилась линия сюжета с понятным финалом + лорные объяснения происходящего. Неплохо так держит в напряжении в течении всех трех игровых дней игры, местами изобретательные аномалии, с тех же туалетов, охотящихся за стульями ловишь отдельное "ха-ха") Опять таки, как и в первой части, есть реиграбельность, если у вас осталось желание посмотреть на все возможные вариации аномалий, ну и концовка достаточно трогательная. Автору респект и удачи в новых проектах, виден качественный рост после первой части, всем любителям пошугаться искренне рекомендую к прохождению)
Entertaining and thrilling but incredible ending/dedication. Great job, definitely recommend,
Das Spiel ist sehr gut gemacht, erstmal hat man so eine sehr gruselige Atmosphäre und dann wird man am Ende mit dem Sentimentalen Part überrascht.
Bought the game and streamed to two friends. One of the BEST horror game experiences I've ever had, hands down. The immersion and gameplay was one thing but the story was *chef's kiss*. Just over 3 hours~ I was able to complete the story mode. I enjoyed every second of the game and discovering the anomalies and acting when I needed to at the right time (saving spoilers) was really fun! I got some good scares from it and my friends too, really good execution! But still, the story is amazing and I truly empathize with it entirely. I almost *never* cry, I mean it but the ending got me good and I really admire the ability to make such a good game that's a mix of horror and really good story, it flowed so well too. Thank you so much for making this game (if this is seen) and I WILL be buying the first game as I didn't know there was one!
this gem needs way more attention! this should be the gold standard of anomaly games, (same with Captured 1).. you dont choose true/false in a friendly surrounding, but have to find & cathegorize anomalies within a pretty creepy apartement.. on top sometimes u might not even be alone anymore in the darkness it has a high replayability due to procedural generation, high amount of different encounters, severeal difficulties & basic changes of the apartment for each day, hidden lore secrets & excursions.. the days now both work as storychapters as well as resume-checkpoints its so great to see the development from the mystic beginning in part1 to [b]now unraveling way more (personal) lore, more emotions, great voice acting & very beautiful liminal places[/b]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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