
Build an industrial empire on a remote island. Mine resources, reshape terrain with excavators, grow food, construct factories, lay train tracks, and trade with the outside world. Research 100+ technologies to advance from basic metal smelting all the way to nuclear power and space flight.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 2 → 6/day in the week after.
About
Your journey begins on a remote island with a small crew of workers and a ship full of supplies. Mine raw materials, reshape the fully dynamic terrain, grow crops, build factories, and research new technologies. Expand across the island, lay rail networks, trade with distant settlements, and work your way up to nuclear power and space flight.
The entire terrain is fully dynamic. Every mountain can be flattened, every valley filled, and even the ocean can be reclaimed to expand the available land. Create open-pit mines to reach deep ore deposits, or dump excess rock into the ocean to expand your shoreline. Build ramps and slopes so your vehicles can reach any elevation.
Start simple with iron smelting, concrete mixing, and food processing. As you research new technologies, expand into oil refining, electronics, computing, and eventually rocket and space station components. Manage waste and pollution before they affect your people's health.

Trucks handle general logistics automatically, delivering products where they are needed most. Lay conveyor belts and pipes for high-throughput direct connections between machines. Build a rail network to move bulk cargo across long distances. Use amphibious vehicles and bridges to reach other islands.
Grow crops on farms and process them into food or industrial products. Supply fertilizers to boost yields and build greenhouses to grow more advanced crops. Your population needs housing, clean water, electricity, healthcare, and household goods. Keep them happy and healthy, and they will reward you with Unity, a resource that lets you speed up construction, enact powerful edicts, and claim resources on the world map. Neglect waste management or let pollution build up, and diseases will spread.
Send your ship out to explore the world map. Discover new islands with resources to import, refugees to rescue, and allied settlements to trade with. Establish shipping contracts for recurring exchanges, or negotiate quick trades when you need something fast. Your ultimate goal is full self-sufficiency: launch rockets, build a space station, and mine asteroids for rare resources that make your colony independent indefinitely.
Copy and paste parts of your factory, or save entire layouts as blueprints to reuse and share. Use planning mode to lay out designs before committing resources. Design your own island in the map editor and play it or share it with others. Or switch to sandbox mode where all buildings and resources are free, perfect for experimenting and learning.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
샀는데 실행이 안되서 환불한게임.. 왜 실행안되..
It's the two biggest mountain ranges of factory games with Factorio 팩토리오와 함께 공장게임의 양대산맥 입니다.
Шикарно!!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.43/day in the week to Jul 21 → 13.2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Swedish, Italian, Russian, Simplified Chinese, Japanese, Korean +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pio jogo de construção ja jogado ruim d mais
Geniálna hra, vrelo odporúčam.
땅을 밀고 대규모 공업단지 조성한다고 많은 시간을 녹였지만 아직 알루미늄과 우주 발사는 안해본 시점에서 소감을 남겨볼까 합니다. 게임은 공장류 게임의 특성과 세틀러나 아노같은 관리적 특성을 둘 다 가지고 있는 특이성이 있습니다. 때문에 공업단지를 조성하고 키워가기만 하는 팩토리오나 세티스팩토리와 다르게 노동력과 영향력을 제공하는 주거민의 관리라는 부분이 큰 축을 담당합니다. 이게 게임에서 영향이 큰데 난이도를 낮추면 공장 건설이 느긋하고 뭔가 중지가 되어도 복구가 용이한 팩토리오나 다이슨 스피어같은 공장류 게임과는 다르게 캡틴 인더스트리는 공장을 건설하면서 주거민의 건강과 만족도를 계속 신경써줘야 하며, 뭔가 꼬여 중지가 일어날 경우 빠르게 대처하지 않으면 복구가 상당히 힘들어집니다. 이로 인해 이 게임을 처음 접해보면 난이도를 상당히 낮춰놔도 어렵단 느낌을 받기 쉽습니다. 그 대신 운송과 건설 관련은 더 널널한 편이고 지형을 자기 입맛대로 주무를수 있습니다. 지형이 좁으면 굴삭기와 트럭으로 간척사업을 벌이면 되고 이산화탄소를 뭍어버리기 위한 석회석 6층 지대도 원하는 장소에 공사로 만들 수 있습니다. 바닥이 바위바닥이라 농사를 지을 수 없어요? 1단계 표면을 걷어버리고 다시 흙으로 채워버리면 그만입니다. 이러한 기능이 다른 공장이나 경영 게임에 비해 가지는 상당한 장점입니다. 같은 섬에서 시작해도 게임하는 유저에 따라서 섬의 모양은 나중 가면 상당히 달라집니다. 해상전투가 있긴 하지만 아직까지는 테크 올려서 전력빨로 부수는 오토배틀 이상의 의미는 없어 이걸 흠으로 지적하는 경우가 많은데 아노 시리즈에서 구현된 전투를 생각해보면 이걸 흥미롭게 만들기 위해선 버전 한두개 분의 고심이 필요할거라고 생각합니다. 긍정적인건 게임사에서 버전업을 할때마다 조금씩 개선된 모습이 있기 때문에 약간 기대는 해볼 수 있을지도요. 개인적으로는 해상 전투는 크게 개선되는거 없으면 이정도도 그렇게까지 나쁘진 않지만요. 공장 게임을 하면서 식민지의 운영을 해보고 싶으시다면 이거만한 게임은 없는거 같습니다. 좀 다른 의미로 박터지는 섬 운영을 즐겨보실 수 있습니다.
Captain of Industry is a masterpiece – and that is entirely thanks to its developers. What you have created is not just another building game, not “a solid entry in the genre,” but the most coherent, logical, and atmospherically rich industrial simulator ever made. Every detail shows that this was built by people who don’t just code, but truly understand how real industrial processes should feel. The balance between complexity and clarity is exceptional. The game’s mechanics are so thoughtfully designed that the player never feels like they’re fighting the system – instead, they work with it. That creates a flow that almost no other game in this genre achieves. Everything connects, everything matters, everything has consequences. That level of design is rare. The atmosphere is unique. Not because of flashy effects, but because of a calm, believable world that unfolds organically. You’re not just building factories – you’re building a functioning civilization. And that feels meaningful. It’s clear that you know every other game in this genre – and that you deliberately chose to surpass them. Not by being bigger or louder, but by being more precise, more honest, and more intelligent. Captain of Industry is the best game of its kind humanity has created so far. And I say that because I truly have seen all the games in this category. Thank you for this creation. P.S. its run on Betriebssystem: Windows 11 CPU-Marke: Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz RAM: 16 GB Grafikkarte: NVIDIA GeForce GTX 1050 Ti Primärer VRAM: 4 GB
juego adictivo y brutal totalmente recomendable
Yes
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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