
Build an industrial empire on a remote island. Mine resources, reshape terrain with excavators, grow food, construct factories, lay train tracks, and trade with the outside world. Research 100+ technologies to advance from basic metal smelting all the way to nuclear power and space flight.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 2 → 6/day in the week after.
About
Your journey begins on a remote island with a small crew of workers and a ship full of supplies. Mine raw materials, reshape the fully dynamic terrain, grow crops, build factories, and research new technologies. Expand across the island, lay rail networks, trade with distant settlements, and work your way up to nuclear power and space flight.
The entire terrain is fully dynamic. Every mountain can be flattened, every valley filled, and even the ocean can be reclaimed to expand the available land. Create open-pit mines to reach deep ore deposits, or dump excess rock into the ocean to expand your shoreline. Build ramps and slopes so your vehicles can reach any elevation.
Start simple with iron smelting, concrete mixing, and food processing. As you research new technologies, expand into oil refining, electronics, computing, and eventually rocket and space station components. Manage waste and pollution before they affect your people's health.

Trucks handle general logistics automatically, delivering products where they are needed most. Lay conveyor belts and pipes for high-throughput direct connections between machines. Build a rail network to move bulk cargo across long distances. Use amphibious vehicles and bridges to reach other islands.
Grow crops on farms and process them into food or industrial products. Supply fertilizers to boost yields and build greenhouses to grow more advanced crops. Your population needs housing, clean water, electricity, healthcare, and household goods. Keep them happy and healthy, and they will reward you with Unity, a resource that lets you speed up construction, enact powerful edicts, and claim resources on the world map. Neglect waste management or let pollution build up, and diseases will spread.
Send your ship out to explore the world map. Discover new islands with resources to import, refugees to rescue, and allied settlements to trade with. Establish shipping contracts for recurring exchanges, or negotiate quick trades when you need something fast. Your ultimate goal is full self-sufficiency: launch rockets, build a space station, and mine asteroids for rare resources that make your colony independent indefinitely.
Copy and paste parts of your factory, or save entire layouts as blueprints to reuse and share. Use planning mode to lay out designs before committing resources. Design your own island in the map editor and play it or share it with others. Or switch to sandbox mode where all buildings and resources are free, perfect for experimenting and learning.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're into Factorio and Satisfactory, you'll love this game. Devs are putting in the effort, and once you've got the hang of some concepts (youtube works wonders) you'll really find it enjoyable.
plötzlich werden erlaubte Mods, Coi Extendet geblockt nachdem man 7xx Stunden hinter sich hat.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Jul 21 → 13.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Swedish, Italian, Russian, Simplified Chinese, Japanese, Korean +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es ist keine Einleitung wie man etwas machen soll. Ein Beispiel ich kann kein Kalkstein Fördern, Ich kann nur Eisenerz Fördern und nichts anderes. Das nächste ist du musst sehr viel Googlen wirklich sehr viel eigentlich das ganze Spiel. Fazit Die Idee ist gut nur nicht gut umgesetzt.
Was a great game, but more recently I keep getting freezes and crashes to desktop that are making me not want to play.
[h3]Positif:[/h3] - Le début est intéressant, le jeu est accessible. - le monde, les ressources, les chaines de productions sont crédibles, on a l'impression d'un monde physique cohérent. [h3]Négatif:[/h3] - Le rythme est assez lent. - Le jeu manque de tension et d’objectifs concrets, il manque une tension ou un danger qui pousserait à évoluer. - La progression technologique paraît artificielle : on recherche de nouvelles technologies et on construit de nouvelles chaînes de production parce qu’elles sont disponibles, pas parce qu’un besoin urgent ou une contrainte forte l’impose. - La population est relativement passive et il y a peu de sentiment de survie ou de pression. [h3]En résumé:[/h3] - On construit une industrie pour soutenir… une industrie encore plus grande, manque de but et d'intérêt pour moi. - Le jeu peut rester très bon pour des joueurs qui aiment optimiser un système pour lui-même.
Ich muss leider sagen, das spiel macht extrem Süchtig, meine Spielzeit spricht Bände, bin mit aller Forschung durch, nur noch Bonis zum erforschen, trotzdem, da was Optimieren, dort was neues aufbauen und Schwubs sind ein Paar Stunden vergangen.
Holy omfg is this thing frustrating af at the very beginning, but after giving it a little time.. it really opens up into a super satisfying game. Copy and pasting builds is awesome, saves so much time. This is a great game, Im so happy I was patient with it. Its set up in such a way that it sorta guides you through what to do, this being one of the first games of its type that ive played, that likely lends to the frustration, but its a good frustration, there are tons of options to make it easier. But its a great fkn game, very satisfying.
Отличный промышленный градострой в современном сеттинге, нахваливать особо не буду, отмечу разве что отличную и в целом уникальную для жанра механику грунта и добычи полезных ископаемых, и очень качественно проработанные производственные цепочки с кучей разнообразных ресурсов, остальное тут уже наверняка обозревали. Скажу про минус - а он один но очень хорошо ощущается уже на первых 7-10 часах игры - это полная бессмысленность всего происходящего. ну то есть у игры конечно есть какой никакой сюжетны заход, но дальше это полная сюжетная тишина. то есть кроме того что вы строите массовые производственные цепочки в игре больше не происходит почти ничего. и вот вы такой построили кучу производств, обеспечили свое население всем нужным, у вас еще впереди половина неизведанных технологий и куча новых зданий которые вы можете построить - но вам уже это не интересно. вы уже обеспечили население всем нужным и спасли свою экспедицию и вот че? то есть в какой-то момент игра просто превращается в стройку ради стройки и это не особо интересно. в итоге крутой геймплей, крутые механики и полная просадка по сюжету и атмосфере. никаким заявленным апокалипсисом там не пахнет. может в будущем чего добавят, но меня хватило на 60ч игры и дальше уже играть в это просто скучно и не охото.
Good teaching tool / War should not be a part of the game play.
I love this game! I've owned it for years now, and it just keep getting better and better with each update. I'm a personally a fan of city builders, economy games, and factory games. This game has a good blend of that, with just the right amount of chill. Note: Be mindful of those reviewing negatively because of a DLC claiming "core content". The base game has trains in it, so this statement is false. The DLC adds unique and more advanced features a first time player likely won't want anyhow.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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