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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.8Kreviews | 55% | — | $5.5M |
| $39.99 | 22.2Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b](This review is for both Arcade Stadium Editions available as of the original date of publishing this review, so the body of text is repeated for my review of Capcom Arcade Stadium 2.)[/b] Capcom Arcade Stadium, both 1 and 2, are solid collections of games that I am not disappointed in owning. I love to play arcade games, but have a difficult time mastering them. With these collections, I can play a wide variety of games - bullet hells, fighting games, platformers, Puyo Puyo-likes, Tetris-likes, Match 3s - and master my timing and skills in these games which I still fare horribly at. Having a rewind/slow-mo/fast-forward feature is very much appreciated, one that I also loved in SEGA Genesis and Mega Drive Classics (which I still own). I'm not very good at Street Fighter, for instance, but I can better practice the Special Moves in slow motion (I have no idea how to execute them properly yet, and I've been playing SF for about three years now). I can also rewind, if a move I make is not well executed. Some games I don't really like, such as Darkstalkers (although I appreciated Felicia's innocent, playful personality), but I'll almost always play a Mega Man game, and I know that there are two in these collections! [i]PLEASE NOTE: One con about this title is that it uses The Enigma Protector, a type of DRM Capcom is using on older titles in place of Denuvo Anti-Tamper. However, I would not be too worried about it, as it is not super aggressive and can be defeated with anti-DRM tools if necessary - let me stress for legal reasons that I am NOT recommending this and do not endorse piracy or cheating, but if you're only playing offline AND not sharing the software, then it can be done - but even with Enigma in the game, all it really is meant to do is prevent cheating in the ranks, so I say leave it be.[/i]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 22 → 1.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| Free |
| 1.3Kratings |
| 54% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
약간 속죄하는 마음으로 구입하긴 했습니다만, 생각해보니 억울하기도 하네요. 난 이 게임들을 대부분 오락실에서 100원 넣고 했었어요!. 공짜로 즐기지 않았다구요! 그래서 구매를 후회하냐? 하면 그렇진 않습니다. 네 그래요. 다들 이런 고전게임들은 에뮬레이터에서 완벽하게 구동되는걸 이미 잘 알고 있죠. 근데 이젠 그런 셋팅들을 일일이 다 만져주고 관리하는게 쉽지 않네요. 이 게임은 진짜 말 그대로 생각날때 그냥 한번 켜서 게임 한두판 하고 끄면 되는게 좋습니다. 어떻게 보면 진짜 그 당시 오락실의 정의에도 제일 부합하긴 하네요. 생각날때 간편하게 들러서 한두판 하고 '에이~아쉽네'할 때 쯤 집에 돌아가는.
Capcom Game
Ok, ale to nie zmienia faktu ze na Antarktydzie jest 23 milionów pingwinów a Watykan ma zaledwie 825 mieszkańców. To znaczy jeśli pingwiny zdecydowałyby najechać Watykan, to znaczy ze każdy Watykańczyk musiałby walczyć z 28 000 pingwinami.
i mean for getting all the games in a humble bundle for 20 dollars its def worth it but otherwise i wouldnt reccomend buying it
WOW I hate games that make it hard to just exit a game!!! First off this is a Pay-to-play type of video game. Super-stupid in my opinion. This should have had games already in it, instead it's a game of you inside an arcade and if you want to play a game then you have to buy each DLC. This was a dumb idea on the developer. And to make matters worse I couldn't figure out how to exit the entire game because they didn't make it simple to just exit the game. I went through settings and menus and I just felt trapped in all the settings and menu and I never found the option to close the game and exit out! I felt like this was design to keep the gamer from closing the game which makes me want to uninstall this game all together. Which is what I will be doing. I highly recommend you stay away from this game. Not worth the hassle.
Симулятор покупки DLC
¡La colección es genial! Tablas de clasificación en línea, botones para guardar y rebobinar, desafíos opcionales, disparo automático integrado y múltiples configuraciones de pantalla. Se puede elegir entre las versiones estadounidense y japonesa de los juegos. ¿Qué más se puede pedir? Créeme, es mucho más cómodo comprar esta colección en oferta que en emuladores.
Great collection of classic arcade games. A nostalgic experience with plenty of content.
Nobody needs this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.6M | 1.3K | 68% | $59.99 | |
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| — | 0 | — | — |