
In an 18th century symphony of intrigue, your supernatural virtuoso performance begins an overture to war! Spies, lovers, generals…who holds the strings?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This is a lovely, lyrical, well-written game. The writing is light and elegant, and the choices are interesting and often witty, and many choices feel like they have real weight. There are quite a few characters, most of them briefly sketched; the ones you get to know well, however, are lots of fun. It was, I have to admit, a little difficult for me to keep track of the numerous lands, factions, and agents. I was confused a lot. That's ok: I suppose the character I played was confused too! I particularly enjoyed designing my musical Genius, selecting outlandish outfits, and engaging in musical combat. All in all, a very good addition to the Choice Of Games line.
My god, this is a pretty friggin good bargain for a few dollars. For starters, the characters were really well fleshed out. Trying to avoid spoilers, I beleive that you can have a good, bad, or ugly relationship with anybody. I have played probably more than I should have. The descriptions are beautiful, and in that sense, it has better graphics than most triple-a titles today. My one and only complaint is that there aren't enough options on where to go, such as returning to cities you have already been. For all of the suckers out there for text based games, I most certainly reccomend it.
this is my sh*t right here i can finally be a non binary, violining bad a*s genius with a heart of gold :) in all seriousness this is the best choice your own adventure ive played in a while, a definite recommend for fans of CyoA games. 10/10 would violin again
It's basically set in the Napleonic era, bonvanture is bonapart, scalvia is Russia, phrance is France, and I guess Rienzi is Venetia. So the entire plot seems pretty intriguing: can you help your tiny Italian city state survive the much greater military mights of both France and Russia? Unfortunately though I think the means you can use is actually limited, but still this is a great story, for there are simply too few games that share its background.
great choices, that lead to understandable effects. while I was unable to acheve the goal at the end of the game the reasioning given as to why was well thought out and explaned. 10/10
That was pretty disappointing. I honestly thought that it woud've been a good story, but I just couldn't get into it. The wording was confusing, and it didn't really make sense. There was a lot of rambling. I honestly can't give this more than a 3/10.
This game has quite an interesting tale; if you enjoy a choice of snubbing strangers, or friendly addressing enemies, while artistically playing tunes for reporters, using a make-shift instrument, then I suggest glacing into this story. I would have liked more opportunity to visit the stores to buy stuff, however, in the loom of all the excitement of war and song; who has time for a penny transaction? I, for one, erected enough curiousity for $2.99 book.
I found this very difficult to get into, and I rarely have the desire to play for more than half an hour at a time. That doesn't say much for the game's ability to immerse you in its world. There are some very good ideas and concepts here - the gathering storm in the prelude to war, the factions attempting to use you for their own ends, the life of a musician on the road. I also felt that the nature of Genius, the metaphysical beings(?) that co-inhabit the mind of some gifted people, could be explored and expanded on far more. But it feels like this should have been a novel rather than shoehorning it into a choose your own adventure format. Perhaps you will like the story anyway, and it's not an expensive game, but I can't recommend it.
I think this is a brilliant story, though whether it is a brilliant game or not is a bit debatable. I feel like the summanry given does a poor job explaining the game's stong suits, so I'll give a breif summary. Throughout the game, you are a musicain on tour, traveling through various city states as the land teeter on the edge of war between the Scelerians and Bonaventure. This is the main focus of most of your interactions in the game, though farious factions such as the church, or the freebuilders, also show up. For the romance, I didn't notice it much, and there seems to only be two or three romancable charachters. I think the real joy in the story is in it's road -trip feel, each place you visit feeling distinct and unique, and the descriptions of music though the game were enjoyably well written as well. But the game aspect is a bit... I think it suffers from having too many stats. Many times I would try a particlar action, completely unsper which skill it wouls use, or pick a converstaion topic, and not know ehich one of my skills it would improve. The game also puts a bizzare emphasis on clothing, at certain points, which despite being very blatant, seems to contribute next to nothing. I imagine this game would be very frustrating for someone trying to hunt acheivments or get a specific ending. The best way to play is either ick which options suit you, personally, or imagine a charachter and try to play as them. Despite it's flaws, this game is a imaginitive and charming journey of music, and well worth the four bucks.
All in all, this story was good. I love music, and it was very nice to spend 1.5 hours pretending to be a Genius. One notable thing about this story is that you can truly have any ending you want - this nation, that one, set yourself up as governer, relationships, whatever. Well, I don't know what happens if you stay neutral. I tried, but I broke and joined a side (the lesser ♥♥♥♥♥♥♥♥, FYI. I would never support Bonaventure after he disrupts my concert that way. And he's an arrogant prick. Only I can be an arrogant prick. While you can pick your ending (not literally, yes? It's not like - "choose your ending". It's just that your actions really make a difference, and theirs more than one possible outcome, which I really don't know if all stories have), I do want to point out that the endings don't really feel right to me, and none of them are what you'd call classic "happy ending". None that I met, anyway. Now, I have no problem with a non happy-ending, but I do want an ending that feels final. Like, I don't mind if it ends in death, tragedy, heartbreak, whatever - just that it ends, you know? When I finished, it felt kind of incomplete. I decided to help this empire defeat another empire, they won, I become a politician to better the lives of my city's people - done. And, I dunno, didn't enjoy. However, while endings are important, I'll stress - I very much liked every other part of the story. 8/10.
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