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Candy Puzzle: Alchemy is a match-3 puzzle application for iPhone. The player exchanges adjacent pieces to form lines of three or more matching candies. Matches award points, may trigger chain reactions, and contribute to level objectives such as reaching a score threshold, removing ice, or collecting specified candy types, within a fixed move limit. Content is organized into three worlds comprising 60 levels in total. The application is intended for users seeking a structured match-3 campaign, supplemented by progression systems that include quest-based rewards, optional crafting of one-time assists, and additional play formats beyond the primary level sequence. Available modes and related features: • Campaign — Progress through Sugar Meadow, Caramel Cavern, and Nightmare Kitchen (20 levels per world). Selected levels apply Candy Lab rule variants (for example, color-restricted scoring or combo-based scoring). • Daily Challenge — One designated puzzle per calendar day, with a rotating rule configuration; consecutive-day completion may grant in-game rewards. • Star Hunt — Replay unlocked campaign levels that have not yet achieved a three-star rating (available after defined campaign progress). • Weekly Spotlight — Each calendar week features a specified campaign level and modifier; completion during that week may grant a supplementary reward. • Sugar Alchemy — Combine candy shards obtained from completed levels to produce shuffles, additional moves, or bombs for use in a subsequent level. A recipe reference lists available combinations; certain entries require completion of associated quests.
About
Candy Puzzle: Alchemy is a match-3 puzzle application for iPhone. The player exchanges adjacent pieces to form lines of three or more matching candies. Matches award points, may trigger chain reactions, and contribute to level objectives such as reaching a score threshold, removing ice, or collecting specified candy types, within a fixed move limit. Content is organized into three worlds comprising 60 levels in total. The application is intended for users seeking a structured match-3 campaign, supplemented by progression systems that include quest-based rewards, optional crafting of one-time assists, and additional play formats beyond the primary level sequence. Available modes and related features: • Campaign — Progress through Sugar Meadow, Caramel Cavern, and Nightmare Kitchen (20 levels per world). Selected levels apply Candy Lab rule variants (for example, color-restricted scoring or combo-based scoring). • Daily Challenge — One designated puzzle per calendar day, with a rotating rule configuration; consecutive-day completion may grant in-game rewards. • Star Hunt — Replay unlocked campaign levels that have not yet achieved a three-star rating (available after defined campaign progress). • Weekly Spotlight — Each calendar week features a specified campaign level and modifier; completion during that week may grant a supplementary reward. • Sugar Alchemy — Combine candy shards obtained from completed levels to produce shuffles, additional moves, or bombs for use in a subsequent level. A recipe reference lists available combinations; certain entries require completion of associated quests.
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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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