
Tourists disappearing and blood-curdling screams from a mysterious island out to sea...What secrets does this holiday paradise hold? Perhaps it's time to find out...
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Play time: approx' 4 hours and that includes waiting forever for the character to move from one side of the screen to the other because running / double click to the next screen were not programmed in. If this game were a graduation project for whatever course, than I would gladly grade it with an A. For a commercial product which is being sold for ~11$, I feel that it's too underdeveloped in the sense that it feels more like the cliff notes version or the Demo version of a game rather than the game itself. The story is nice, but definitely has the potential to be deepened, widened and extended. The game world is as simple as they come, in my opinion oversimplified. Almost no redundant items to interact with, feedback on using items in a false manner is limited to few non item specific comebacks. It's all pretty linear and straight forward: go from A to B, from B to C and pick up D from E if you want to get to F. All in all, it's worth the play, but I just can't recommend it for the price in which it's currently being sold.
This was a fun, albeit frustrating, 2 hours of gameplay. Music, graphics, interface- all pretty good. Cool premise, does a great job of building suspense, and overall worth the cost and time to play. I would recommend it, so kindly forgive that the following list of criticism exceeds my compliments. It lacks DEPTH. The few characters involved are very undeveloped, the dialogue options also seem irrelevant. The story's resolution is disappointing and shallow, and more than once, reaching dead-ends requires pixel-hunting or, more annoyingly, the repitition of a repeated, previously unsucessful action several times, without indication of a changed response, before you can progress with the game. Overall, the technical aspects of the game deliver all that is expected, but without a very specific walkthrough you may get annoyed at the tedium of the very specific actions required to progress, often with an arbitrary time limit. 6/10 Would play more from this developer again.
In its current state, I can't recommend this. [+] Artwork is good as a independant project. [+] Music was relevant, if a little calm. Though it is a "calm" island in the middle of nowhere. [-] Unfinished Story. Commented as part of a Triology middle of 2017, but no further updates since then. [-] Numerous items with little or no purpose what so ever. Such as the Soap in the beginning. Items also not removed after use; besides, what kind of police station locks someone up and lets them keep all their items? [-] No option to "skip" movements, forced to walk everywhere. [-] Very static dialogue when something isn't the right item to use [-] Only ~15 different areas to explore, half of those completely empty and void. [/] Undecided with voice acting. It's nice to have, but rather unemotional. Static, robot-esque. [/] Lack of hints over what to do next, or a way to track progress. In some respects this can be good, adding depth, but even something something simple after a period of time "Maybe the diary may help..." or "I should show [the item] to someone..." [/] Even unfinished, the story so far felt lacking. There was no premise of a potential sequel, not even a later scream after [spoiler]"killing the creature"[/spoiler], or the rather what the hell jump from [spoiler]"I lost my wife two years ago." to suddenly "and that's how I met my wife."[/spoiler] Very few positives, lots of negatives. I'd like to see more from the developer, particularly in this same game. There's definitely room for improvement and expansion.
pros + intriguing story about disappearances on mysterious island + likeable protagonists and two playable character + beautifully made pre rendered graphics + good ambient sound design and some atmospheric background musics + decent voice acting + easy and fun to solve puzzles cons - game is very short - lack of a button which shows to hotspots - lack of a quick travel map causes to go back and forth in some areas - there are no steam achievements and cards this is an decent old school and typical point and click game but it's very short. just buy on sale.
with move speeds that slow, should have called this infuriating waters 2/10
This game began quite nicely with its opening narration, leading me to believe the story would be quite detailed, and intriguing. Once into the game, visiting locations, I found that there were few actions a player could do in order to progress the story, which in turn made the story rather undetailed. My meaning by this, is that there ended up being no story really at all. It was some guy goes on holiday to a strange, unpopular island, encounters odd behaviors of a few people, and finds a journal, later meets a monster, defeats monster easily, and closes out chatting with his future wife. The puzzles were quite simple, that in fact maybe only some under the age of 5 might not beable to perform. I felt sad, and let down after the game ended, but the price was almost nothing, so I'll tack it down to experience gained, little though that was as well.
I'm a bit on the fence here. It's not very bad, but the storyline ends abruptly and makes little sense towards the end. But I suppose I'll give this a thumbs-up cause it's a nice little project, even if a bit rough around the edges.
"Calm Waters: A Point and Click Adventure" is just what it says on the box, a point and click adventure game, ripping off the gameplay from ancient 1980's and 1990's point and clicks like Day of the Tentacle and The Secret of Monkey Island. This game is nowhere near as good as those. It does work, it's not an asset flip, it is genuinely made, so those are some plusses here. There's even 4K support. The voice acting is pretty good, but I feel bad for the actors, because the story and dialogue is not. The first thing that put me off here was the generally poor graphics. It's hard to tell if they were going for a retro pixel aesthetic, a pre-rendered low poly aesthetic, or trying to make the game look realistic without any ability to do so. None of those is an acceptable excuse for the poor visuals. Gameplay itself is pretty plodding and clunky. It doesn't take what feels like half an hour to get from one side of the screen to another in Monkey Island. It does in this. Despite not being in Steam Early Access (where this arguably belongs), the game is missing features and is apparently incomplete, with mention of additional chapters that never saw the light of day. Due to the lack of meaningful progress from the developer, it's unlikely the game will be completed at all, yet the developers reprehensively have their hand out for money for an incomplete game. This is a good reason for gamers to avoid this. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 7 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. "Calm Waters: A Point and Click Adventure" has the laughable price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
not bad at all. 6/10 very amaturish, but that didn't bother me much. quite short. I would buy their next game or sequel.
It's cool but has the stature of a demo. The graphics and gameplay mechanics are great. The storyline had so much potential but falls short aswell as the puzzles being slightly odd. Especially the final island puzzle it made no sense and I had to use a guide for the solution. A good little fun game but have played better for less money.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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