
Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 25.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call to Arms - Gates of Hell: Ostfront features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This RTS will take you from June 1941 until the end of the war in May 1945.
Call to Arms - Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
Conquest (dynamic campaign) mode offers singleplayer and co-op modes to play with your friends. Both modes allow you to compose your own army group, research new units and strategically advance in different paths to dominate the battlefield. The dynamic campaign can range from short to unlimited campaign lengths.
PvP/PvE offers a wide variety of maps from 1v1 to 4v4, and the use of “Doctrines”. These allow you to choose your own special units that fit your individual playstyle. The stage of the war (Early/Mid/Late) can be selected, to experience the evolution of equipment and vehicles as the conflict progressed.
Single player campaigns take place at historical locations, painstakingly recreated and immersive as hell.
12 historical singleplayer missions that can also be played in co-op with friends.
30 PvE and PvP maps
PvE Dynamic campaigns in which you develop your own army and fight an ever- changing war across a big collection of maps
PvP multiplayer offers doctrines to specialize your armies
Instantly switchable 3rd person/ direct control view mode for infantry
Instantly switchable 1st person/ 3rd person / direct control view mode for vehicles
Over 250 vehicles and 100 heavy weapons at your disposal
Air support mechanics and off-map artillery support
Realistically armored vehicles with accurate armor layouts, historical ammo loadouts and fully modeled internal components
The most realistic armor penetration and ammunition mechanics of any RTS out there
Land mines, magnetic mines, obstacle-laying, foxhole-building, bayonets, smokescreens, medics and countless other game mechanics
Authentic sound design and visuals
A full in- game editor plus modding/ workshop support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1688 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
OWO
Gates of Hell: Ostfront to gra, która potrafi dać takie emocje, że aż czujesz zapach prochu. Tu nie ma miejsca na przypadek — każda decyzja może uratować albo zniszczyć Twoją armię. Najlepsze momenty? kiedy Twój T‑34 przebija pancerz Panzer IV i widzisz, jak załoga wyskakuje z płonącego wraku, kiedy garstka piechoty utrzymuje okop pod ostrzałem artylerii, kiedy flankujesz wroga i jednym strzałem niszczysz jego działko przeciwpancerne, kiedy cała linia frontu zaczyna się sypać, a Ty desperacko próbujesz utrzymać pozycję. Gra jest brutalna, realistyczna i nie wybacza błędów. Ale właśnie dlatego daje tak ogromną satysfakcję. To nie jest RTS dla każdego — to gra dla tych, którzy chcą poczuć prawdziwy chaos pola walki.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian, Turkish*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
De los mejores juegos de estrategia que he jugado en mi vida. 100% recomendado!
Игра отличная. Когда мой прадед увидел мою борьбу за мамаев курган, то сразу вскинул руку.
This is the game I had always been searching for. Strikes the perfect balance between Company of Heroes and Combat Mission. Incredible sound design, unit detail, and battlefield immersion. My only complaint is that the AI could be better, but I'm sure it will get there as the game is still receiving major updates.
Hab noch nie ein RTS gespielt. Das ist zu meinem Lieblingsspiel geworden, holt euch das Spiel aber im Sale. Alle DLCs sollte man sich nur im dicken Sale holen wie im Steam Summer Sale. Es dauert aber auch eine Weile bis man im Spiel gut wird.
very bad
Took a while and a few tries to get the feel for this game, but it's got its hooks into me now. I've always wanted the Strategic-Tactical-FPS combination and this does capture it quite well. It's also fairly gritty and I imagine accurate to how it might have felt trundling along a snowy road in a column of T-26 on the way to ambush the Soviets. The AI is fairly basic but still manages to be a challenge due to the scale and scope of the missions. And the Conquest campaigns bring in enough resource management without anyone whinging about inadequate vespene gas. Now to find people to try the co-op with.
love the game ngl.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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