
From the dust of a gold mine to the dirt of a saloon, Call of Juarez® Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws.
Modeled estimate, not a reported figure. How we estimate →

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Russian, Japanese, Polish, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 670 reviews with recorded playtime.
Reviews
Themes across 667 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Świetny kowbojski shooter, gra leci szybko, strzelanie jest bardzo satysfakcjonujące,gra warta przejścia 😎
I just finished the game. A simple but fun old school fps. Shooting the weapons feels great, especially after you upgrade them. Give it a go, you are guaranteed quick mindless fun while you learn a bit about the wild west.
graphics hold up fairly well, one of the best games i've ever played, runs even on a potato, more people should try this game out
几年前送的,20小时全成就,够爽,全程无尿点
It's pretty decent!
Call of Juarez: Gunslinger é uma verdadeira homenagem às histórias de Velho Oeste, onde os jogadores podem viver a jornada épica e brutal de um caçador de recompensas desalmado atrás dos bandidos mais notórios de todos.
отличная игра,присовка в разы лучше современных игр,прекрасная подача,чудесный сюжет,нет сложных игровых механик, так еще и пойдет на любом компе.одна из лучших сюжетных игр, в которые я когда либо играл.
Я готов играть в это вечно
Grafika, příběh a styl vyprávění je fajn, v některých chvílích ta arkádovost nevadí, ale jinak je to děs běs, lineárnost je strašná, nemůžete odbočit, dělat si to po svém, v poslední fázi ani nejsou pořádně vidět nepřátelé, nepřátelé jsou hloupí, schovávají se tak, že vás přímo vybízí k headshotům. Bodování zabití jsem moc nepochopil. Když někoho zabijete skrz překážku, dostanete víc bodů než za headshot. Duely jsou vymyšlené dost nešťastně. Dohráno za 5 hodin, ale mohlo to být klidně kratší, protože je to sakra jednotvárný po celou dobu. Stejní nepátelé, stejných pár zbraní, stejná grafika. Kdo chcete kovboje, dejte si Red Dead Redemption. Je to daleko lepší.
[b]Call of Juarez: Gunslinger[/b] is a wild western FPS released in 2013 that tells a story about bounty hunter Silas Greaves and his quest across 1900’s America for revenge facing many legendary characters from the wild west era. The gameplay is as simple as an FPS can get, which given the fast paced movement focused FPS market nowadays I appreciated greatly, with a unique approach to story telling. The game plays out as a literal story, spoken by Silas Greaves, as he recounts his adventures in a saloon with an audience who feels he isn't exactly who he say he is. Simple but fun gameplay was occasionally pushed out for the quick drawing duel minigames, which were cool at first become tedious and frustrating for me towards the end of the game. It may not be a life changing, absolute must play gem of a game, but I had a fun time with it. I would replay this game some time down the line, and would recommend it if you're looking for a short but sweet single player FPS experience. 3.5/5 Stars
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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