
Call of Duty is back, redefining war like you've never experienced before. Building on the Call of Duty 4®: Modern Warfare engine, Call of Duty: World at War immerses players into the most gritty and chaotic WWII combat ever experienced.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it gives you a feeling thats kinda hard to explain but its really nice you should buy it
gram ma tylko kilka minusó największy miom zdaniem to to że boty czasami achowują się jakby gracz nie istniał i mnie ignorują. gra ma dużo fajnych mechanik np to że ranni leżą na ziemi i można ich dobić
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun COD game from 2008. Needs controller support though
Es muy bueno el juego, tristemente me parece que esta muy bugeado, se nota la falta de actualizaciones y practicamente lo muerto que esta, de hecho, ni siquiera se puede jugar multijugador sin plutonium o sin hacer una cantidad de cosas extrañas en la carpeta raiz, asi que, aunque es un juego excelente, se nota que esta muy abandonado, aunque claro, tiene 18 años, 6/10
Endless COD game. This is what a Call of Duty game should look and feel. Base game is perfect, a 10 out of 10 immersive campaign mode, a solid yet entertaining multiplayer, and of course, zombies mode. This game is almost 20 years old and still no COD game has reached the greatness this game has. Now, on PC this game is way better than in consoles because of mods and custom zombies maps. An eternal game that remains relevant to this day, my first and favorite COD game.
Call of duty word at war é um um dos melhores call of duty nos anos 2000 no ano de 2008 o jogo também tem uma habilitação sombria e atmosfera trazendo a vibe terror umas pessoas vão considerar esse call of duty como o call of duty de terror E pior que eu concordo isso também lhe faz parte da franquia Black ops que para mim é a melhor franquia de call of duty, também um modo zombies gostei muito cheguei no roaud 30 é o bom jogo nota 1000000000000000000000000000000000000000000000000000000000000000000/10
Muy buen juego me vine con la campaña rusa y con los zombies
patates sitem ozelligi
Call of Duty: World at War est un jeu de tir à la première personne développé par Treyarch et édité par Activision, paru en novembre 2008. Le jeu se présente comme un jeu d’action militaire prenant place durant la Seconde Guerre mondiale, marquant le retour de la série à ce conflit après l’intermède moderne proposé par Call of Duty 4: Modern Warfare. Plus précisément, Call of Duty: World at War propose une campagne centrée sur les affrontements dans le théâtre du Pacifique et sur l’avancée de l’Armée rouge vers Berlin. Le joueur incarne successivement soldats américains et soviétiques engagés dans les dernières années du conflit, au cœur de batailles particulièrement violentes. Le titre repose sur une structure linéaire alternant assauts d’infanterie, opérations spéciales et combats urbains de grande ampleur. Les missions dans le Pacifique mettent l’accent sur les affrontements rapprochés dans des jungles hostiles et des positions fortifiées, tandis que la campagne soviétique privilégie les batailles massives au sein de villes dévastées. Le système de jeu conserve les fondations des précédents épisodes, avec des combats rapides, un arsenal varié et une mise en scène dynamique. Le joueur évolue généralement aux côtés de nombreux alliés, renforçant l’impression de participer à des offensives d’envergure. Call of Duty: World at War se distingue par son ton particulièrement sombre et brutal. L’atmosphère repose sur une représentation plus crue de la guerre que celle des précédents épisodes, soutenue par une direction artistique marquée, des environnements dévastés et une bande-son efficace. Le jeu retient l’attention grâce à l’intensité de ses affrontements et à certaines séquences particulièrement mémorables. La campagne soviétique, notamment, met en avant la violence du front de l’Est avec une efficacité rarement vue dans la série. Toutefois, cette approche montre également certaines limites. La progression demeure très dirigée et plusieurs missions reposent sur des vagues d’ennemis parfois excessives, particulièrement dans les niveaux de difficulté élevés. L’intelligence artificielle peut également se montrer frustrante lors de certains affrontements prolongés. En réalité, il s’agit d’un épisode qui privilégie l’immersion et la brutalité des combats, offrant une vision plus sombre de la Seconde Guerre mondiale tout en conservant l’efficacité de la formule Call of Duty. [h1]Succès Steam[/h1] Le jeu ne propose pas de succès Steam à débloquer. [h1]Pour résumer[/h1] ✔️[u]Points positifs :[/u] *Une ambiance sombre et particulièrement immersive. *Des campagnes du Pacifique et du front de l’Est réussies. *Une mise en scène efficace et des combats intenses. *L’introduction du mode Zombies nazi, devenu emblématique. ❌[u]Points négatifs :[/u] *Une progression linéaire. *Des vagues d’ennemis parfois excessives. *Une difficulté pouvant devenir frustrante en mode Vétéran. *Une intelligence artificielle irrégulière.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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