
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.6Kreviews | 79% | — | $60.1M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2423 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
只玩战役,磨磨蹭蹭8小时多也打完了,有点短,不是很过瘾,但是手感真棒啊,找回了曾经的感觉[strike] (上一次玩好像还是在XBOX360上,后面好像有几代直接没战役,说起来大概10年左右没玩过COD了)[/strike] ,这一折10多元还能要求什么呢,不过看到MW2也打一折了[spoiler](虽然这个一折是40多了,好像明白了什么)[/spoiler],还能说啥,继续冲!!!
HAO \
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
40块
perfeito o unico defeito e q zerei em 6 hrs, mas com certeza valeu a pena
Я купил ради кампании, и не знал что она очень короткая... Но я все равно не жалею) На одном дыхании прошёл и мне очень понравилось! В сетевой разок попробовал, прикольно было :D
Great game
top
респектовая игра
.
⣹⣿⣿⣿⡗⣾⡟⡜⣵⠃⣴⣿⣿⢸⣿⣿⢸⠘⢰⣿⣿⣿⣿⡀⢱⠄⠨⢸ ⣿⣿⣿⣿⡇⣿⢁⣾⣿⣾⣿⣿⣿⣿⣸⣿⡎⠐⠒⠚⠛⠛⠿⢧⠄⠄⢠⣼ ⣿⣿⣿⣿⠃⠿⢸⡿⠭⠭⢽⣿⣿⣿⢂⣿⠃⣤⠄⠄⠄⠄⠄⠄⠄⠄⣿⡾ ⣼⠏⣿⡏⠄⠄⢠⣤⣶⣶⣾⣿⣿⣟⣾⣾⣼⣿⠒⠄⠄⠄⡠⣴⡄⢠⣿⣵ ⣳⠄⣿⠄⠄⢣⠸⣹⣿⡟⣻⣿⣿⣿⣿⣿⣿⡿⡻⡖⠦⢤⣔⣯⡅⣼⡿⣹ ⡿⣼⢸⠄⠄⣷⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣕⡜⡌⡝⡸⠙⣼⠟⢱⠏ ⡇⣿⣧⡰⡄⣿⣿⣿⣿⡿⠿⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣋⣪⣥⢠⠏⠄ ⣧⢻⣿⣷⣧⢻⣿⣿⣿⡇⠄⢀⣀⣀⡙⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠂⠄⠄ ⢹⣼⣿⣿⣿⣧⡻⣿⣿⣇⣴⣿⣿⣿⣷⢸⣿⣿⣿⣿⣿⣿⣿⣿⣰⠄⠄⠄ ⣼⡟⡟⣿⢸⣿⣿⣝⢿⣿⣾⣿⣿⣿⢟⣾⣿⣿⣿⣿⣿⣿⣿⣿⠟⠄⡀⡀ ⣿⢰⣿⢹⢸⣿⣿⣿⣷⣝⢿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠉⠄⠄⣸⢰⡇
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 29.9K | 47% | $69.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $18.9K | 23 | 78% | $29.99 | |
| — | 23 | 78% | — | |
| — | 782.1K | 59% | — | |
| $8.7M | 5K | 38% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60M | 88.5K | 85% | $39.99 | |
| $59.6M | 79.2K | 92% | $19.99 | |
| $59.5M | 198.9K | 98% | $14.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $58.8M | 123.9K | 89% | $19.99 | |
| $58.6M | 148.7K | 97% | $19.99 |