
In the direct sequel to the record-breaking Call of Duty®: Modern Warfare® II, Captain Price and Task Force 141 face off against the ultimate threat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Aug 12 → 141.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the direct sequel to the record-breaking Call of Duty®: Modern Warfare® II, Captain Price and Task Force 141 face off against the ultimate threat. The ultranationalist war criminal Vladimir Makarov is extending his grasp across the world causing Task Force 141 to fight like never before.
Modern Warfare® III celebrates the 20th anniversary of Call of Duty® with one of the greatest collections of Multiplayer maps ever assembled - both fan favorites and all new ones. This includes all 16 launch maps from the original Modern Warfare® 2 (2009), modernized with new modes and gameplay features, as well as multiple new core 6v6 maps.
For the first time, team up with other squads to survive and fight massive hordes of the undead. Modern Warfare® Zombies (MWZ) tells a new Treyarch Zombies story with missions, core Zombies features, and secrets to discover.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 23Kreviews | 47% | — | $34.2M |
| $69.99 | 32.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2678 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра со скидкой очень хороша, но механика взята с прошлой части. За 1500р игра отлично входит, но за 6500 вы че Activision курите?! Лично мне игра понравилась хоть брал со скидкой, половина сюжета типичный DMZ из MW2, из трейлера была правдой первая миссия и все, а так каждому на свой вкус. Лично мне больше всего понравилась не сам сюжет хотя я люблю сюжетки, а сетевая игра .Разрабы уделили олдам свой уголок добавив старые карты из MW2(2009) мне зашло словил свой вайбик, а так игре ставлю 8/10 и ставлю жирный лайк за старые карты и отсылки на них :)
Ебанаты на разрабах не смоги сделать так, чтобы их игра запускалась в принципе, ебучие дегенераты продают не работающую игру за 1.5к , залупку шлифани мне
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 88.7K | 97% | $19.99 | |
| $34.3M | 24.8K | 91% | $39.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.3M | 19.6K | 92% | $48.99 | |
| $34.4M | 56.5K | 66% | $29.99 | |
| $34.4M | 41.6K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.5M | 45.5K | 79% | $59.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| $28.8M | 16.3K | 45% | $69.99 | |
| — | 23 | 78% | — | |
| $744 | 12 | 42% | $2.99 | |
| $0 | 0 | — | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #35, worst CN #98 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +3 more
| Free |
| 6.4Kratings |
| 56% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
折扣时间过了游戏都打不开了
非常好
BEST GAME OAT
不错
seems to be a great game mp wise, dont care for sp and zombies looooooool
20作为开创先例的,大型dlc变成正作,首发确实是令人难以感到灾难。 喜欢我One KIA吗。劳皂:孩子们,我当时不在那条隧道里。战役真是幽默完了,招笑剧情,狗屎的人物塑造,开放式任务真是答辩中的答辩,众宾欢也! 纯战役党的,不如等等看预热cod23会不会后面秋促再来个20也一折了 多人也是,首发枪械音效,强度平衡也是一言难尽,每次赛季更新总会有一堆逆天武器,运营末期就出来英雄级武器了。但是的但是,第四赛季?的时候大幅调整了19的武器数值,终于是苦尽甘来,很多武器登上了t0t1之列,可玩性高了很多,虽然英雄级武器统治了很久,但是小锤也算是罕见的运营期结束后来了两次大更新,一次砍掉开拓者双持,一次砍掉了英雄级,环境一下子好了很多。 僵尸模式也老是莫名掉线,真是能让人红温的,但是当时前几个赛季里,玩家氛围很好,只要在公屏里呼救,总会有人不远万里来救你,TRUE DUDE. 但是一整把半个多小时,到后期基本都是全员开局跑3区进剧情等等,也没啥爽感了,就是刷刷刷,很容易变腻。 总而言之,20真的可以说是近几年来最爽的一款cod了,手感优秀,机动良好,反馈爽快,内容丰富,jak玩具厂创意十足(大嘘。2122让人触目惊心,t组自己把自己口碑玩坏了,19的残疾人机动,iw的高傲自大。显得小锤都是圣人了,虽然bug修的不勤快,还总有新的bug,但是好歹在运营期后依旧更新,军械库虽好评参半,但我个人而言,这是极好的设计。武器皮肤全部给我塞得满满当当的,巅峰皮肤也很好看,就是确实太肝了。
The game's storyline remains as engaging as ever—true to the Call of Duty style—and the graphics are beautiful. + ...+
高中遇到这个直接上大专去了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.