
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the iconic Operators of Task Force 141.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 44.71/day in the week to Sep 4 → 53.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the return of the iconic Operators of Task Force 141. From small-scale, high-stakes infiltration tactical ops to highly classified missions, players will deploy alongside friends in a truly immersive experience.
Modern Warfare® II includes a globe-trotting single-player campaign, immersive Multiplayer combat, and a narrative-driven, co-op Special Ops experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 26.7Kreviews | 45% | — | $41.1M |
| Free | 5.5Kratings | 58% | Top 100 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3402 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不是我说白了这tm是什么我花了40多是来买罪受的吗?开局那一段我还以为这期好像还不错结果后面的关卡给我直接看死了不是tmd后续的关卡全是重甲兵打你mb啊全都在卡关尤其是那个独自生存还有打坦克炸两次坦克之后刷一堆重甲完事后好几个拿喷子的遇到你2枪直接秒。最好的玩的一集
call of kv莫洛 没人觉得一把吹子一把龙息kv莫洛的码头很好玩吗
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #89, worst PL #95 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥ company
BOM
JB
Böyle oyunun bacının sikeyim, sikinin keyfine göre açılıyo sikinin keyfine göre kapanıyo
o jogo não abre mais parabens ai actilixo
You can tell the devs tried to think outside the box with some levels, but they clearly don't know how to handle gimmick mechanics. Sometimes you're just stuck doing the same boring, rigid crap over and over, and other times the level design is so goofy it instantly breaks your immersion right at the story's climax. Seriously don't get why the car chase sequence dragged on for that long. Also, why tf does my character refuse to use the knife they literally just had in the cutscene during the absolute peak of the campaign? Instead, game forces me to run around like a headless chicken scavenging literal garbage to craft a makeshift shiv, just to take down those fking heavies. Make it make sense. [hr][/hr] [h3]Reviews: 3/10[/h3]
我就是想好好的玩个剧情战役,还没打完 体验是真的差,平均2个小结点一次卡死,直接报错退游戏。真的是难受。虽然是打折买的 但这种阻断的bug都不修 是真的恶心 重选一次肯定不买了。难顶
хорошая, на распродаже стоит своих денег
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 23 | 78% | — | |
| — | 782.1K | 59% | — | |
| $34.2M | 20.8K | 47% | $69.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $45 | 2 | 0% | $0.99 | |
| $9.6M | 48.2K | 73% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.1M | 66.9K | 84% | $39.99 | |
| $41.1M | 74.6K | 96% | $19.99 | |
| $40.7M | 35.7K | 88% | $44.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $41.7M | 46.9K | 88% | $39.99 | |
| $41.7M | 124.6K | 92% | $14.99 |