
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the iconic Operators of Task Force 141.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 44.71/day in the week to Sep 4 → 53.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the return of the iconic Operators of Task Force 141. From small-scale, high-stakes infiltration tactical ops to highly classified missions, players will deploy alongside friends in a truly immersive experience.
Modern Warfare® II includes a globe-trotting single-player campaign, immersive Multiplayer combat, and a narrative-driven, co-op Special Ops experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.9Kreviews | 47% | — | $40.8M |
| Free | 5.5Kratings | 58% | Top 100 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我只玩了单机剧情 ,说下游玩感受 , 选的最高难度 ,剧情还是挺不错的,可以给个顶级 ,就是有两个东西恶心到我了,第一个是设置里只要点击图形,直接卡死,只能大退,第二个 ,最后有一关有灯光bug,我看dy很多人都遇到,搜下就有 硬着头皮玩过去了,属实难受
补票玩了一下战役感觉bug出现变少,只是在幽灵小队地下前进排激光雷那里会直接出现2个很大的异常光源点开镜就消失这个我在正版死过一次才出现,离线版直接出现。还有战役菜单里面只能改难度别的统统不能打开,想改键位或画质选项还改不了。不过总体而言战役还是非常好的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.9M | 380.1K | 97% | $8.99 | |
| $40.6M | 35.7K | 88% | $44.99 | |
| $41.1M | 74.5K | 96% | $19.99 | |
| $41.1M | 66.9K | 84% | $39.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $41.5M | 20.6K | 79% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 23 | 78% | — | |
| — | 782K | 59% | — | |
| $34.2M | 23K | 47% | $69.99 | |
| $54.5M | 45.6K | 79% | $59.99 | |
| $45 | 2 | 0% | $0.99 | |
| $9.6M | 48.1K | 73% | $11.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #89, worst PL #95 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情还可以 就算bug太恶心了 监狱那关 翻墙翻不出去
I think this might be my 3rd best game after “Mass Effect Legendary” and “Assassin’s Creed: Odyssey”. In my opinion, it’s my best FPS. My only complaint is that “Call of Duty” is always shorter than other games. It’s really weird that I know “Call of Duty” is shorter, but I still want to play another “Call of Duty”.
Jogo muito bom, Mais acaba muito rapido
Bem mal otimizado, tem que ficar reiniciando toda hora pra qualquer alteraçãozinha que vc faz nas configurações. E esse, eu achei um exagero da quantidade de missões que vc é obrigado a fazer em Stealth. Eu sempre gostei de fazer algumas missões em Stealth em jogos, mas foi tão maçante, que não vou fazer mais em todos os jogos por um bom tempo. O único MW que foi bom em termos gerais, foi o MW1 reboot. O 2 e o 3 é só por DEUS. Nunca tem uma sequência, no final de cada jogo, sempre dão a entender que vai ter uma sequência... Aí chega no próximo MW, é uma história nada ver com o anterior.. Tipo, várias coisas confusas e desconectas. Activision faz um jogo por ano só pra agradar acionistas, me da dó dos DEVs, tem que fazer uma salada as pressas e ter que entregar um produto tão genérico. É o tipo de modelo de negócio que é bem desproporcional entre agradar os fãs e focar no lucro. Tem empresas que dá pra admirar, por mais que o foco dela seja realmente ganhar dinheiro, mas ela pelo menos tem respeito para com os fãs, e a Activision tem demonstrado justamente o oposto disso. Infelizmente, cada vez mais o fã da franquia está perdendo o respeito.. Eu mesmo só compro COD quando tem promoção, se n tiver promo eu nem boto a mão no bolso! 200, 300 conto, o valor cheio do jogo não chega nem perto de valer a pena.
司马匹配系统
......
The game doesn't launch
Игра средняя. Сюжет средний, опять плохие Русские, Иранцы и все, кроме американцев. Миссии вроде и прикольные, но в них особо нет эпичных моментов, многие моменты даже скучные. Но обновленные персонажи по типу Гоуста и Соупа получились очень даже не плохие, по сравнению с оригинальной трилогией. Мультиплеер тоже средний, игроков уже немного, часто попадаются одни и те же, спецоперации и рейды толком нормально не ощутить, тк в них вообще практически никто не играет уже. Игра в России не запускается, приходится играть с обходом или впном даже в сюжет. В целом по скидке, как она была, 90% можно взять и пройти сюжет, или с друзьями побегать в спецоперации или рейды. Многие ожидали, что МВ 2 2022 это подготовка к грядущей отличной МВ 3 2023, но как же сильно ошибались)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.