
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the iconic Operators of Task Force 141.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 44.71/day in the week to Sep 4 → 53.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the return of the iconic Operators of Task Force 141. From small-scale, high-stakes infiltration tactical ops to highly classified missions, players will deploy alongside friends in a truly immersive experience.
Modern Warfare® II includes a globe-trotting single-player campaign, immersive Multiplayer combat, and a narrative-driven, co-op Special Ops experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.9Kreviews | 47% | — | $40.8M |
| Free | 5.5Kratings | 58% | Top 100 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В РФ не покупать, даже по скидке, игры не будет.
for the love of ♥♥♥♥ please fix the "you've been signed out" disconnection, literally nothing has worked to fix it, yall one of the richest game companies and cant even make it ♥♥♥♥♥♥♥ work.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #89, worst PL #95 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
shabi玩意八百个bug
I bought this during the 2026 Summer Sale. I only bought it for the single player campaign. I have yet to have gotten more than 1 minute into that campaign because I consistently get disconnected before even reaching the launcher, or if I'm lucky, about 1 minute into the actual campaign. I've never had this trouble with a COD before, including other nu-CODs like 2019 and Cold War. At this point, I don't know that the game will ever function.
Я думаю что разработчики КАЛ оф дути должны мне платить за то что-бы я играл в это
没吃过屎的可以试试剧情模式,设置出bug,关卡设置烂,画面曝光严重,千万不要玩剧情模式
hayatımda gördügüm en sorunlu oyun shader inmiyor indirseniz bile oflline modu internet olmadan oynuyamıyorsunuz internet olsa bile ya açılmıyor ya hata verip bi anda oyundan atıyor asırı sorunlu bir oyun oynayasım gelmiyor
这代多人某些地图设计堪称灾难,阴人点位密集且空旷,重生后跑图比交火还耗时 强制绑定特定等级才能体验核心配件和枪械,剧情玩到玩到后面还莫名卡退, 剧情模式Bug多到离谱,甚至不能调设置, 排陷阱关卡,强烈的灯光充斥着大半个屏幕,亮度高一点玩能给眼玩瞎。狙击关卡做的又臭又长纯粹凑时长防退款。刚击倒敌人获得一把手枪,接下来就要面对多名持有霰弹枪的敌人,霰弹枪通常几枪就能击倒玩家。后续获取霰弹枪后,战斗中仍频繁遭遇多对一的局面,我在这一关卡中多次失败,即便选择的是普通难度,体验也较为困难,体验感极差。没吃石的可以试试,但这优化和难度估计制作组都没考虑过,真心不推荐 。
Однозначно нет,игра не стоит своих денег если,из рашки вообще не поиграть,чтоб зайти в игру надо скачать то запустить это и т.д,короче как обычно калл за овер
司马玩意儿我就想打个剧情重启了四次,就挺好奇贵司哪个逆天货发明的玩单机剧情都得先联网服务器,nmd服务器连不上网卡bug我连桌面都退不回去,艹
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 23 | 78% | — | |
| — | 782K | 59% | — | |
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| $54.5M | 45.6K | 79% | $59.99 | |
| $45 | 2 | 0% | $0.99 | |
| $9.6M | 48.1K | 73% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.9M | 380.1K | 97% | $8.99 | |
| $40.6M | 35.7K | 88% | $44.99 | |
| $41.1M | 74.5K | 96% | $19.99 | |
| $41.1M | 66.9K | 84% | $39.99 | |
| $40.5M | 35.8K | 54% | $49.99 | |
| $41.5M | 20.5K | 79% | $49.99 |