
In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever across an innovative Co-Op Campaign, an electrifying Multiplayer experience, and the legendary Round-Based Zombies mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 4 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever.
The year is 2035 and the world is on the brink of chaos, ravaged by violent conflict and psychological warfare. David Mason leads an elite team on a covert mission to the sprawling city of Avalon. While there, they discover a sophisticated plot that won’t just plunge the world into chaos, it will pull them into their own haunting pasts.
Squad up or go solo in an innovative Co-Op Campaign that redefines the Black Ops experience.
Multiplayer explodes out of the gate with 16 electrifying 6v6 maps and two 20v20 maps at launch. Master a cutting-edge arsenal and outmaneuver your enemies with a next level Omnimovement system.
In Treyarch’s legendary Round-Based Zombies mode, the nightmare begins where reality ends. Trapped in the heart of the Dark Aether, the crew is thrust into a vast, ever-shifting hellscape in the biggest Round-Based Zombies map in Black Ops history.
Genres
Engagement
Reviews
Themes across 1096 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
想玩个单人战役,结果打开了一坨屎
i skipped my childs birth at the hospital to play this and i want activizion to rearange my insides
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #31, worst US #100 · 10 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Russian, Traditional Chinese, Japanese*, Spanish - Latin America*, Arabic +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
am i gonna keep playing? yes. do i recommend? no, dont buy this game. kernel level anti cheat and theres still more cheaters than legit players. constant packet loss and lag when im on a dedicated router, 1gb wifi speeds, and dont have lag issues in any other multiplayer game. spent hours researching and tweaking settings just to find out the servers are ran by toddlers with full diapers. it took me 3 days, a 40 dollar router, and hours of googling to get this game playable. i wish i would have listened but i didnt. ive already bought the game and cant refund it so theres no use in me not playing it anymore, but if you are trying to buy the game, dont. just play wz or better yet, any other game other than this
if your gettting it for the campaign dont bother but the multiplayer and zombies are good.
the biggest mistake in my life was when i decided to buy this game if you have a ton of money and looking for somewhere to throw it away then buy black ops 7
[h1][b]8分:全面但并不完美——[/b][/h1] [table] [tr] [th][h2][b][u][i](本评测基于PC版游戏)[/i][/u][/b][/h2][/th] [/tr] [tr] [td][h1]游戏类型:第一人称射击/多人/僵尸[/h1][/td] [/tr] [tr] [td][b]综合评分:⭐⭐⭐⭐⭐(8.0/10) 支持平台:PC/Xbox Series X|S(包含Game Pass)/PlayStation 5 萌新上手难度:⭐⭐⭐(僵尸模式和战役终局任你挑选) 可游玩时长:⭐⭐⭐⭐⭐(一百小时以上) 联机适配度:⭐⭐⭐⭐⭐(完全多人游戏) 剧情:⭐⭐⭐(纯战役一坨,算上僵尸模式还可以) 玩法:⭐⭐⭐⭐⭐(可玩模式最多的一代) 画面及配乐:⭐⭐⭐⭐(逊于现代战争) [u]性价比和版本推荐:喜欢PVE的玩家推荐购买。[/u][/b][/td] [/tr] [quote][table equalcells=1] [tr] [th][h2]喜欢我们的评测,就点击此处加入我们吧。 ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ [u][b][url=https://steamcommunity.com/groups/njwelcome] 建康游赏家(宁游赏)欢迎各位新人加入 [/url][/b][/u][/h2][/th] [/tr] [/table][/quote] [hr][/hr] [h1]审视黑色行动七——[/h1] 提到《使命召唤》,大家往往会朝着“第一FPS“的角度思考:一年一正作,千万销量保底,游戏工业的标杆,诸如此类。笔者已经为该系列撰写了21篇正传测评,本作由于各种原因,没有像前几作一样推出首发测评,如今,《现代战争4》将在下个月发售,在新作到来之前,让我们重新回到这款暌违多年的科幻风格作品。 [h1]销量滑铁卢——[/h1] 首本作在商业成绩上并不耀眼,首发XGP加上连续两年的黑色行动,以及《黑色行动6》运营上的失败,让本作开局就蒙上了许多层阴影。最终本作销量毫无意外,是近五年最差(严谨来说,与《先锋》不相上下)。也许是玩家对黑色行动系列审美疲劳,也许是Treyarch的信誉崩盘失去了玩家信任,也许是取消了技术匹配而让低水平玩家大量流失,无论本作相比于《黑色行动6》进步了多少,最终也会因为玩家数太少而环境越来越高压,陷入恶循环之中。 [h1]战役模式:没有僵尸的僵尸模式(6分)——[/h1] 如果说本作在其他模式中表现不错的话,那么战役模式大概是这里面唯一的例外。相信大家提到使命召唤的战役模式,往往印象里是大演出,战斗爽,手感好。然而,以上在本作的战役模式里你通通体会不到。本作战役支持最高四人联机(当然,单人游玩也没有问题),所以T组把它设计成了一个类似僵尸模式的玩法:敌人血条较厚,打起来不爽,甚至出现了类似僵尸模式的BOSS战,虽然以前的黑色行动也有相似设计,但像本作一样大规模运用还是第一次。基于此本作更像是换皮的僵尸模式,而不是很多玩家期待的传统单人战役,如果你与几个好友联机游玩,还算欢乐,但如果单人游玩那可受老罪了,尽管过场动画里是四人小队,但游玩过程中完全没有AI队员跟随打敌人还是刮痧,而且充斥着大量开放式地图任务(与最终任务完全相同,破坏了战役的沉浸感),实在不适合一个人游玩。因此,战役模式褒贬不一也是十分正常的现象。 [h1]最终任务:给PVE玩家的港湾(8.5分)——[/h1] 本作最具特色的模式便是最终任务,类似于《现代战争3》的僵尸模式,玩家在完成战役模式之后,进去到一张庞大的地图中,完成目标任务,挑战最终BOSS。地图分为四个等级,玩家可以依次在地图中打怪做任务升级,通过升级可以解锁各项特长,以及大招技能。例如动能跳跃、钩爪等特殊技能以及各种类似增益的特长,玩家可以自行选择技能树,组成合适的特长。最终任务中的武器也分稀有度和威力等级(就说是僵尸换皮吧,甚至摇篮毒气就出现了僵尸),以及后续更新的异域武器,和各类大事件,让本作的PVE拥有不错的游玩深度——在世界中和其他玩家合作击败BOSS,一起做任务和刷枪,十分休闲,是PVE玩家最好的港湾,可惜地图太少,如果拥有两张以上地图就更好了。 [h1]僵尸模式:特色各异的内容(9分)——[/h1] 本作的僵尸模式带给玩家丰富的地图体验,僵尸“迁徙”、太空解密、时空跳跃以及特色的日式地图等。本作地图仍以回合制为舞台,继承了全向移动和蹬墙跳的僵尸模式,机动性显著增高,并且拥有了几乎是史上最丰富的汽水种类,满汽水之后简直如同超人。相比于《黑色行动6》,本作研究等级升满之后可以解锁第二层改造,并且继承前作研究进度,当然还是很肝,如果是新手初来乍到,需要很长时间来提升研究进度,但毕竟笔者算是僵尸模式老资历,对于这套玩法了然于心,本作特殊回合较前作显著提速,后期难度大增。僵尸模式的美术依旧出彩:黑暗以太的夜色、谷仓尸骸等等,塑造了一个可怖的僵尸地图。本作还新增了诅咒模式(还有一种俯视角街机僵尸),难度很大,笔者只和朋友一起游玩过,适合硬核僵尸玩家尝试。整体而言,本作让僵尸模式重新回归巅峰,每次更新与朋友一起通关主线,一定其乐无穷。 [h1]多人模式:机动性最高的一集(7.5分)——[/h1] 使命召唤作品历来以多人体验为核心,滑铲、飞扑与短TTK共同铸就了快节奏PVP。全向移动加上蹬墙跳,即可飞檐走壁,迅速抵达普通跳跃难以企及的高点,或借身法扰乱敌人视野,先声夺人。本作地图内容也相当丰富,既有核弹镇等经典复刻,也有新图加入。无论新旧,它们大多没有特别阴间的架点位,路径四通八达,基本能做到见一个打一个。武器平衡方面,有点像《现代战争3》,赛季初推出轮椅武器,中期砍废,然后周而复始,如果你玩轮椅,那自然爽的飞起,但要是选择其他武器,那得有的受了。不过,本作的PVP体验,相比之下还算出色。尤其是技术上来后,当“PRO哥”收割的瞬间确实很爽:连续击杀、占据关键点位、累积积分,再连杀奖励乱杀。当然有些时候被乱杀也是很正常。PVP玩累时,试试躲猫猫这类偏休闲的模式,也是不错的调节,能有效缓解PVP带来的身心疲劳。 [h1]比较全面的使命召唤——[/h1] 总体而言,本作称得上内容丰富,玩法全面。本作像一枚被掷入黑暗以太的硬币,一面是僵尸模式与最终任务打造的PVE模式,另一面则是战役模式在传统与变革间的迷失。僵尸模式以9分回归巅峰:全向移动、蹬墙跳与史上最丰富的汽水系统,让回合制舞台重获超人般的爽快;诅咒模式与俯视角街机则向硬核玩家递出更锋利的请柬。最终任务则以8.5分成为PVE玩家的港湾,等级分区、技能树、异域武器与BOSS战,构筑出可持续刷取的深度,可惜地图尚少,余韵未足。多人模式7.5分,全向移动加蹬墙跳将机动性推至系列新高,地图四通八达,见招拆招,但武器平衡仍逃不过“轮椅—砍废”的轮回,好在躲猫猫等休闲模式提供了喘息之机。至于战役模式,6分并非苛责,而是遗憾:它把单人体验塞进僵尸模式的骨架,联机尚可苦中作乐,单人却如孤魂游荡,开放任务冲淡了叙事沉浸。 [h1]简评——[/h1] [table equalcells=1] [tr] [th][h2][b][i]优势[/i][/b][/h2][/th] [th][h2][b][i]不足[/i][/b][/h2][/th] [/tr] [tr] [td][olist][*][h3]丰富的模式选择[/h3] [*][h3]节奏快机动性高[/h3] [*][h3]PVE模式深度不错[/h3] [/olist][/td] [td][olist][*][h3]战役模式乏善可陈[/h3] [*][h3]PVP环境高压[/h3] [/olist][/td] [/tr] [/table]
孩子们这个吊游戏玩着真的比战地六好玩
有一说一,拼好兵玩终局PVE确实好玩
From a long term Call of Duty player, this is one of the worst video games I have ever played. Nothing about this game feels smooth or flows well. Super unoptimized and huge file sizes as well as AI generated art everywhere with the gall to ask for $70. I bought this game on sale and still feel scammed. Weapon balance? What's that? Every weapon has basically an instant time to kill. I really hate it. If you don't have attachments, just don't even bother to use create a class. Pick up somebody else's weapon that has attachments. Every single one of my lobbies is so sweaty. Every match I get into is half over and scorestreaks are dominating the lobby already. I don't hate scorestreaks, but this game's matchmaking is awful. The game is extremely anti-PC players, with aim assist being absolutely ridiculous (as a former console player). Graphics are prioritized over common sense and basic game design. Screen shake is ridiculous. Grenade spam is still a huge problem. Many perks are still too powerful. At some level, even in public matches, everyone uses the same few guns and perks. You often spawn right next to people as well. Map design has improved since MW2019, but that shouldn't be a feat. This game is an insult to Black Ops 2's legacy. Forget visual clarity, forget weapon balance, and forget trying to make the game fun for actual good players. I don't understand why you're rewarded so much for playing so slowly in this game. You don't get any reward for playing aggressive. I am a former high level call of duty zombies player as well, but I cannot, in good conscious even acknowledge the quality of the zombies because of the disregard for the Zombies community since Black Ops Cold War. Bosses are still giant bullet sponges. The difficulty of the game has been completed destroyed aside from cursed mode, which doesn't even provide hardcore players with what they want to play off-rip: instead we MUST endure the really frustrating experience of Modern Zombies. For that reason alone, I don't even want to play zombies. I've speedran zombies and have completed almost every Zombies easter egg.
[h1] Greatest Zombies experience ever! For me and my GF (I will not be touching multiplayer) [/h1] Wow! what can i Say i got this for 50% off and I'm excited to say this has to be one of the greatest zombies experience I've ever had! I hope you buy it Multiplayer zombies is so fun just chilling in Paradox Junction training zombies together me and my gf did it for 4 hours straight a fantastic launch to her first cod game. (She has a lower end gaming lap top) [h2] Maps (PVE): [/h2] The maps are so beautifully crafted. Makes me feel like I'm not suffocating and they give you areas you can train with ease. I haven't played too much of the easter eggs, but I'm looking forward to each and everyone [h2] Zombies (PVE): [/h2] Zombies are easier to kill and easier to train making get to high rounds easier. Starting out it made the switch from the previous games (besides bo6) make this seem like a joke, but quickly zombies do pile on forces you to think a little before proceeding which made me very much enjoy it The mini-bosses aren't terribly hard making it feel more like the classic bo2 zombies experience but don't get me on polar bears [h2] Gobble gum: [/h2] this is the only negative Ill probably never get any worth while gobble gums, but I have a hard time thinking ill ever need it since once you get in the grove [h2] Misc [/h2] Not having double tap 2.0 make me say bleh, but you'll have no trouble killing zombies with the pack a punch options
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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