
The biggest first-person action series of all time and the follow-up to critically acclaimed Call of Duty®: Modern Warfare 2 returns with Call of Duty®: Black Ops.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Sep 4 → 9.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 43.3Kreviews | 91% | — | $42.8M |
| $19.99−50% | 21.9Kratings | 92% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Classic entry in the series, with a phenomenal story and one of the best side game modes ever created. Black Ops is a reminder of what can be done when creativity meets dedication
My all time favorite after Black Ops 2
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #66, worst CA #95 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Italian, Spanish - Spain, French
| $39.99 | 18.9Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Veteran on old black ops campaigns is good is you have a torture fetish
Obra de arte!!
(campaign only review) gameplay was pretty good, you constantly fight in different settings like in vietnam then in russia and theres also some fun vehicle missions. best missions were the hong kong and arctic base mission where you fight the nazis for the last time as a call back to world at war. however some scripted parts were kinda buggy like jumping over obstacles and also the screen shake is almost enough to give you a seizure. the story was not as good as cod WaW, but WaW is mostly real history instead of black ops's original story. the main problem with this game is that it costs $40, double of WaW even though WaW is probably the better game, also even during sale it is only 50% off when it should be like $10 or less.
top 5 shooter game oat
Black Ops multiplayer is what happens when Treyarch bottles pure addiction and disguises it as "just one more match." The maps are legendary, the weapons feel fantastic, and every Prestige reset was basically admitting you enjoyed suffering enough to start all over again. Nuketown became a second home, Firing Range created lifelong rivalries, and somewhere out there someone is still convinced the FAMAS was perfectly balanced. The killstreaks were rewarding without feeling ridiculous, progression kept you hooked, and the gameplay struck that perfect balance between arcade action and controlled chaos. Then there were the lobbies. No AI moderation. No filters. Just absolute anarchy. If you survived a Black Ops lobby in 2010, you've probably developed the emotional resilience of a concrete bunker. Black Ops multiplayer wasn't just one of Call of Duty's best - it was an entire generation's personality test, where friendships were forged, controllers were launched, and everyone's mum somehow ended up being the most talked-about person in the lobby.
no split screen co-op neither x-box controllers worked in either the main menu or the game, 40 dollar game i played 10+ years ago for 20 dollars with an x-box controller. god i can't pray hard enough for ACTi vision to go out of business!
Peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.5M | 15.6K | 90% | $39.99 | |
| $15.4M | 15.6K | 90% | $39.99 | |
| $17.7M | 35.8K | 94% | $19.99 | |
| $5.8M | 11.7K | 89% | $19.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $22.6M | 45.8K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.5M | 22.8K | 59% | $49.99 | |
| $42.3M | 199.4K | 99% | $9.99 | |
| $42.3M | 108.3K | 96% | $24.99 | |
| $42.2M | 20.8K | 79% | $49.99 | |
| $43.5M | 46.7K | 91% | $29.99 | |
| $43.6M | 106.3K | 57% | $34.99 |