
It's bake or die at Cakey's Bakery, where human children are the secret ingredient to strange monsters' delicious pastries. Find the recipe for survival to escape the bakery and it's sweet and scary staff!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 5 → 0.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−60% | 1.3Kreviews | 69% | — | $103.7K |
| $9.99 | 37ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fue un tanto aburrido por ser muy repetitivo pero igual lo termine bien
Kurz und knapp, Ivy dringt in die Bäckerei ein um ihren kleinen Bruder George zu retten der irgendwo im Gebäude gefangen gehalten wird und er hat kleine Notizen verteilt die vage Hinweise geben wo er ist. Zutaten sammeln, Kuchen backen, sich verstecken, Hinweise suchen, und Monster mit Kuchen bewerfen bis man sie aus dem Bereich verscheucht hat. Das verscheuchte Monster hinterlässt einen Schlüssel der einen neuen Bereich öffnet und ebenfalls ein weiteres Monster freilegt. Eine kleine Liste in Pro und Kontra aufgeteilt was mir Gut und Schlecht an Cakey's Twisted Bakery gefällt. Pro: - Super kreative und gut umgesetzte Umgebungen. - Farbenfrohe & düstere designte Bereiche in der Bäckerei zu erkunden. - Wundervolle und gruslige Soundkulisse. - Drei kunterbunte & grauenvolle kreative Maskottchen-Monster die darauf warten den Spieler zu fressen. - Alle drei Maskottchen kommen mit ihren eigenen Spielmechaniken. - Sehr interessante und kreative Spielidee wie man die Maskottchen bekämpft. - Vier verschieden farbige Kuchen die man backen muss um die Monster zu bekämpfen. - Die Maskottchen wechseln jedes mal ihre Schwäche gegen welchen farbigen Kuchen sie anfällig wären beim neu spawnen. - Die Sound Cues sind prima zu hören von der Ferne wenn die Maskottchen spawnen & despawn. - Sehr gute Balance mit der Stealth-Mechanik. - Drei verschiedene Spielmodi. - Gute Spiellänge von 1-2 Stunden. Kontra: - Die Steuerung mit Tastatur und Maus kann am Anfang schwierig und gewöhnungsbedürftig sein. (Wenn man oft mit Controller eigentlich spielt) - Manchmal wird die Sicht und Umgebung wenn die Blickrichtung von Ivy's Kopf dreht, unscharf und schwammig. - Tutorial ist unter den Spieloptionen zu finden als ein kleines Video "How To Play" beschriftet. - Zutatenspender immer Random platziert. - Einige Zutatenspender sind zu weit entfernt platziert. - Walking-Simulator nach Zutaten sammeln und eine Packung Geduld. - Die Maskottchen-Monster sind sehr leicht auszutricksen. - Die Spielmechaniken wiederholen sich und werden in kurzer Zeit monoton. - Wünschte Cooker Jr. hätte paar weitere alternative Sprüche als nur seine 3-4 Standard-Sätze wenn man nicht bäckt. - Bewirft Cooker Jr. nicht mit Kuchen. Cakey's Twisted Bakery ist ein schönes und kurzes Survival-Indie-Horrorspiel, das süßen Maskottchen-Ästhetik mit makabrem Horror verbindet.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
| 12ratings |
| 90% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2/10 [h1]TL;DR[/h1] Very tedious, especially in the beginning. Incredibly repetitive. Difficulty depends heavily on the spawn locations of the resources -------------------------------- [h1]Cons:[/h1] [h2]Gameplay[/h2] [list] [*] Sprinting changes FOV [*] Headphones are basically a requirement for success otherwise it's really hard to hear the enemies de/spawn [*] First boss is by far the hardest/most tedious one since you don't have any bags yet [*] You gotta learn that hiding works even after you have been spotted before the game has a chance to become somewhat enjoyable [*] Depending on the spawn locations of the ingredients boxes the difficulty changes drastically [*] No option to toggle auto run and you are gonna run 90% of the game [/list] [h2]Bugs + missing QoL[/h2] [list] [*] Enemies can get stuck on the environment [/list]
В общих чертах, что то вроде даа, что то вроде нееет.. Картинка красивая, но игралось трудновато
cakey sucked me off
Ta chido pero me dio flojera acabarlo
The game had a good concept, but the execution... Of the three monsters, the first is the most dangerous. It rushes at lightning speed, and there's no escaping it. The other two monsters are mere dummies, posing absolutely no threat and serving only to prolong the gameplay. The pie idea is very good and even well-executed, but to find the recipes, you have to search the walls, and most of them are located in the most common areas of the three monsters, so you have to fetch the ingredients at random. In the first minutes of the game, it's simply tiresome to hold on to a single ingredient, and especially if the ingredients appear in another part of the building, it's just ridiculous:). And the script that spawns the first enemy is unclear: either it appears after a while, or its script somehow moves between rooms. The thing is, in two different games, the script worked in two different rooms, and, of course, the AI is simply amazing: as soon as you hide, be it in a box or under a table, the enemy immediately loses sight of you, regardless of whether they're right behind you or in another room. And the last monster, personally for me, just ran, sometimes looking back, but otherwise didn’t even cause any harm, just ran past me.
bu oyunu kuzenimden oynarken izledim korkudan koltuğun arkasından izledim bir de ne göreyim kuzenim jump scare yedi o kadar korktum ki altıma ufaktan bıraktım tavsiye ederim
It has a creepy atmosphere. The first time you get caught, you will have a jump scare. It gets very repetative, and i almost fell asleep. The first part, just plan your saves. Get ingredients and find a good hiding spot or two. Try to beat the first boss fast, save after every hit if you have to. Once he is down, you get a key. Open the door that matches the color, but DON'T walk through it. Go make 50 of every cake type first. This will take a few hours. Then let it save again. Grab a yellow cake on far right and walk through the door to trigger the next boss. Run back to the cake table and wait for boss. Attack/stun him then grab another cake and stand back until he wakes up. Attack and repeat until dead. Repeat process until you're at final boss. If you find the small cupcake, don't put it in the cooking station like i did. that loses the option to save your lil bro and a lot of the completion achievements. I don't know where to store it, but at the very end,, if you knew which door was the last one, you would bring it with you to maybe check which crate has your bro in it. I don't want to invest another 7 hours just for those badges so I'm done with it. But for a free game, I rather enjoyed it.
This game had potential but it just the same game play loop over and over and gets old fast, after you beat one its just give you more area to go toand get lost in and another monster that is slightly different but not enough to feel new, I would of really loved this game but its just not my type of game a little to repetitive and whenever I think I threw a pie perfectly it clips the wall, plus I dont know if im dumb but I couldn't find a way to tell what color the monster was going to be so it was always a guessing game then having to wait forever till the monster ended up being that color eventually I just stopped trying. Cool concept bad execution over all id give it a 3.2/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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