
Takamine Kousei was living a carefree college life until, one day, he tragically died in an accident. But then, the bizarre happened: Takamine Kousei opened his eyes again. And what's more, when he woke up, it was the morning of the very day, he had died.
Modeled estimate, not a reported figure. How we estimate →
About








Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've been a big fan of Yuzusoft's visual novels. Sabbat of the Witch is great, Senren Banka is decent, Riddle Joker is one of my favorites. Unfortunately, Cafe Stella was unable to keep up that trend. The entire time, I was bored, and basically had to force myself to keep reading. After dragging myself through the common route and one heroine route, I decided to take the L and drop this visual novel. It's kinda hard to explain what went wrong, but basically, nothing about this VN captured my interest. None of the characters felt particularly interesting or likeable. Likewise, the setting felt dull. Yuzusoft VNs are all about injecting supernatural elements into ordinary life, and exploring interesting dynamics that result from it. But not only is Cafe Stella's supernatural mechanics arbitrary and poorly explained, it's almost completely separate from the cafe part of the story. Speaking of which, the cafe theme is done too often in VNs (including Yuzusoft's own Senren Banka), making the story way too predictable. Even the music, which is usually one of Yuzusoft's strong points, felt lackluster. While Sabbat of the Witch and Senren Banka both have music that get stuck in my head years after reading the VN, Cafe Stella's music is so bland I can't recall anything. If you've been a big fan of Yuzusoft VNs like me, I recommend a heavy dose of caution.
平庸甚至好猜的从小立婚约的青梅线,一眼无感的黑皮学妹和萝莉。以及剧情上参考宁宁人设上参考艾莉娜的一号位栞娜,死神线的确很煽情,栞娜的为爱付出的确感人。但总体还是不如我们枣子姐四季夏目,无论是剧情还是人设立绘都很吸人,路线完成度也是最高的。推完枣子姐就推不下别人了。
这玩意为啥没有指南区啊,网上也没人说过这个问题唉,steam不是所有游戏都有指南嘛这个的社区中心只能看到评测和新闻唉?
咖啡店,喜欢。枣子姐,喜欢。希小姐,喜欢。
やっぱ涼音一番かわぁちぃ~だな/w/
朋友問我這遊戲叫什麼名字 我說叫死館, 他玩得很開心
说白了我不玩gal我玩什么,我这个没钱没建模还不敢和女孩子怎么说话的社畜,不玩gal我难道去谈恋爱吗。 galgame不是什么黄油,肮脏的游戏。他是给每个内向者的一份慰藉,一份良药,让他们能看到这个世界还有人能去爱他们,去关心他们,去给他们支持,成为他们的精神支柱。恋爱里的有些东西就是见不得光的,那凭什么连玩个恋爱游戏也要被嘲笑。别再诋毁gal了,那是我生活中为数不多的幸福来源了。爱上一堆代码并不是什么可怕的事,毕竟我也只是一堆细胞
好看
yesgood
枣子姐nb
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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