
Button City is a cozy narrative adventure game about a fox and his friends banding together to save their local arcade! Explore a diorama world, play exciting arcade games, complete quirky quests and meet cute animal friends.
Modeled estimate, not a reported figure. How we estimate →
Media

About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Button City is a fantastic experience that filled a hole I didn’t know I had. It's a very relaxing and fun game with a cute art style and lots of personality. Discovering this city and its people as a "new kid" is a real pleasure. Each one has their own personality and backstory with plenty of funny moments and sometimes some pretty serious ones. Sure, the minigames can seem a bit basic and the puzzles aren't really challenging but that's not the point of the game. The main thing is the world you explore, the characters you meet, the friends you make along the way and the quest to save Button City from the evil PepperBottom. The developers did an incredible job creating this world. After almost 9 hours spent on it I'm almost sad there's nothing left for me to do. It was so good that I wish I could find something new to spend more time with the Fluff Squad. [u]Give it a chance; It's wonderful![/u]
petit banger comme un bonbon acidulé merci........................ je suis triste d'avoir fini ps: i would 100% love a DLC with a real multiplayer mode for gobabots and the car racer game!!
Button City, developed by Subliminal and published by Subliminal and Wings, is a narrative-driven adventure that blends colorful nostalgia with a sincere coming-of-age story. Set in a stylized world populated by anthropomorphic characters, it immediately stands out for its vibrant low-poly aesthetic and warm, inviting tone. What begins as a simple tale about moving to a new place gradually unfolds into something more emotionally grounded, focusing on friendship, belonging, and the quiet fear of losing the spaces that matter most. You play as Fennel, a shy young fox who has just relocated to a new town and is struggling to find his footing. The early portions of the game revolve around meeting new people, navigating unfamiliar social situations, and slowly building connections. This process feels intentionally slow and reflective, capturing the awkwardness and uncertainty that come with starting over. As Fennel becomes involved with a group of friends who spend their time at the local arcade, the story begins to take shape, centering on their shared experiences and the bonds that form through them. The arcade itself becomes more than just a setting—it represents a place of comfort and identity, making the threat of its closure a central emotional conflict. The gameplay follows a straightforward structure, built around exploration, dialogue, and small tasks that move the story forward. The town is presented as a series of compact, interconnected areas, each designed with a distinct visual identity that makes navigation simple while still feeling lively. Interaction is largely conversational, with players spending much of their time engaging with characters and progressing through narrative beats. This design supports the story’s focus on relationships, though it can occasionally lead to repetitive patterns of moving between locations and triggering dialogue sequences. One of the game’s more distinctive features is its inclusion of arcade-style minigames, which are woven directly into the narrative. These games, particularly the team-based Gobabots, serve as both a gameplay mechanic and a storytelling device, reflecting the characters’ shared interests and competitive spirit. Additional minigames provide variety and reinforce the arcade setting, offering moments of activity that break up the slower pacing of the main story. However, while these segments are enjoyable initially, they lack depth and can become repetitive over time, making them feel more like supporting elements than fully developed systems. Visually, Button City is one of the more memorable games in its category. Its low-poly art style is bright, expressive, and full of personality, creating a world that feels both playful and cohesive. Each environment is carefully designed to reflect the tone of the story, and the use of color helps convey emotion in subtle ways. The soundtrack complements this presentation with a mix of relaxed and upbeat tracks that enhance the atmosphere without overwhelming it. Together, these elements create a strong sense of identity, making the game feel distinct even within a crowded genre. The narrative itself is where the game leaves its strongest impression. It explores themes of change, community, and the importance of shared spaces with a level of sincerity that feels genuine rather than forced. The relationships between characters are central to this, with each interaction contributing to a broader sense of connection and growth. While the story is relatively short, it manages to capture the emotional weight of its themes, even if some characters and subplots do not receive as much development as they could have. There are, however, some rough edges that hold the experience back. Technical issues, including occasional bugs and minor control inconsistencies, can interrupt the flow of gameplay. The pacing can also feel uneven at times, with certain sections dragging slightly due to repetitive tasks or extended dialogue sequences. Additionally, while the minigames add variety, their limited depth prevents them from sustaining long-term engagement. Ultimately, Button City is a game that succeeds through its charm and emotional focus rather than its mechanical complexity. It offers a heartfelt story set within a visually distinctive world, supported by a cast of characters that feel relatable and sincere. While it may not provide the most polished or varied gameplay experience, it stands out for its ability to capture a specific feeling—the uncertainty of growing up and the importance of holding onto the things that make a place feel like home. Rating: 8/10
Que jogo incrível! Os personagens são amáveis e a história é ótima, e o gameplay dos jogos de fliperama é muito divertido e se mistura muito bem com a história, recomendo muito esse jogo.
If you love AC you will love thissss. it's more story based with lots of minigames and lovable characters. GO FLUFF SQUAD! FLUFF TUFFS; GET IN THE BIN.
Great enjoyable game. Notes for those going for 100% completion: 1.For the Fancy Fluff achievement you need to buy all wearables from the prize shop on the second floor of button city, even if you have duplicates of that wearable already. 2.For Poppy's Clean Week quest you might have to do other quests to unlock areas that have trash for you to pick up. For example, I had 48 out of 50 of the trash and had to complete Sage's quest (coffee shop person) to access a new area that had the remaining 2 pieces of trash. 3.Interior Designer and Fancy Fluff achievements require some quests to be completed in order to get those achievements. So if you're not getting them go and finish quests. I will update this review later with more info and an actual in-depth review.
I wasn't expecting to have so much fun with this title! But for a short 6 hour game that I got from the Cute & Cozy Bundle from Fanatical, I love it! The game is primarily targeted for a younger audiences, but does have some messaging that only adults would understand when it comes to character lore and life struggles. The game also takes more of a Tellatale-like approach with the story being most of the gameplay. I didn't have a problem with it, in fact it made me like the game even more! But I know most people won't play it for the story elements. The cast of characters and their strengths is cute, Chive being my favorite! She's very technical and into inventing stuff despite her condition! Overall, great game. Though I think getting this on a sale would be better priced for how much the game offers. Just my take. 9/10!
There's something about the vibe of this game that I just really enjoy. The movement is kinda jank and really frustrated me at times but the story was cute, the music was nice, and the vibe was great. Worth a buy on sale.
Pros - Pleasant art-style - Charming world, dialog and characters. - Simple but engaging main story with some side quests that are arguably more interesting. - Mostly playable with the mouse, you will need keyboard for the mini-games although these are mostly optional apart from a couple of times you will need to play the main mini game to continue the story. The main mini-game is a kind of spin on the capture the flag or that basketball format from unreal tournament. Its 4v4 in an arena and you need to collect fruit from trees which spawn in the outer parts of the arena and drop them in a blender in the center of the arena all while avoiding getting shot by other npc players and bots. Its very basic but its enjoyable all the same. For this mini-game there is a selection of different characters you and play with different stats and classes. Like there are tank characters and ranged characters and ones that have more damage but less speed and that sort of thing. Again there is really no dept but its fun for what it is. Unfortunately the player assigned character is arguably the worst character in the game. While you can swap characters for optional games, the story driven games will always assign this same character, Anyway as mentioned you only need to play this game a couple of times if its not your cup of tea. - The bulk of the game-play is mostly a bunch of fetch quests, talk to character A, go to location B, pick up item C and go to character D. etc. There is a few very simple puzzles and as mentioned there are optional (mostly) mini-games. Overall its a nice chill experience and doesn't get boring. The quirky characters and charming dialog do a lot of the heavy lifting. Cons - The award for most of the side quests is some wearable or trinket. Some of these can be used as modifiers within the optional mini-games but mostly they are kind of useless as they don't help in the main game. Also as far as I can tell in the main game the wearable s in particular are just for aesthetics but strangely you can only wear one item at a time. - A couple of freezes but luckily the auto-save prevented much loss of progress. The cons are kind of a nitpick. Overall the game is very enjoyable.
Несмотря на прикольную графику, проработанный геймплей (или что там должно было быть) и разные мини-игры, "уютную" и "добрую" атмосферу, вышло невероятно скучно. Диалоги героев мне вообще не зашли. Думала что купила приятную кози игру на вечер выходных, уже в первый час заскучала и поняла что сам процесс муторный и скучный. Милые персонажи начали вызывать отторжение и раздражение, а процесс игры показался слишком растянутым. Может, в будущем попробую сыграть еще, но впечатления остались пока-что скорее плохие.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Dark Crystal: Age of Resistance Tactics | $48.8K | 119 | 78% | $19.99 |
| Roundscape Adorevia | $48.8K | 141 | 79% | $15.99 |
| Grapple Force Rena | $48.8K | 145 | 94% | $14.99 |
| PC Creator - PC Building Simulator | $48.8K | 198 | 65% | $5.99 |
| Consortium: THE TOWER | $48.8K | 58 | 48% | $24.99 |
| Happy Guy | $48.8K | 646 | 78% | $2.99 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.1K | 97% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |