
The hit series BUSTAFELLOWS continues with an all-new season! Fight for love and fight against crime, in this romantic, mystery, visual novel!
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About
Everyone wants answers.
Who is to blame, and what went wrong?
And what is to be punished?
In order to keep the shape of this world, things are divided into black and white.
Those who look between the black and white will only continue to suffer.
Everyone should know it in their hearts.
Things are two in one.
White and black. Front and back. Light and shadow.
Good news, bad news.
And, if it will change or if it will end.
The hit series BUSTAFELLOWS continues with an all-new season! Featuring the crime-solving gang you know and love, that trouble can’t help but follow. Uncover their story in this movie-like experience, as you meet new characters, make important choices and help solve the dark, unspeakable crimes that plague New Sieg.
A Puzzle to Piece Together: five different playable “movies”, different routes corresponding to each male lead, each portraying a different story which you play an integral part in.
New Flowchart System: review your progress through the story with a helpful flowchart that allows you to select and replay different parts of the story, leaving no stone unturned.
The Romance Builds: continue your relationship from the last game, growing together through struggles, and learning new sides to Teuta, Limbo, Shu, Helvetica, Mozu and Scarecrow.
The Power of Visuals: skilfully crafted characters brought to life with beautiful artistry. Experience the characters in new outfits, hairstyles and scenarios!
An Unforgettable Voice Cast: featuring a cast of famed voices such as Yui Kondo, KENN, Yoshimasa Hosoya, and many more!
Extra Episodes: collect memorabilia and extra episodes through certain conditions, and unlock a special episode upon purchase!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Best sequel ever! I really love all Male Lead have deep connection with MC after first game, love it <3
Oynadıkça karakterlerin hepsi insanın birer parçası haline gelmeye başlıyor. Onları düşünüyor, onlar için endişeleniyor, üzülüyorsun. Hikaye, üzerine çalışıldığı belli olan sürükleyici bir hikaye. Seslendirmenlerin hepsi zaten birer sanat eseri. Hosoya ve Fukuyama'yı duymak inanılmaz keyifli. Teuta'nın yeteneği biraz soru işareti bıraksa ve arada Helvetica'yı boğazlamak istesem de kesinlikle harika bir visual novel.
Season 2 starts directly after the events of the last game, post Auld Lang Syne, and assumes the reader is acquainted with the plot points and the cast by now, so there's no point going in unless they've read the previous entry. Now how would they be able to start so casually after the prequel's godawful last chapter? The answer is: they don't. First thing the writer did was to retcon a particular character's fate, and thank goodness for that. Then they proceeded to have Teuta sit in a room with her childhood friend Luka and talk for half an hour about what happened, to hammer home that "no really, that totally happened, but look life goes on". Good job, really. This is a theme that will be reprised later in the VN, but we'll get to that. The opener is a red herring that might lead the reader into an initial speculation about Teuta's intentions and the gang as a whole being in on it, which turns out to be unfounded. The plot then shifts gears and railroads the VN into yet more of the same - immigration, corruption and time traveling through Teuta's signature power. This time around however, the tone is lighter and the themes touched upon slightly less hurting. Much like the last game, the story takes a turn at the end and there are two twists, smaller in scope and thankfully not nearly as heavy-handed. Overall, through player choice (or absence thereof) the whole ordeal is painted as a middle point in a trilogy - otherwise why even bother - with the protagonist reaching a critical state and the epilogue chapter nailing the idea that "doing the right thing" in one's mind is not always possible no matter how much one tries. I was actually pleasantly surprised by the sheer balls of the writer finally giving Teuta a run like that, shattering her naivete. The overarching subplot regarding the Neruda family, juxtaposed to that revelation, was also a pretty satisfying tearjerker that ended on a somewhat somber but hopeful note, reinforcing the notion that this is a story on a smaller scale, about the need for change and letting go of one's obsessions. Through the introduction of three different characters - Juno, Guero and the Watcher - the reader has three separate viewpoints on the same events that give context and what each of their motivations are. That was a brilliant way to arrange the cast, and I was satisfied with how the novel ended, unlike the first one. As always, sprite work and CGs are top quality with the score also getting some new tracks, probably not as memorable but still pretty good. A great boon is the ability to select LI paths from the start, finally stopping the endless chase for random choices two chapters in. The actual otome aspect of the novel shines with more extra stories and, in smaller part, through the continued romance of a couple members of the group - namely Shu and Limbo, who both feel like they are somewhat progressing their arcs. Scarecrow is still the most down to earth and endearing of the lot, while Mozu gets shafted HARD in this one. Like my boy really cannot have one route written decently for the life of him. In the first game I could understand as his relationship with death had just been laid out and the dark twist at the end felt okay, but in this one, he's just going with one bad decision after the other, and I honestly have no idea why he's been treated like that by the writer. The reader also gets to know Teuta's parents, and their LIs interactions range from hilarious and lighthearted to sad to nonexistent. Both the main plot and individual character's stories are treated like an episodic anime, much like the previous entry. Hints about who did what are cleverly placed here and there to have the reader guessing. Character interactions are still funny, well written and pleasant to read. Despite romance having a bit of a larger presence, the group still feels like a bunch of friends going about their business, never truly committing to anything specific. The scope being smaller and the focus shifting from the protagonist and her ragtag team of misfits to immigrants and Ruy Lopez - again?! - hurts the narration quite a bit, getting really stale at some point. I wished they would talk about literally anything else (provided it doesn't involve food, good god why can't they stop talking about food). Conversations have the same issue as the last entry: they drag on and on, just people sitting in a room eating all the time. And finally, it really felt like the writer wanted to do damage control at all costs by introducing some pointless extra lore about a certain character from the last game. No man, I will not be sympathetic towards that pos no matter how you twist it. "It doesn't change anything" indeed.
Sequências são sempre uma vitória pírrica. Você sempre acha que quer, mas quando tem, se arrepende de ter desejado.
其实其他都可以啊,什么时候出汉化,呜呜呜呜好累啊生肉
非常好真相线,把我打的重伤致残
Finally, I finished the game at 96% (bc the archive 024 it's driving me crazy). Bustafellows 1 was my first otome and that game who made me fell in love with this gender. Actually, I feel that this sequel it's probably better than the first game. The routes were amazing. I was really surprise bc my fav characters from the first game are Shu and Mozu, Limbo was mid and at the end Scarecrow and Helvetica, but in this game the routes from Helvetica and Scarecrow were my favourites. The Helvetica route it's just so well-written I cried a lot. Helvetica really show a lot of strengh and and give his all for Teuta, and the scene of them changing the hairstyle was epic. And what can I say from Scarecrow, he gets a big development from the first game, I will never forget how he told Teuta that he started loving himself because of her. I mean this are such big words to say to someone you're in love. Idk, this route made me so happy. So yes, I really recommend playing this game. It probably leave a mark on you.
I enjoyed the first game a hell of a lot so I was really looking forward to this one as well. I must say, it didn't really hit the same way the first game did but there were still some really really good routes. Shu and Mozu shined in this one for me, their bad ends once again heart wrenching in all the best ways and the amount of tension in their stories made things exciting. I still have to complete a few routes and I probably will do that eventually, but from what I did play I really enjoyed.
i loved it i cant stop playing it and probably wont, wouldnt be surprised if i get over 500 hrs on this game lolz
Mostly a good follow up to the original. Route rating's are- Limbo- Solid. Shu- Great. Mozu- Terrible. Helvetica- Didn't read, I don't really like him as a love interest. Scarecrow- Okay. Wish it was a little more subtle at the moral theme of the route but the idea is fine. Epilogue- Did what it had to do. Feels weird that you read the prologue then all 5 routes then the ending when the routes have little if anything to do with the epilogue.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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