
Burnout Paradise Remastered provides the ultimate driving playground for you and your friends to play online. This remaster includes all add-ons from the Year of Paradise, including the Big Surf Island update, meticulously recreated and ready to wreck in 4K.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 4.2/day in the week after.
About
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 8.6Kreviews | 63% | — | $637.2K |
| $19.99 | 2.4Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
das game is einfach pure nostalgie weil es mich an die zeit erinnert wo videpspiele nur videospiele waren
ALWAYS ONLINE required via the EA app. Added more bugs, removed songs, censored other songs, added FPS stutters One of the worst remasters i've ever seen - just a way for the EAtards to attatch their crap app to the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, German*, Japanese*, Polish*, Russian**languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EA ZWANG!!!
+ Finally, with all the content never released on the earlier PC version. It's still as fun as it was in 2009. + graphics are a bit better with better SSAO and antialiasing. Frontend is full 4k. - it doesn't support dualsense controllers natively - the game is still a bit random with inconsistent mechanics, but that's not a problem of the remaster itself
[b] P. S. If you have difficulties in the walktrough, this guide will be very useful: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] The F-Ups - Lazy Generation [/h1] Burnout Paradise, no doubt, got a ton of hype, but honestly, I think this game was the final nail in the coffin for the whole series. Burnout has always been famous for jaw-dropping crashes and wrecking UNLICENSED, LAME PARODY CARS, but here the developers took a step back, swapping those awesome explosions for boring stuff like jumps. Forget about phrases like 'fast-paced action' and 'adrenaline rush' – this game is all about monotony, not that excitement. The in-game menu really leaves a lot to be desired. It's clunky and confusing, which makes navigating through the various features and settings pretty frustrating. The lack of a clear route during races adds even more hassle, making the experience less fun. Instead of just enjoying the races and crashes, players often have to replay basically the same races just to reach the credits. This approach isn't just off-putting—it also kills the engagement. Sure, some people might rave about it being a "masterpiece with its own aesthetic," but if you dig a little deeper, it's obvious the game doesn't capture the vibe of the earlier entries. Burnout Paradise could have been a gorgeous send-off for the series, but sadly, it ends up feeling pretty depressing. [h3] Verdict: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3612049014 [i] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/i]
they don't make em like they used to. pure chaos and enjoyment. i'll never forgive ea for abandoning the burnout series.
Game keep crashing at launch, EA launcher straight up waste of space, rather get my dusty PS3 and launch the old burnout paradise
EA
给小时候的我圆个梦
No papel o jogo sempre foi incrível, porém sempre com erros de programação é difícil até executar o jogo. EA sendo EA, fazer oq, enquanto não souberem fazer uma programação que preste, nunca vou recomendar 100%, comprem por sua conta e risco, e só se quiserem jogar muito mesmo, pq de resto, só decepção
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $637.9K | 2.5K | 71% | $9.99 | |
| $636.5K | 630 | 65% | $24.99 | |
| $638K | 588 | 71% | $49.99 | |
| $638K | 3.8K | 88% | $7.99 | |
| $638.1K | 1.9K | 78% | $14.99 | |
| $638.2K | 7.2K | 83% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 29.7K | 69% | $7.49 | |
| $1.9M | 28.1K | 77% | $4.99 | |
| $14.2M | 153.9K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 20K | 83% | — | |
| — | 8.8K | 88% | — |