
Experience a hilarious and adorable e-commerce game in a magical world where humans and monsters are at war. Help a humble rabbit fairy expand her online store selling homegrown carrots. Uncover hidden secrets while growing the business and becoming a successful entrepreneur.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏总体还行,声优们的演绎也挺满意的。 还是要说一下,我个人认为存在的不足。 第一,故事触及的范围写的太大,已经涉及到两个种族的生死存亡,本作的成本体量,文笔这些根本达不到这个这个范围,导致过于空。如果单纯把范围停留到商战,可能要好一点。 第二,本作的模拟经营方面一周目普通玩家来说,还是有一定难度的。虽然玩家失败,新开一个周目可以继承一定的数据,但作为一个视觉小说,没必要用这种方法来卡玩家游戏时间,或是制造挑战。 希望制作组和声优们能够带来更精彩,更优秀的一作。
I went into this game completely blind, and though it has some problems, I can say this game is great! Some of the characters in this game are the most likable of any game I've ever played, especially Tuya. Also, Miaoye is the exact kind of girlfriend every guy needs lol. The story is interesting and even some of the more uppity characters, like Toffee, end up not being that bad and have a bit of a redemption arc. That being said, I really thought this game would focus more on the store-management aspect of the game. If that's what you're looking for, this game is not for you. I figured it would mostly focus on running a store with some fun anime characters, and though there is some of that, it's quite minimal compared to the story/character development. There's way more reading than there is dealing with numbers, buying, selling, and business things, especially near the beginning of the game. Also, it's very clear this is some hardcore thinly-veiled Chinese Communist propaganda lol. All of the voice acting and achievements are in Chinese. Though there are English subtitles, they were obviously written by someone who isn't a native English speaker. Some of it reminds me of the kind of stuff you might read in one of those spam scam emails lol. But you can get what they're saying and honestly the wonky English is kinda charming and at times hilarious. This game is surprisingly funny! But as far as the propaganda goes, it's obvious the monster world where all of our heros live and are from is supposed to be China. The human world is the west, especially the USA. I mean the leader of the humans, who causes the monsters all kinds of problems, just so happens to look exactly like a conservative president who also happens to be in office right now and hasn't really had too many positive things to say about China. Of course the human world is always taking advantage of and oppresses the monster world, claiming monsters are immoral and undeveloped, and yet there's never anything bad done by anyone in the monster world that isn't caused by evil humans and monsters who side with them. Lol also, words like "capitalist" and "imperialist" are frequently used as insults even though most of the heros of this story are all business people. And though there is a heaven and hell in this game people can get sent to, the "swinders and capitalists" often go to heaven because they can buy their way in. The communist views of capitalism even govern how the underworld, heaven, and hell work in this game. As far as gameplay goes with the store management aspects, I wish there was an ability to focus on the store after the main story ends. I'd like to still have more interaction with the characters, but it would be nice to get to spend a lot more time on the actual store instead of it being kind of a background part of the main game. The game is broken into 42 weeks. Customers buy items throughout the week based on how popular the store is then on Sunday everything bought is shipped out (paid for by the government) and a score for the week is given. Each day you can perform one action, but there's so many that it's absolutely impossible to see everything. As the story progresses, you can visit other locations multiple times, each time allowing you to sell one new item. To stock up on items to sell, you go to a place to buy items with the trick being to buy them when they're cheap and marking them as not for sale. Each week what is expensive and cheap changes, so then hopefully the things you bought for cheap last week but didn't sell can then be sold once they become expensive. But once the game ends, almost none of your progress transfers over if you start a new game except for what you've unlocked to sell. It takes forever to unlock items, so the only way to really get to the point where you've unlocked everything is if you play through the game several times, but the story is the same each time so you'll have to play through over and over skipping through tons of dialog. Also, there's a few decisions you can make throughout the game that drastically changes when/how it ends, but there's very few. It would be nice if there were more dialog options so you could choose to be closer to or snub some of the characters. In conclusion: Great game! Great characters. Communist propaganda to a certain extent, but that's okay. The shop management is fun but a very small part of the game. Great music. And the character design itself is very well done! I've already played all the way through twice and will probably try a few more times just to see if I can possibly unlock some of endings or parts of the story I haven't seen yet.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情还挺不错的,玩梗很多,而且还探讨了社会问题,有点深度 主要角色基本都有明显的缺点,会让人感到讨厌,但就是因为这样,角色才更加立体,后面成长了以后才更让人喜爱 主角的人设我感觉是最有意思的,跟其他那种脸谱化的主角比起来,真的更有感觉,但是依然有gal主角特有的。。。额,顿感 经营的玩法也挺上头的,一玩就停不下来 dlc的话,系统上确实把本体优化了不少,玩起来确实更方便了,但是却感觉没有本体好玩了 剧情更是,一言难尽,而且糖分不能说少,而是根本没有,我很不满意 总体来说,本体非常推荐,很好玩,但是dlc就算了
就当养了个女儿吧。
一部优秀的童话
模拟经营大爱。前期的新手指引很棒,上手难度低,兔兔很可爱。游戏世界观是基于中国文化的人、妖、冥界等元素,通过妖怪世界与人类贸易战的设定,将主角经营小店的人、事描述很清晰。剧情和模拟经营的的权衡恰到好处。是一款很不错的模拟经营游戏
好喜欢开店,但是打完三周目再也不想开店了= =。女角色只喜欢小青和兔牙,其他设定太怪了。剧情一周目后能不能设置一键跳过所有,算上回档加三周目我都能背下来了,只想求放过quq。
兔牙可爱捏~
饮茶粤海未能忘,索句渝州叶正黄。 三十一年还旧国,落花时节读华章。 牢骚太盛防肠断,风物长宜放眼量。 莫道昆明池水浅,观鱼胜过富春江。
好游戏是真的,内容非常充实,值得入手。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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