
Become a bunker builder: take on contracts from the government and local residents, construct underground rooms and furnish them. Grow your business and work toward your ultimate goal — buying your own home and building a fully protected underground bunker.
Modeled estimate, not a reported figure. How we estimate →
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About
Take on contracts from the residents of the city. Each job is unique and requires close attention to meet every requirement set by the client. The more complex the contract and the more demands the client has, the higher the reward. Make your clients happy by fulfilling even their smallest wishes to earn your full payment — and maybe even a bonus.
Build real underground bunkers capable of withstanding even the worst apocalypse. Every bunker must be placed at the proper depth to ensure full protection for its future occupants. Unleash your creativity and imagination — design multi-level, complex underground structures.
Purchase the materials you need from various stores — construction supplies, furniture, electronics — and transport them to the construction site using your own vehicle or pay for delivery. Any leftover materials can be sold or reused for your next project.
Construct secure underground bunkers from start to finish. First, dig a shaft to the required depth. Build a convenient descent by constructing a staircase. Excavate enough space for the bunker you’re planning. Pour reinforced concrete floors, walls, and ceilings to ensure full structural strength. Then build interior walls to form separate rooms and begin furnishing them.
A bunker should be not only durable but also comfortable to live in. Furnish it with practical and cozy furniture. Every client has their own preferences and interior design requirements. Create bedrooms, kitchens, offices, home cinemas, gyms, and many other rooms.
To build underground bunkers, you’ll need a construction license issued by the local mayor’s office. Each license type allows you to work at a specific depth and build structures of a certain size. Complete contracts, satisfy your clients, and purchase new licenses to build even larger bunkers — and earn even more money.
Housing prices are high — even in a small town like Green Valley. You’ll need to work hard to earn enough for your own house. On your personal plot, you can finally build the bunker of your dreams. Hard work and persistence always pay off… probably.
Plans for future updates:
Electricity
Install generators to power all electrical equipment in the bunker.
Water Supply & Sewage
Provide drinking water and wastewater management by installing pumps and other equipment, and routing pipes to every sink, toilet, bathtub, and other fixtures.
Ventilation
Install central air-conditioning units and lay ventilation ducts to supply fresh air to every room.
House Construction
If you don’t like the house built on your plot, you’ll be able to demolish it and build your own.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Dutch, Ukrainian
Reviews
[h1] 《Bunker Constructor Simulator》EA阶段测评:硬核建造与枯燥流程的矛盾体[/h1] 不建议购买,游戏内按键提示汉化错误,且无按键设置选项,体验极差。 《Bunker Constructor Simulator》以“抢先体验”模式登场,它精准地瞄准了一个小众而硬核的模拟建造领域:末日地下掩体施工队。游戏目前呈现出一个极具潜力的坚实内核与一个亟待填充内容的粗糙外壳相互拉扯的矛盾状态。 [h2]游戏玩法:一个高度写实的“建筑工地模拟器” [/h2] 游戏的核心玩法围绕一个完整、写实的建筑项目闭环展开:接合同 → 买证/采购 → 挖掘/浇筑 → 内装/交付。 1.从蓝图到交付的完整链条:这不是一个自由创造的沙盒。你需要从市政厅购买符合深度和面积的施工许可证,这构成了游戏初期的核心目标和资源门槛。随后,前往不同商店采购钢筋、混凝土、家具甚至电子产品,并用自家小货车运回工地,这一过程极大地强化了“包工头”的代入感。 2.硬核的建造工序:游戏最出色的部分在于对建筑工序的模拟。你需严格遵循现实逻辑:先向下挖掘到合同指定深度,搭建梯井;然后浇筑钢筋混凝土的地板、承重墙和楼板来构筑主体框架;最后用轻质隔墙划分房间。整个过程虽略显繁琐,但为喜爱工程管理的玩家提供了扎实的满足感。 3.合同驱动的目标与限制:每个合同都有独特的客户要求(房间类型、特定家具、装修风格)。满足所有细节才能获得全额报酬甚至奖金。这既是目标,也是主要的创意限制框架,目前内容深度不足导致其容易沦为“清单打卡”。 [h2]有趣程度:在创造满足感与重复枯燥感之间徘徊[/h2] 游戏的趣味性高度依赖于玩家类型,且目前处于一个分水岭。 亮点与潜力(有趣的一面): 创造与规划的满足:当蓝图在手中一步步实现,尤其是设计多层复杂结构、巧妙利用空间时,能带来工程学般的成就感。超过300种建造单元提供了不错的自定义空间。 “包工头”模拟体验:亲自驾驶车辆采购材料、管理预算和库存(剩余材料可留存或出售),这些细节构建了一个可信的微观经营循环。 明确的成长与终极目标:从完成小合同攒钱,到购买属于自己的土地和房子,最终在上面建造“梦想掩体”,这条成长线提供了持久的驱动动力。官方路线图规划的电力、水暖、通风系统,预示游戏将从“毛坯房装修”升级为真正的“生命维持系统建造”,未来可期。 缺陷与现状(枯燥的一面): 流程高度重复与引导缺失:当前合同类型和建筑风格变化不足,极易在几小时后陷入“挖坑-浇墙-摆家具”的重复劳动。教程的缺失和偶尔出现的BUG(如门框放置判定错误)会打断节奏,带来挫折感。过程“过于线性”,缺乏有意义的抉择。 “死寂”的世界与匮乏的氛围:这是目前最大的“沉浸感杀手”。世界缺乏生机,没有NPC居民,没有背景广播,甚至没有像样的音效。掩体内部只是一个安静的3D空间,而非一个“避难所”。一切显得“空洞”,正如玩家反馈所指出的,严重缺乏氛围营造。 内容深度的EA局限:作为初期版本,所有系统都处于基础状态。电器无需电力,水管无需连接,建筑仅是空间堆砌。这使得建造深度停留在表面,策略性不足。 [h2]综合结论与购买建议[/h2] 总而言之,《Bunker Constructor Simulator》更像一个专业性极强的“建筑模拟原型” ,而非一个已打磨好的娱乐产品。 建议谨慎观望或跳过,如果你:寻求轻松娱乐、自由创造或拥有丰富叙事体验的模拟游戏;无法接受EA阶段内容的粗糙、重复和BUG;对“末日生存”或“地下生活”的氛围塑造有较高期待。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
So far this game has potential; however, there are bugs. I had to manually get out of the game because escape would not bring up my exit and i had to start all over. I had built the walls and was stuck on "build shaft walls and floors" which I did unless I am missing something? Needs work. I get this in early access and fairly priced game, so I will keep it in hopes of growth.
Trash of The Year 2025
Игра очень сырая, у меня были слишком большие ожидания.
The game is still rough, but it's early in development, and most importantly, the developer is constantly in touch: it's clear they're truly passionate about the project and quickly fix any issues that come up. The game's main draw is the bunker customization mechanics. With over 300 units available, you can build a base just the way you like. Plus, there's a large pool of contracts with varying conditions and layouts planned, and future expansions look like they'll motivate you to come back and progress. The weak point right now is the atmosphere. It lacks vibe: a radio station, a bit more dynamism, and a general sense of life inside the bunker. There are plenty of flaws, but again, the developer fixes them quickly; the key is to report any issues. Overall: 6/10, considering it's an indie game and a one-man operation. The project is definitely worth checking out—if you like simulation/construction games, it's worth taking the time to watch the game grow.
Bunker Constructor Simulator propose un jeu de construction de bunkers, mais l’expérience est trop guidée et ne laisse pas assez de liberté. On se retrouve vite avec des tâches répétitives, sans vraies décisions intéressantes à prendre. Dans mon cas, je me suis retrouvé bloqué sans solution pour finir mon bunker après environ 40 minutes de jeu, ce qui a freiné tout plaisir. Frustrant et sans réelle fluidité, je ne recommande pas ce titre en l’état. Voici un petit aperçu de gameplay pour les curieux : https://youtu.be/vTr9cFTw1ns Pour rejoindre mon groupe de curation Steam (liste de mes avis + jeux recommandés/testés), c’est par ici : https://store.steampowered.com/curator/45709701-MacicTV
Game is glitchy, freezes alot, crashes so make sure you constantly save progress. Not playing anymore till fixed. Im using a intel 9 with GEFORE RTX5080 with 64G rams and have no issues with other games.
il gioco e bello lo sviluppatore ci sta molto dietro e appena scrivi nel forum ti risponde e ti da una mano subito ho avuto problemi con il gioco e lo sviluppatore mi e stato dietro ad aiutarmi adesso fare un tuttorial piu bello e che ci capisci qualcosa complimenti sviluppatore mi sto divertendo moltissimo l'unica pecca e che quando prendi i lavori devi sempre andare a guardare cosa ti serve di materiale non viene segnalato nello schermo..... per il resto mi sta piacendo molto It’s a great game; the developer is very hands-on—if you post on the forum, they reply and help you out right away. I ran into some issues, and the developer really stuck with me to help resolve them. They’ve also created a much better, easy-to-understand tutorial now—kudos to the developer, I’m having a blast. The only downside is that when you take on jobs, you always have to go check which materials are needed since it isn't displayed on the screen... but otherwise, I’m really enjoying it. https://www.youtube.com/watch?v=FfJmi-AOHeA
it will it will... 1 patch helps lbut need more work! but iam sure the dev will do ! makes fun till now
одни баги
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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