
Bullet: Surge is the next evolution of real-time puzzle battles! Master each heroine, dodge waves of bullets, reshape them into deadly patterns — and crush your opponent.
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About
Plan fast, move faster — Bullet: Surge throws you into real-time bullet-dodging action!
Adapted from the hit board game by Level 99, this fast-paced puzzle experience brings charismatic heroines to life, each wielding unique powers. Solo or online — the surge is coming!
Each heroine wields a different power that changes how you experience the game! Whether you're batting bullets back, sniping, or unleashing mighty spirit bombs, every character offers a unique challenge and playstyle. Find your favorite... or master them all!
From tabletop to screen — Bullet: Surge faithfully adapts the popular Bullet board game, transforming it into an adrenaline rush, optimized for the digital experience. For purists and the curious, the Classic mode is also there for you to take up the original challenge!
Learn the ins and outs of your character and get to the top of the leaderboards in Score Attack, or fight each heroine's dangerous Boss mode, where that character's unique traits are turned against you in a thrilling strategic battle. Battle against your friends or players from all over the world online. Classic mode is also available, where you compete using the original board game's rules.
Build combos, deflect incoming chaos, and use your heroine’s powers to manipulate the board. Outwit your enemies — or be overwhelmed by the surge!
Sharp, anime-inspired visuals keep the chaos readable, letting you focus on what matters: staying alive (and winning in style).
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil, Portuguese - Portugal, Italian, Russian*languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
I genuinely love the board game that Bullet: Surge is based on, and I always thought it would make a fantastic translation into video game form. Unfortunately, this isn't it. The core gameplay is still solid - spend action points to line up bullets and match patterns using the characters' special abilities, and replacing the 3 minute timer from the board game with a constant "periodic shots" works okay for a score attack mode. If you're only in the market for a new take on the single-player score attack from Bullet, this works okay for that. Unfortunately, the game needs a lot more polish, so much so that it's tipped my review to negative. First, visually the game feels very cheap. The menus are somehow both too busy while also being boring and static. For some reason almost all of the art on every screen moves slightly in parallax with the mouse, which both really distracting and unpleasant. And there are just far, far too many flashing rainbow effects happening in various corners of the screen. In terms of feedback, the UI is buggy and delayed. There's some sort of "bullet time" meter that never seems to never be filled visually, even when it's ready, except the only times it appears full are when it's _not_ ready? The warnings in each column showing the % chance of taking damage only update bout 2/3 of the time when you make a move. The mechanics of various boss fights are both poorly explained and also don't update their countdown timers correctly; for example, "That Which Points" needs to be damaged in 3-action combos or it heals and throws the damage back, but sometimes it retaliates after only 2 actions, sometimes it retaliates even when a combo lands and there's no damage for it to heal, the countdown timer telling you how many actions are left in the combo is never correct, and things that cost 0AP are still considered "spending AP" and count against your combo. The music that Level 99 commissioned for the Bullet Board game works great as a 3-minute timer at a table, but it doesn't work in this game. First, the music wasn't designed to loop, so the music just sort of randomly jumps between different tracks every three minutes. Second, the music pretty much never correlates with what's actually happening on screen; every game mode, character, and so on uses the exact same 3-minute tracks. I really wanted to like this - more Bullet in my life felt like a slam dunk win, but this feels like a 2000's flash adaptation I've been charged 15 dollars (plus DLC?!?) to fight to enjoy the puzzle underneath.
This is an incredible adaptation of the board game, and a whole lot easier to play quick rounds. I own a couple boxes of Bullet characters and find this computer version THE way to play the game! Great work Cerbere!
I've been a huge fan of Bullet the board game for a long time, easily one of my favorite board games, and am happy to say that this does accurately capture the feel of playing the board game. It's flashy, the music is great, and satisfying to play. The interface is a little bare bones, the controls took a while to get used to, and I did encounter a bug or two where my actions got locked out and I couldn't progress, but ultimately it was a lot of fun, and I'd love to see more of the characters from the various expansion packs added as well.
ボードゲームのBullet♡のボードゲームをデジタル化にした作品。 振ってくる弾丸を手持ちのパターンで消していくことで、スコアアタックは得点に、ボスはダメージに、対戦は相手へ送り付ける弾丸へ変化する。 配置からあふれたものは自分へのダメージとなり、キャラクタに設定されているHPを超えると敗北。 他のゲームで例えるならぷよぷよを手持ちのパターンでしか自ぷよを消せず、消したら相手に送り込むといえばいいのだろうか。 操作できるキャラは8人。 キャラクタによって特殊能力あり、弾丸を消すためのパターンルールも違うなど一癖、二癖のあるキャラクタの勢ぞろい。 ボスモードも同じように様々なパターンでプレイヤーを苦しめてくる。 スコアアタックはクラシックだとボードゲームに近いものですが、デジタル版だと一回に発射される弾丸が1個から2,3個と増えていくようになったり、毎ターン3枚のパターン補充の部分が、手札が多いと、補充される消費ポイントが必要だったりします。 2025/7/13の時点での気になるところ。 ・日本語で遊ぶと特定のカード内の文字のフォントサイズが非常に小さいカードがある。 英語から日本語への翻訳だとカード内に表示できる文字数に合わせてフォントサイズが修正されているのか、ボスのパターンカードの文字数が多いことでにフォントサイズが非常に小さく、何が書かれているのか読めないカードところがあるので修正されてほしいところ。
本作是一款比较纯粹的策略竞技游戏,没有什么剧情,玩家要做的就是合理利用每位女英雄的力量,获取更高的分数,游戏提供了单人模式以及在线模式可以让玩家自己游玩或者与全世界玩家同台竞技。 游戏玩法挺独特的,改编自level 99的热门桌游,游戏开始后玩家可以向场上自行发射方块或者固定时间后也会自动向场上发射方块,发射方块后会获得一定数量的行动值,而场上方块铺满后将会对自己造成一定的伤害,因此游戏的主要任务就是将场上的方块消除,消除的方法是通过消耗一定的行动值可以获取不同的卡片,将场上的方块拼凑成卡片所要求的形状后即可消除方块。游戏规则来说还是比较简单的,不过如果想要获取更高的分数,那就要求玩家合理运用每位女英雄的技能,比较考验玩家对游戏的理解。 游戏提供了多个女英雄,而且每位女英雄都拥有自己独特的能力,比如反弹子弹、灵魂炸弹等等,每位角色都拥有完全不同的游戏体验,可供玩家不断钻研新的玩法。 总体来说,游戏在玩法方面还是相当新颖的,虽然游戏在引导方面做的略显不足,但不影响整体游戏体验,对该类型游戏感兴趣的玩家千万不要错过。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
A great video game adaptation with a separate game mode to faithfully reflect on the original. The discord staff is also quick to fix bugs. I'm proud to also be the first Platinum badge player. I look forward to seeing more additions from board to digital. I can also see the balancing or playstyle of quite a few characters being issues in the future. Notably Balance, Memory, and Zuri Kasango's Playstyles.
[h1]《Bullet: Surge》简评[/h1] [h1]前言[/h1] 不尽子弹与头脑风暴促成的大爆炸,这便是本作的代名词!其改编自Level 99桌游《Bullet》,初见还以为是消消乐,新人玩家强烈建议过一遍教程,否则纵使有诸多女英雄助战,玩家一番操作猛如虎,转眼子弹通通落下无力回天而走向失败,本作上手有些许门槛。 [h1]游戏内容及体验[/h1] 游戏支持单人及在线模式,排行榜上还能见分晓,模式上有得分和BOSS模式,玩法都大差不差不同的是难度挑战,这里推荐玩家先熟络女英雄的技能,那是一个多样化,子弹反射、连锁爆破、护盾保护等效果往往使得玩家在游玩中决策不一,毕竟需要在给定的方格内完成不同属性的子弹位置分配而后依赖于手中的消消乐组合的阵列来实现子弹消除与火力输出,这里没有纯粹的回合制,左上角的子弹会自行发射,玩家也可以自己主动操作来得到行动力和场上的子弹生成,每一发是什么元素都很明确这点玩家也要注意,最大化利用下以使得能够尽可能省行动力来完成位移以及生成消消乐的阵列。 而这阵列也是多种多样,一般就是矩形或是梯形状下在其中几个格子中要求放置任意子弹或是固定子弹力量/元素的子弹而一发而动全身,这里玩家就要做好管理了,毕竟基础纯靠基础移动与技能释放来搭配该部分来实现combo,但这阵列生成也需要行动力,随机之下玩家就要根据得到的来把控各个子弹的位置,集结消除进而发射!此外,随着推进还有地形要素,玩家顾虑的要素多多,难于上青天下难度还是不言而喻的。 [h1]结语[/h1] 整体而言,用动态棋盘重构了弹幕游戏的边界,别样的玩法使得其与市场上同类型游戏有所不同,再现桌游魅力之下值得玩家一试,它真的不简单,披着美女的皮,满满的玩法新鲜感。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url= https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
本作是一款玩法独特的消除游戏。它改编自 Level 99 的热门桌游,游戏的主要玩法就是通过左上角的左轮发射子弹,而棋盘则是个5*6的网格棋盘,对应的颜色的子弹会落入对应颜色的棋盘区间中。而且每发射一颗子弹就会增加一点行动点,玩家可以使用行动点让任意一颗棋子像空白地方移动任意距离(一点距离需要消耗一点行动点)。游戏中的行动点除了移动弹珠以外还可以抽取图案卡,一点行动点抽取一张,而当这些棋子满足图案卡上特定的消除图形时就会被消除。需要注意的一点是左轮打出的子弹落到棋盘上的位置只有颜色是固定的,其他的上下位置是随机的,而且子弹可能不会落到棋盘内。如果棋盘满了或是快满了的话,子弹就有可能打出去,而子弹打出棋盘的代价就是扣血。游戏目前有着三种模式,除了最基本的模式以外还有着boss挑战模式和在线对战模式,不过一般情况下我都是只玩基础的模式的。 本作的美术风格有着浓郁的赛博朋克元素,再搭配霓虹炫彩的视觉效果,节奏感强烈的电子风背景音乐,让玩家在游戏中成功消除的时候能感到很大的爽感。游戏内有着多位角色可供选择,每位角色都拥有独特的主动技能和被动能力,这极大地丰富了游戏的策略性,让玩家可以重复游玩。然而,游戏也存在一些问题。其中最主要的就是游戏难度有点大,上手本作并不是很难,但是想要玩好本作还是有一定难度的,其中的随机性因素和策略思考部分还是相当让我头疼的。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
《Bullet: Surge》是一款节奏相当明快的益智组合游戏,游戏巧妙的将各种图形和多色子弹组合成了一款不一样的消消乐,让我们在游玩的过程中除了需要顾虑子弹排列之外,还要留意图形组合,不然手忙脚乱之下可能就会掉血失败,相当刺激! 游戏画面相当不错,有那么一点赛博味道,操作也是相当简单,但想要流畅舒服的进行游戏却是需要发动脑力的。因为游戏还有各种各样的女英雄可以选择,用他们各自独特的能力来协助我们更好的挑战。 游戏还有积分榜和在线对战模式,在我们熟练掌握了游戏玩法后,就能上去挑战其他玩家,把自己最好的成绩留存在积分榜上!也让其他人瞻仰我们大神的风范! 整体而言,《Bullet: Surge》虽然脱胎于桌游 Bullet,但却也用最合适的方式展示了更好的玩法,有电脑可以玩,比桌游可是省却不少时间的呢! [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
thid puzzle game is pretty fun and can be quite hardcore, if you have this guy that is saying puzzle game doen t ask for any skills make him play that on score attack with timer. their are minor problems like minor bugs and graphically quite cheap apart from that the only real issue i have is that it seem there is not much player in online versus for matchmaking.
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