
The infamous, wise-cracking bobcat has returned to 3D in a new platforming adventure. Bubsy is back with new challenges, new moves, and even more purrsonality. Run, jump, glide, and roll across alien planets, battle robotic sheep, and collect tons and tons of yarn. What could possibly go wrong?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 22 → 1.43/day in the week after.
About
Join Bubsy on a new, intergalactic, platforming adventure! Yeah, we couldn’t believe it either. The world’s most infamous, wise-cracking bobcat has returned to 3D with new challenges, new moves, and even more purrsonality – in space! Run, jump, glide, and roll across alien planets, battle robotic sheep, and collect tons and tons of yarn. What could possibly go wrong?
Bubsy’s longstanding enemies, the fleece-obsessed Woolies, have stolen all of the Earth’s sheep. Oh well, that ain’t Bubsy’s problem. Until the sheep overthrow their captors and return as deadly BaaBots, empowered by Woolie technology, determined to steal Bubsy’s most prized possession, The Golden Fleece.
With the help of his motley crew of acquaintances, Bubsy must journey through space to defeat the BaaBots and take back the Golden Fleece. Luckily, he’s acquired some new skills to navigate the expansive, craft-themed levels. Bubsy can leap, glide, claw his way up walls, and pounce off enemies. He can also puff up into a new hairball form to roll at blistering speeds.
The team at Fabraz crafted this expressive new moveset to cater to beginners and speedrun enthusiasts alike. Once you’ve mastered Bubsy’s clawsome new moves, show off your skills by uploading your best level times to the online leaderboards for other players to race against!
- Explore intergalactic, craft-themed worlds, each ending in a BaaBot boss battle
- New hairball form allows you to roll, bounce, and launch your way around
- An expressive platforming moveset supports both beginner and advanced levels of play
- Spend yarn to purrchase stylish new outfits, or collect a hidden blueprint in each level to unlock new moves and upgrades
- Tackle each level’s time trial, upload your best run, and race against other players’ ghost data
- Chat with a cast of furmiliar friends including Terri, Terry, Virgil, and Oblivia
- Pawsitively funky soundtrack by Fat Bard, incorporating elements of jazz, big band, electro-swing and more
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 834reviews | 93% | — | $425.4K |
| $19.99 | 570ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took 30 years, busby has endure for thirty years but fianlly, somehow, there is a good, no, great bubsy game. The game is short, really well made, funny, visually pleasing, contorls well, the cotumes range form meh to a few AMAZING amd it's got very very reasnaoble time trails on its levels. Fun game.
The bottom line is that Bubsy 4D controls excellently and is fun to move around in. It also has great, lovable characters and genuinely good and funny writing. However, it is very short, and the world design is a weird abstract that doesn't feel worth exploring and doesn't evoke much outside its basic theming. Lovers of 3D platforming mechanics will be happy, but most people will be wondering where the rest is. I genuinely don't think Claws Encounter is a bad game and I'm baffled at the consensus. Uh yeah, it's funny when you try to jump on the car the first time and it kidnaps you. You can glide infinitely; ofc you might want to add fall damage to limit it a little. As a time-rich kid, these are things you learn about and enjoy knowing. And a machine-gun quick quip of "Hey whatever blows your hair back" after every annoying death is funny and memorable. Maybe he's not the most unique personality among the B-list mascots, but I think Bubsy's great, and his character has never been better than in 4D. For starters, he's actually cat-like, excellent. He's also got a real uncle vibe now, where he's kinda surrounded by friends who think the quips are a little cringe, and that interplay lets the writing be both genuinely goofy and self-aware in whatever mix it wants. I think it works great, with real laugh-out-loud bits. Every one of the other character designs are great too. Another Bubsy component that's seen big improvement is the platforming itself. I mean. This one's a bit of a no brainer, given the starting point, but I think 4D has a real stand out movement system, which is a huge component of any platformer. Running around is fast and responsive, with a few different modes you can switch between based on situation or preference (I liked running around like a cat, ofc). Demon Tides has a bit of an aerial feel to it, where your jumps are big and floaty, you stay in the air a lot, and you have several options to jump or redirect while you're up there, and Fabraz have carried over this philosophy for Bubsy. You get a double jump, cat dive, and the ol' glide. They seem like they're pretty similar, but I feel this lets them fit together quite well, and while there's a bit of a feeling of just triggering every ability every time, I did enjoy stringing them together. Now unfortunately, I feel like the great movement is let down by average platforming, as in, the actual platforms. Bubsy 4D has 3 different planets - where one is paper-craft themed for example - with a bunch of 10-minute, mostly-linear levels. But all of these levels are abstract, outside-of-space, senseless compilations of blocks. To be clear, the gameplay on these levels is great, and they're fun to navigate. But besides a cute diorama here or there, there's not much to look at and enjoy. I never feel like I am anywhere, and there's no point wondering how life would be here. That sounds a little silly, but I think all the great 3d platformers depended on this. Mario 64 had a battlefield or watery cove, Banjo-Tooie has Mayan temples, Sonic has an orca chase on the docks, and Pseudoregalia has a foreboding castle. They're called platformers, but I think a huge element is moving through the interesting space. Bubsy 4d gives a lot more of the dreamy void-realm of Lunistice, but with less aesthetic (and on the aesthetic, I haven't found Fabraz's games to be much to look at. Bubsy's characters look fantastic, as are Demon Tides's, but the atmosphere and textures just look weird). And with the low number of levels - 15 in total - Bubsy 4D turns out as a great platformer let down by its platforms. I would absolutely love to get this exact Bubsy in a bigger adventure, with bigger, open levels with some actual setting. A Cat in Time. Bubzo-Kazooie. With this gameplay and 25 years of experience, Bubsy in 3d really could go toe to claw with Mario 64, at last. I love this game; it's fun to control, and the characters are characterful. But I think most people will want more from elements besides the controls. The Black Hole update is a neat addition, but again it's good for challenge seeking platforming lovers, but it's pretty devoid of life. Like yeah, don't misunderstand me, the old games are pretty frustrating. The weird locked momentum when jumping is weird. Maybe don't put a guy throwing eggs at me slightly off screen, thx.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 81ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 18ratings | 86% | #275 | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 155 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el juego es una pasada obviamente es peak viniendo de los de demon turf la musica y el diseño de nivel y sus persoanajes me han parecido muy divertido.Fabraz es muy genial,estoy deseando jugar demon tides que lo tengo comprado y listo para jugar. lo unico malo de bubsy 4d es que es muy corto pero eso es lo unico malo.
Pure and simply a short-and-sweet platformer. It can get a bit janky in the more precision-focused areas, but conversely you can manipulate momentum in clever ways to make bigger jumps. Combined with the roly-poly hairball form, this feels reminiscent of classic Sonic gameplay, but in the “inspired” category as opposed to “knock-off”. Congrats Bubsy, you’re starring in a good 3D game!
I'm old enough to remember playing the original Bubsy on the SNES. This is good times
Looks great, sounds great, plays even better. Only downside is the short game length but I'd rather have a great game that is a little short than a bad game that lasts for 20 hours.
[h1]Bubsy ha vuelto. Aunque... ¿huh? ¿EL JUEGO ES BUENO?[/h1] Bubsy no ha tenido la mejor recepción por parte del público... ni de aquellos encargados de hacer sus juegos. Lo cierto es que, si bien el primer juego que salió de este personaje puede ser uno decente, la saga de Bubsy estuvo repleta de problemas. Desde su control escurridizo y a veces tosco hasta Bubsy 3D, se volvió algo infame en el mundo de los videojuegos y parecía que nunca obtendría su redención. Hasta ahora. Irónicamente, parece que en Bubsy 4D, Bubsy logra ser él mismo. Sigue manteniendo su tono meta y travieso, pero sin sonar pedante todo el rato. Recuerda más a los Looney Tunes en cierto sentido, pues su modelo es más expresivo y exagerado. Y la verdad, puede que se haya convertido en el nuevo papucho para los furros (yo incluido). Aunque no es solo el personaje quien se redime, sino... todo el bendito juego. El diseño de los niveles invita a explorarlo todo para obtener las bolas de lana y es mucho más elaborado y creativo que lo que intentaron hacer los desarrolladores en Bubsy 3D. Y es divertidísimo volverse una bola de pelo e ir a toda pastilla. Como dice el mismo Bubsy en el juego: ''Me llaman el destello naranja''. No hace falta decir a quién hace referencia, ¿no? El control. EL CONTROL. No hay absolutamente ningún problema con él. Responde al toque, y con la variedad de movimientos que tiene Bubsy, hace que quieras probarlos todos. Obtienes control completo de la cámara (menos en algunas zonas en las que te tienes que volver una bola de pelo) y, en serio, se agradece. Sobre todo si has jugado a Bubsy 3D. Y OH, DIOS, ESA BANDA SONORA. Cualquier cosa a la que le añadas trompetas y saxofón va a sonar mil veces mejor, y aquí se salieron en ese apartado. Mezcla tecno con jazz y no podría sonar mejor. Lo único malo es que el juego es algo corto. Tiene tres mundos con cinco niveles cada uno. Eso sí, si logras hacértelos todos al 100%, desbloqueas el típico nivel extra que te pondrá a prueba y es, literalmente, un martirio. Tiene su rejugabilidad, pero me hubiese gustado que tuviese más niveles. Aunque no puedo quejarme. De hecho, no tengo más quejas. Bubsy 4D es una redención en toda regla, y si algún día sacan un Bubsy 5D o algún DLC que añada más niveles en este, yo estaré allí para reencontrarme con mi husban- Digo, Bubsy. Eso. Con Bubsy.
This games takes everything you hate about Bubsy, his constant quips, his meta jokes, floaty/slippery controls, and the fact that he's a total loser and turns them from flaws into assets, this is the game they thought they were making with Bubsy 3D! In fact it's so good that it caused a ripple through time that made the review team at PSExtreme hallucinate that they were playing it instead of Bubsy 3D, that 93% and Golden X Award has finally been justified, baybay!
Its 2026 and Bubsy has more game than most old IPs. If you like platformers its a must try at minimum. My only complaint is that there's only 15 stages, they're all decently sized but for how good the game is I was left wanting more.
So based that Mr. Fabraz tricked Atari into letting them make a sequel to Demon Tides by pretending it's a Bubsy game. Another great movement slop style platformer from them if you enjoy those. The cutscene animations are still a bit stiff but they're charming. They understand what makes a failed mascot like Bubsy endearing and funny.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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