
The infamous, wise-cracking bobcat has returned to 3D in a new platforming adventure. Bubsy is back with new challenges, new moves, and even more purrsonality. Run, jump, glide, and roll across alien planets, battle robotic sheep, and collect tons and tons of yarn. What could possibly go wrong?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 22 → 1.43/day in the week after.
About
Join Bubsy on a new, intergalactic, platforming adventure! Yeah, we couldn’t believe it either. The world’s most infamous, wise-cracking bobcat has returned to 3D with new challenges, new moves, and even more purrsonality – in space! Run, jump, glide, and roll across alien planets, battle robotic sheep, and collect tons and tons of yarn. What could possibly go wrong?
Bubsy’s longstanding enemies, the fleece-obsessed Woolies, have stolen all of the Earth’s sheep. Oh well, that ain’t Bubsy’s problem. Until the sheep overthrow their captors and return as deadly BaaBots, empowered by Woolie technology, determined to steal Bubsy’s most prized possession, The Golden Fleece.
With the help of his motley crew of acquaintances, Bubsy must journey through space to defeat the BaaBots and take back the Golden Fleece. Luckily, he’s acquired some new skills to navigate the expansive, craft-themed levels. Bubsy can leap, glide, claw his way up walls, and pounce off enemies. He can also puff up into a new hairball form to roll at blistering speeds.
The team at Fabraz crafted this expressive new moveset to cater to beginners and speedrun enthusiasts alike. Once you’ve mastered Bubsy’s clawsome new moves, show off your skills by uploading your best level times to the online leaderboards for other players to race against!
- Explore intergalactic, craft-themed worlds, each ending in a BaaBot boss battle
- New hairball form allows you to roll, bounce, and launch your way around
- An expressive platforming moveset supports both beginner and advanced levels of play
- Spend yarn to purrchase stylish new outfits, or collect a hidden blueprint in each level to unlock new moves and upgrades
- Tackle each level’s time trial, upload your best run, and race against other players’ ghost data
- Chat with a cast of furmiliar friends including Terri, Terry, Virgil, and Oblivia
- Pawsitively funky soundtrack by Fat Bard, incorporating elements of jazz, big band, electro-swing and more
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 834reviews | 93% | — | $425.4K |
| $19.99 | 570ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They really made a 3D platformer that's just the secret courses from Mario Sunshine. Best part is, it works at least a good 80% of the time. The movement in Bubsy 4D goes nuts; it's like A Hat in Time meets Super Monkey Ball. The game does run pretty short and the level design's a little meandering at times, but I liked moving around as Bubsy enough that I enjoyed most of my time with it anyway. I hope this isn't the last we see of this iteration of the bobcat, as a more polished game in this style could genuinely be an all-timer in the genre. Only time will tell.
it's my yearly bout of mindcrushing late summer depression, and i get to choose the self-medication. certainly the mechanically shallowest fabraz effort, and they still imbue it with a feeling of specificity that suggests a tinge of what can only be called Genius. their main girl Beebz is defined by creating chains of mutually exclusive actions with specific relationships to eachother, but there is nothing stopping bubsy from a double jump And a glide And a pounce in any order in any stretch of airtime, and the result is a beautifully lighthearted concoction of hyper-forgiving franticness. the pounce (the equivalent to beebz' "pop" long jump) can and will overshoot numerous times, yet thanks to the glide its rarely to any disastrous consequence. and honestly thats perfect for me rn...there's a lot of encouraging of utterly reckless movement here but plenty of ways to sand off mechanical punishment for it, leaving only the loss of thrilling motion as ur downside and leaving Engaging in the reckless movement much more inviting to approach. this constant stream of Against All Odds screwups and scrambling recoveries imbues bubsy as a Player Character with an appropriately strong ludic personality...in general the way he has been translated i found to be surprisingly detailed and thoughtful, from the re-emphasis on his cat features (in hindsight, very under-used in past iterations of the character!) and the way his brazen but anxious confidence comes out in this mode of platforming play. i inevitably roll my eyes at some of the reference jokes but on the whole i find a lot of warmth in fabraz's late 90s/early 2000s cartoon writing (number one Demon Tides narrative defender clocking in!). the way that the release has gone this has been less a thunderous comeback and more Appreciated In A Pre-existing Niche But Kinda Shrugged Off By Everyone Else and honestly i think that's a fine place for it to be...u dont come to bubsy for the guy who's on top of the world! also i got goonbaited and idc. after all these years i finally understand how straight guys were intended to feel playing as lara croft.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 81ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 18ratings | 86% | #275 | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 155 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So based that Mr. Fabraz tricked Atari into letting them make a sequel to Demon Tides by pretending it's a Bubsy game. Another great movement slop style platformer from them if you enjoy those. The cutscene animations are still a bit stiff but they're charming. They understand what makes a failed mascot like Bubsy endearing and funny.
Bubsy 4D was always a very solid platformer, but now with the addition of the Black Hole levels the one thing this game was missing is finally there and this may well be the best game released this year (at bare minimum it's the best platformer with no real competition). Incredibly tight and responsive controls, level design is incredible for speedrunning (especially so in the black hole levels and final gauntlet), unlockables that feel like natural additions to Bubsy's moveset and allow for alternate options without totally destroying the level design (looking at you disappointment tides). Peak 3d platformer.
Looks great, sounds great, plays even better. Only downside is the short game length but I'd rather have a great game that is a little short than a bad game that lasts for 20 hours.
NOW THAT IS WHAT I CALL A VIDEO GAME! Bubsy 4D is sublime. An absolute modern classic and a must play for anyone who wants to learn how to make a 3D platforming game. But more than that, it's the blue print for how to successfully revive a franchise Bubsy 4D FEELS like a Bubsy game. That may surprise you considering how derided the series is. It would have been so easy to just say "oh nuts!" to everything that made the original Bubsy Games feel like Bubsy Games (a-la Paws on Fire), but NO! Fabraz did their homework. They dove deep into every early Bubsy game and said "THIS is how Bubsy looks, sounds, and feels! Let's keep all that but make it all feel as good as possible". They nailed it. Bubsy 4D, to me, feels like what we would have gotten had Bubsy survived his playstation outing and made it onto the dreamcast and I say that with all the love in my heart. This is a true blue no nonsense 3D platformer to the core. You still have all of Bubsy's original move kit with jumps and glides, but he is given two new core moves that make the transition to 3D graceful this time. The Hairball, which is basically just Sonic Adventure's spin dash. And the Pounce, which is basically just Sonic Adventure's homing attack. That's not to say that Pounce feels like it was just Sonic's move kit grafted onto our lovable Bobcat, oh no! You feel like you are a cat pouncing, there's an arc. It feel different, it feels BUBSY, and it serves the same function of allowing speedy attacks and mid-air navigation just like the homing attack. More or less essential for any quick paced 3D platformer. Which, of course, Bubsy is. What else would he be? The music sounds like it belongs in the same soundscape as the first two games. It's funky, lively, and a little silly. The graphics and environment feel very true to the first two games and its world as well. Which is VERY nice to see given how... rough... Woolies Strike Back and Paws on Fire looked. The cast of characters is truly charming and putting half a decade or so on the cast was a VERY smart move for this revival game. They feel like old friends from high school that we are reconnecting with. Things have changed, they're older, wiser, more mature; but they're the same lovable goofballs we used to play video games and watch cartoons with. Bubsy 4D also pays beautiful homage to its roots. I think every single Bubsy piece of media had some kind of nod or Easter egg in here. I was genuinely shocked when Oinker P. Hamm's Amzootorium was mentioned in a bit of throwaway dialogue mid level. I cannot stress enough how obvious it was that Fabraz played, read, and watched EVERYTHING from the franchise before making this game. There's really not much more a fan of a franchise can ask for when it gets stewarded by new hands. However, just because Fabraz digested all of the Bubsy media, that doesn't mean they are FANS of the franchise. And, sadly, that brings me to my first of two negatives with Bubsy 4D. While the writing is genuinely witty at times, and is more funny than not. Lots of honestly laughs were gotten out of me. The jokes I DIDN'T laugh at were the ones that felt frankly... mean spirited. At first, I was chuckling at some of the games self-deprecating humor. Bubsy coming in as something of a washed up B list celebrity was good framing for the character. However, the game just doesn't let up on the poor guy. It feels like the game is punching itself and its past far too often. It feels like the writers kinda... hate Bubsy. And that's sad! I love Bubsy! With that being said, it's time for the biggest negative of the game. This is a $20 game, an AMAZING deal. I have no idea why they are charging so little for it. For what you get in this package I would have gladly paid $40 and gotten my money's worth. But that's just it. The game was over far FAR too soon. For all this work making the engine, the level editing tools, the character models, the world, everything; it just feels almost like a waste to only have 12 levels and three boss fights. All of them are AMAZING, don't get me wrong. But DAMN. If they put in 2 more worlds and double the amount of unlockables; they could have charged $40~60 for this game and it would have been absolutely worth it. This is the biggest negative because I want this game to make money. ♥♥♥♥ TONS OF IT. I want more games like this, I want more Bubsy, I want Atari and Fabraz to take more cracks at old franchises. I honestly worry that this being only $20 is selling themselves short. I honestly feel that this game UNDERSTAYED its welcome. Please go buy Bubsy 4D. It's only $20 and it's on sale right now for $15. Please. Games like these are rare, too rare.
I'm old enough to remember playing the original Bubsy on the SNES. This is good times
This games takes everything you hate about Bubsy, his constant quips, his meta jokes, floaty/slippery controls, and the fact that he's a total loser and turns them from flaws into assets, this is the game they thought they were making with Bubsy 3D! In fact it's so good that it caused a ripple through time that made the review team at PSExtreme hallucinate that they were playing it instead of Bubsy 3D, that 93% and Golden X Award has finally been justified, baybay!
[h1]Bubsy ha vuelto. Aunque... ¿huh? ¿EL JUEGO ES BUENO?[/h1] Bubsy no ha tenido la mejor recepción por parte del público... ni de aquellos encargados de hacer sus juegos. Lo cierto es que, si bien el primer juego que salió de este personaje puede ser uno decente, la saga de Bubsy estuvo repleta de problemas. Desde su control escurridizo y a veces tosco hasta Bubsy 3D, se volvió algo infame en el mundo de los videojuegos y parecía que nunca obtendría su redención. Hasta ahora. Irónicamente, parece que en Bubsy 4D, Bubsy logra ser él mismo. Sigue manteniendo su tono meta y travieso, pero sin sonar pedante todo el rato. Recuerda más a los Looney Tunes en cierto sentido, pues su modelo es más expresivo y exagerado. Y la verdad, puede que se haya convertido en el nuevo papucho para los furros (yo incluido). Aunque no es solo el personaje quien se redime, sino... todo el bendito juego. El diseño de los niveles invita a explorarlo todo para obtener las bolas de lana y es mucho más elaborado y creativo que lo que intentaron hacer los desarrolladores en Bubsy 3D. Y es divertidísimo volverse una bola de pelo e ir a toda pastilla. Como dice el mismo Bubsy en el juego: ''Me llaman el destello naranja''. No hace falta decir a quién hace referencia, ¿no? El control. EL CONTROL. No hay absolutamente ningún problema con él. Responde al toque, y con la variedad de movimientos que tiene Bubsy, hace que quieras probarlos todos. Obtienes control completo de la cámara (menos en algunas zonas en las que te tienes que volver una bola de pelo) y, en serio, se agradece. Sobre todo si has jugado a Bubsy 3D. Y OH, DIOS, ESA BANDA SONORA. Cualquier cosa a la que le añadas trompetas y saxofón va a sonar mil veces mejor, y aquí se salieron en ese apartado. Mezcla tecno con jazz y no podría sonar mejor. Lo único malo es que el juego es algo corto. Tiene tres mundos con cinco niveles cada uno. Eso sí, si logras hacértelos todos al 100%, desbloqueas el típico nivel extra que te pondrá a prueba y es, literalmente, un martirio. Tiene su rejugabilidad, pero me hubiese gustado que tuviese más niveles. Aunque no puedo quejarme. De hecho, no tengo más quejas. Bubsy 4D es una redención en toda regla, y si algún día sacan un Bubsy 5D o algún DLC que añada más niveles en este, yo estaré allí para reencontrarme con mi husban- Digo, Bubsy. Eso. Con Bubsy.
It took 30 years, busby has endure for thirty years but fianlly, somehow, there is a good, no, great bubsy game. The game is short, really well made, funny, visually pleasing, contorls well, the cotumes range form meh to a few AMAZING amd it's got very very reasnaoble time trails on its levels. Fun game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8K | 28 | 96% | $8.99 | |
| — | 0 | — | — | |
| $398K | 915 | 95% | $29.99 | |
| $312.3K | 1.8K | 93% | $6.99 | |
| $731 | 2 | 0% | $13.99 | |
| $253 | 5 | 60% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $425.3K | 2.1K | 82% | $6.24 | |
| $425.4K | 1K | 93% | $19.99 | |
| $425.3K | 2.5K | 64% | $14.99 | |
| $425.5K | 1.5K | 73% | $9.99 | |
| $425.1K | 583 | 94% | $24.99 | |
| $425.1K | 452 | 77% | $59.99 |