
Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios. Control both brothers at once as you experience co-op play in single player mode, like never before.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very short, so short that you can finish the game and refund it easily. its not worth the price, and it seems there is a remake version. I finished this game in 2017, and i cant recall a single thing memorable about it, the only thing i remember is that [spoiler] one of the brothers started simping for spider girl monster, which resulted in his death. [/spoiler]
Wenn man das alleine spielt ist es echt lahm und dadurch das die Steuerung so simpel und die Bewegungsfreiheit sehr limitiert ist, macht es auch nicht wirklich spaß.
Una historia conmovedora
[b]Brothers - A Tale of Two Sons[/b] might just be one of the most magical experiences I've ever had. The worldbuilding is subtle and well-accomplished, leaning towards showing you the world rather than telling you. From the music, to its aesthetics, this story is one of love and resilience, whimsy and moments of wonder; and while the dual-controlling of the brothers might take some getting used to, but by the very end it will drive you to tears. [b]A masterpiece[/b].
Played it cause it was a random game I had in my library. Not sure if I got it through a free game day or a bundle. But decided to try and get 100% achievements across random short indie games I randomly have in my library. I see the appeal though its not really for me. Some parts of the game irritated the living daylights out of me like the extremely slow cranking that felt like it took for-ever! I enjoyed certain interactions. It sort of reminded me of some older games I use to like but it felt very bare bones. Like one interaction per smaller sections in a chapter with touching moments. The "emotions and cinematics" barely had enough to have me interested in the story or the character. But I fully understand where others like it. Its not for me but will still say yes because I see where it was trying to go
I quite love this game—I've played it a couple of times now (alongside different people who also enjoyed it). It is a very heartfelt, beautifully designed game. It is also very unique. The main gimmick is of course controlling the two characters with different analog sticks, but the level designs continuously expand on this central idea of single-player cooperation, and the game is short enough to not overstay its welcome.
Eine kurzweilige emotionale Reise, die einen sprachlos und sehr nachdenklich zurück lässt. Mir haben die Rätsel und die verschiedenen Biome sehr gut gefallen. Und spannend war auch, dass man beide Brüder gleichzeitig steuern muss. Die Steuerung mit Tastatur fand ich anfangs etwas gewöhnungsbedürftig. Leider hatte ich in Kapitel 3 einen Bug, der sich nur mit der Nutzung eines X-Box Gamepads lösen ließ. Dabei habe ich festgestellt, dass die Steuerung mit Gamepad für mich deutlich angenehmer war, weshalb ich danach dabei geblieben bin. Das Spiel ist sehr zu empfehlen.
Эта игра учит тому что не ведитесь на девушек а слушайте брата
Lovely game. Creative use of the controls and a charming little story. Great way to spend an evening!
KWA KWA KWA
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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