
Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios. Control both brothers at once as you experience co-op play in single player mode, like never before.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
iyi güzel oyun da 2 saatte full achievment alarak bitirilebilen oyun mu olur aq. gameplay desen yok 5 tane tuş var zaten gözün kapalı oynasan bile bitirilir. kafa siken bulmaca yok, hikaye yok, çerezlik oyun.
No início é um pouco complicado se adaptar com a jogabilidade, basicamente precisa jogar com um controle e cada metade do controle controla um dos irmãos, então meio que precisa controlar os dois ao mesmo tempo. Após algum tempo de aprendizagem, as coisas fluem. A história é simples, mas boa, tem bastante puzzles, e os gráficos são bem bonitos, considerando que é um jogo indie. É bem curto (em pouco mais de 3 horas se termina). Se tiver no precinho, vale a pena, é uma experiência diferente. Apenas um aviso: Ele parece ser um jogo fofinho, mas tem partes bem perturbadoras, não é indicado para crianças.
场景非常优秀的老游戏,同时操纵两个角色很有意思,谜题没什么提示但也不算难。 一个关于成长的故事。
I have played video games all of my life, and this is one of only two games I can think of that is completely next-level-elevated by the fact it is a video game and not anything else. There is a point in this game where the story begins to happen on the controller. Shortly after, there is a moment that was arguably the coolest moment I've ever felt in my hands in video games. If you're not that experienced with gaming or this kind of genre, you'll have a neat little, often utterly beautiful beyond all its competition (even for a game released in 2013) puzzle game that might catch you up here or there for a brief moment, the second little puzzle had me pausing for a moment, but once you smooth out the creases you won't have much trouble. If you're familiar with the genre, you'll find a comfortable breeze/flow through this game, assessing what the puzzle requires of you as you walk toward it and solving it in your stride. In this way, it kind of makes you lower your guard, and think you've seen everything it has to offer. Well... give it some time. The ride only lasts about 3 hours and I assure you, you'll be impacted by the end. 10/10. One of the most gaming-defining games I've played in my life. This would be about an 8/10 were it not a video game. As it stands it's one of the most format-defining/format-validating pieces of media I have ever consumed.
Good game, a bit sad, the unique control scheme made the whole experience very fun
[h2]An Amazing Tale of Courage[/h2] [h3]Rating: 10/10[/h3] An amazing adventure game with great puzzles and a beautiful story! The game masterfully combines emotional storytelling with gameplay that really pulls you in. Even though the graphics are a bit old but some scenes are just mesmerizing. Controls took a few attempts to get used to, but it was challenging and super fun. I never thought I would play a game with such unique control. [h3]Time?[/h3] 4.5 hours to 100% For 100% fam: You don't have to grind this one. It's quite easy on the 2nd playthrough, even if you miss some achievements on your 1st! [h3]Final Verdict[/h3] A must-play and use a controller for a good experience. What’s the brothers' favourite way to solve a problem? With dual processing power 🤣 [h3]Screenshots:[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3478176357 https://steamcommunity.com/sharedfiles/filedetails/?id=3478175692
游戏性:作为双人成行和双影奇境的前作,可以看到很多后作的关卡雏形,比如双人成行中的开飞机,双影奇境的双头蜈蚣,约瑟夫作品的游戏性总是给人带来惊喜。 剧情:最后一段的剧情可能各有所爱,有人会因为bad ending而不喜欢,但是,最后的演出绝对称得上是震撼人心。哥哥去世,弟弟独自带着药水回家,漆黑的夜里,暴雨惊雷接踵而至,画面和声音烘托气氛达到了前所未有的悲痛和压抑,很容易让人产生共情。而弟弟在回家路上重新走过来时路,那些曾经需要靠哥哥通过的障碍此时都成了他回家路上的难题,曾经他只需要靠在哥哥的背上过河,现在需要自己游;曾经巨大的机关只要等哥哥来按下,现在需要他拼尽全力去触发;曾经哥哥把他托举上高台,而现在他需要自己跳上去。这其中最天才也是最震撼的设计则是这些操作的按键不再是弟弟的了,而是使用哥哥的操作键。曾经的依靠没有了,弟弟一夜之间挑起重担,像传承一样,这份责任现在落在了他的肩上。他成长了,但是成长是有代价的,弟弟学会了一切,也失去了一切。
juego de mierda se traba todo es una cagada comprarlo es al pedo solo bájenlo pirata vale mas la pena
Gripping story. Atmospheric
Sehr schönes Spiel. Hat (für mich) sehr langsam begonnen. Je länger es gedauert hat, desto besser fand ich es. Durchgespielt, aber keine Errungenschaften erreicht, warum auch immer, hätte wohl genauer schauen sollen.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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