
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
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About
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability.
Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in the Baltic region, played from both the United States and Russian perspectives.
The campaign features a thrilling plot of escalating global tensions, where each mission presents new tactical challenges and story developments. Whether defending key positions with elite units or launching bold combined arms offensives, every mission is designed to test your command skills in dynamic, realistic warfare scenarios.
On top of the single-player campaign, engage against AI in the Skirmish mode on 19 maps based on real life locations, choosing your favourite specializations and difficulty levels. Team up with your friends and learn the game at your own pace against various AI presets that represent Battlegroups you will face on the battlefield. At release, Skirmish doesn’t currently allow playing co-operatively with AI as team allies, but it is planned for a future update.
But if you’d rather face human opponents, hop online and engage in thrilling Multiplayer matches up to 5vs5. Track your progress as you rise through the leaderboard and you gain experience as a general while you level up and gain new medals.
Unleash your creativity with the powerful Scenario Editor, the same tool used to craft the game's missions. Design custom scenarios complete with cutscenes and dialogue using a visual scripting system—no coding required.
Share your creations with the community via the Steam Workshop or download them to experience endless user-generated content.
Craft your unique army deck by selecting from a vast array of units, each customizable to suit your strategy.
With over 300 units and more than 1,500 possible combinations, you can tailor your forces to match your playstyle. Modify vehicles and aircraft with different weapons, armor packages, and support systems to gain the upper hand on the battlefield.
Victory begins with meticulous planning. Broken Arrow offers a diverse range of units categorized into six key roles:
Recon Units – Specialized in spotting and marking enemy positions.
Infantry – Versatile ground troops equipped with various weapons.
Fighting Vehicles – Includes tanks, ATGM carriers, and fire support vehicles.
Support – Artillery and anti-aircraft units providing long-range support.
Helicopters – Ideal for rapid deployment and hit-and-run tactics.
Airplanes – Control the skies with interceptors and ground attack aircraft.
Deploy to the battlefield via land, sea and air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missile strikes.
Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.
Engage in combat across expansive battlefields inspired by real-world locations. From industrial harbors to sprawling urban centers, each environment offers strategic opportunities and challenges.
Utilize terrain features to ambush enemies, secure key positions, and execute flanking maneuvers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
czy można jakoś zażądać zwrotu kasy za to guano? jeśli nie masz multum znajomych do drużyny to ta gra nie ma sensu, w randomach same ameby i dzieci na poziomie rozwoju średnio rozwiniętego szympansa
whole updates are ♥♥♥♥♥♥♥♥
So let me just say that the large problem with this game is the publisher, the way they communicate changes is really bad. So let me say if you want to enoy the game more, dont listen to anything they say. So let me sum up what you will be geting for 50 dolars of euros: Really fun multiplayer but you wont know why you are winning or loseing, even after 1000h of game. If you are just starting mp be ready that no one will want to play with you or you need to play with their mindset. Cheater, I do not know if they exist in lower elo where you start so can't comment on that, on higher elo I see maybe one in 100+ games. Singleplayer is not fun, no saves, and missions are just boring, you can't even make your own decks. And AI is not existant. Skrmish is just AI slop fest at its finest, which mind you, you had to play with 4 other at launch. Mission editor is a great thing and if you want to make your own missions and share with friends, its more then worth it. I have not tried a lot of others peoples missions but it seems it just good old slop fest as well for most of them. Would be kinda neat if you had to build a specific deck for a specific mission in mind or something like that There is no modding support a year in, which was supposed to be at launch. But if they add it, i will change my review asap. But for now, running mods can get you banned, so do it at your own risk. So right now balance is all over the place, they don't know what kind of game they are makeing, they want to be compatitive, but with so much units that will never work, you random missiles destroying supplies? Yup, e-sports ready. Your tank geting tracked at random missiles? E-sports ready for sure. ECM on planes and tanks is flat 30% chance to work, thats not for E-sports, I'm sorry. Final nail was the PTE, they had so many good changes like tanks 2 shotin IFV, adding range to rifles but it had it own can of worms, but i was generally good changes. And now they bring infite IFV resupply when they had it perfect in PTE. Anyways long story short they try to please everyone yet they please no one. "Easy" fix would be, look we are makeing X/Y/Z gameplay, not everyone is welcome, but this is the game we want to make(and not PR talk) and everyone else can mod the game to their likeing. This game need a vision and clear statement on gameplay so they dont pull people by their teeth with their lies.
Постоянно вылетает из миссий. Можно сидеть минут 40 и она тупо зависнет и вылетит, при этом сохранений нету.
please don't buy this half-baked game
ужасная игра. игра постоянно крашиться во время прохождения компании. что только не делал, неиграбельный продукт, только зря были потрачены деньги. задумка хорошая но техническая реализация просто ужасная, постоянно по 40 фпс даже на низких настройках графики, постоянные артефакты графики.
тупое ГОВНО, тупого ГОВНА
Я понимаю что моё железо уже далеко не среднее... Я понимаю что у нас сейчас тяжелая ситуация с интернетом .... Я смерился уже с тем что эта игра больше похоже на WARNO нежели на WIC.... Я понимаю что студия маленькая без финансов... Но я не понимаю как после выхода того самого брокена 2.0 игра вообще стала не неиграбельной, на ванили и пте фепас был в схватках примерно 50-60 кадров на средних, а теперь я даже не могу запустить схватку без обходов, а уже в самой игре все юниты тупо смотрят друг на друга, выходы подкреплений не работают. ( Они просто не появляются даже когда фпс возвращается в норму) Жаль конечно что нельзя уже сделать рефанд. На данный момент игра увы неиграбельна
PTE was such a big improvement, and then they threw it all away.
更新速度感人预订的内容根本没上来拉完了
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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