
An incremental game where weapons bounce around killing enemies for you. Collect loot, master a massive skill tree, and uncover tons of content.
Modeled estimate, not a reported figure. How we estimate →
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About
An incremental arena where your weapons do the fighting. Bounce off walls, hit enemies, collect loot, get stronger.
Multiple Weapons: Archers, Daggers, Swords, Bazookas, and more. Each one plays different.
Massive Skill Tree: Unlock new weapons, boost your stats, enable entire systems. Every node changes how you play.
Strikers: Autonomous allies that chase down enemies and extend your reach across the arena.
Treasure Goblins: Rare enemies that drop massive gold. Kill them fast or miss out.
Boss Rooms: Clear the floor, face the bosses on a timer. Push deeper, enemies get tougher, rewards get bigger.
Blacksmith: Forge your damage higher, tier by tier. Feel the numbers go up.
Loot & Pickups: Grab orbs, collect hammers, chase down temp strikers that hunt enemies for you.
Rage System: Kill fast enough and the arena fights back. More enemies, more chaos, more loot.
And more to come.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Japanese*, Korean*, Polish*, Portuguese - Brazil, Simplified Chinese*, Turkish* +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
한국어 번역에 하자가 있음 폰트 깨짐에 오류 까지 있음 아이들러 게임이라고 명시만 되있고 정작 아이들러 형식은 아님 전략도 필요가 없는게임
先放个差评给中文。口口口口 看了评论想着一个月了总有动静了,结果一点更新都没
The good: Very cool and intense incremental game. You will spend hours with this one! Upgrading all the skills and damage, is consistent and done regularly. You always have something to do. You also have agency over whats happening in the arena, your mouse is used to debuff the targets heavily, that step inside a rings system, that keeps you focused into damaging the biggest groups you can. This is NOT an idle game like some potatoes are crying about, this is an INCREMENTAL game, with actually stuff to do while the game runs. The smart: You can visually disable weapon graphics and/or their visual effects! This is a great option, screen more clear, better fps, less heat build up on console. I wish all Devs had this at least in their TODO code comments. The meh: It's incomplete in terms of UI, but worse, on UX (user experience). One single example: there is no welcome screen, well, nothing more than the game starting immediately, and off you go. Users may feel that this is an incomplete game, probably the reason why so many salty rants around here, but, this is a game done and ready to play until the end.
Funny and good game. I had fun while playing it and it takes not too long to get better and further. I wish it gets some updates and new content, I am looking forward to play. :) The prize is fair and even if its short to complete, there is much potential in further updates to make this game more worth to play again. For example more automatism and like a prestige mode. Go for it guys! ^-^
Not a bad little game, I beat it in a few hours, but wasn't playing it super actively. I'd be willing to bet you could 100% this in 2 hours or less if you really focused. Not a bad game, but also not super long, buyer beware.
Gioco carino, ma alcune meccaniche andrebbero rivisitate: alcuni acquisti andrebbero bloccati dopo aver completato la rispettiva categoria, altrimenti si rischia di buttare soldi inutilmente; alcuni tasti o alcune notifiche per i miglioramenti rimangono bloccate o non si aggiornano se migliorate e questo può creare confusione; il numero di effetti è (fortunatamente) modificabile, altrimenti non si capisce più nulla; infine il gameplay diventa presto ripetitivo anche per la corta durata del titolo e una specie di meta progressione con prestigi o simili non sarebbe male. Per un gioco che dura meno di 3 ore e costa meno di 5 euro però direi che si può migliorare ma non è malvagio. 6/10
fun little game to fire chemicals off in your brain. not super complicated, but busy visually. Hope to see a bit more development put in and expanded gameplay.
After completing all achievements, I can say this isn't worth your time or money. The gameplay loop quickly became monotonous. There's no real strategic choices to make past the first hour. I ran into multiple graphical glitches. Some buttons wouldn't click for me until I tried another button first. One of the weapons had a sound effect that bothered me, but there's no way to turn down just the sound effects, unless you disable the graphical part of the effects too. I got this during the introductory sale for $4.49 and played for about three hours. The second half was monotonous to the point that the first half was no longer enjoyable. I'd be hesitant to suggest it if it were free. It's not bad per say, again just not worth your time.
This is a game that I would like quite a bit if they made a couple simple changes, doesn't look like they will because no patches since release. The biggest one is that you can't actually mute the game. There is a music volume slider, but the in game sound effects can't be completely muted (you can remove some by changing the display but not everything is affected). Several of the upgrades don't actually do anything or don't do what they say, the game is incredibly manual and just a bit of a slog to get all the way through. Luckily it is a short game, if it was much longer I wouldn't have bothered to finish it. Also it is worth mentioning that the actual game is a bit different from the video. You can never have more than one of each weapon and the max level is 30.
There are a few bugs, but most of them are not game-breaking. Other than that - If you love bullet heavens, this one is for you. With the option to toggle the effects if they are too much! Worth a shot
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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