
Borderlands 4 is a mayhem-fueled looter shooter, jam-packed with billions of weapons, deadly enemies, and intense co-op action. Break free from a dangerous hidden planet as one of four new badass Vault Hunters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Borderlands 4 brings intense action, badass Vault Hunters, and billions of wild and deadly weapons to an all-new planet ruled by a ruthless tyrant.
Crash into Kairos as one of four new Vault Hunters seeking wealth and glory. Wield powerful Action Skills, customize your build with deep skill trees, and dominate enemies with dynamic movement abilities.
Break free from the oppressive Timekeeper, a ruthless dictator who dominates the masses from on high. Now a world-altering catastrophe threatens his perfect Order, unleashing Mayhem across the planet.
Become an unstoppable force of battle, blasting through enemies with an all-new arsenal of outrageous weaponry. Move across the Borderlands like never before—double jumping, gliding, dodging, grappling, and more—dealing death from every direction. Explode each encounter with devastating Action Skills that unleash your Vault Hunter's unique abilities. Craft your perfect build with branching skill trees and a deep, rewarding loot chase full of wild weapons and powerful gear.
Wreaking havoc across Kairos is awesome alone and even better with friends in 4-player online co-op.* Borderlands 4 is designed for co-op from the ground up; whether you're hunting for loot, tackling missions, or wandering freely, level scaling and individual difficulty keeps the party together and having fun.
Freely explore a vast and dangerous world rife with warring factions. Hop on your hover bike and ride through lush fields, towering peaks, and deadly deserts full of fearsome enemies, dynamic events, and engaging quests with unforgettable characters. Unite the people of Kairos and ignite a revolution, tackling this adventure however you see fit in a seamless Borderlands experience.
*Online play requires Internet connection, and cross-play requires SHiFT Account. Terms apply.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 58Kreviews | 59% | #9 | $39.5M |
| $99.99 | 19.7Kratings | 77% | #26 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wait to buy until its actually a completed game. A year or so more whenever the discounted bundle comes out and the characters are on equal footing. Biggest complaint is the lack of music. Coming from the other bl games its a massive disappointment listening to the same 4 garbage tracks in an open world game. Just mute it and play Spotify ffs
Borderlands dropped the ball. The writing is the worst since borderlands one. The magic is dead. this game is super boring and the weapons are boring and not fun like previous games. The games hallmark have been over the top bullet insanity with unhinged guns and abilities that are somehow well balanced by gameplay. Thats not happening here.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best US #9, worst JP #85 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 316.29/day in the week to Sep 15 → 103.4/day in the week after.
Of the 12 markets with a position on both sides, 5 climbed and 3 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 11 → 340.86/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 41.86/day in the week to Jul 31 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Thai, Traditional Chinese +2 more
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought the Super Deluxe for me and two of my daughters. We love playing Borderlands together so I wanted to support Gearbox. We don't play Borderlands 4. I feel like the biggest obstacle has always been the shader compilation. You can't simply jump in and play and that's enough of a barrier that we bounce to something else before its done. Also, the humor has suffered since Borderlands 2.
Played bl1 2 and 3 lots. 1200hours or more plus the xbox variants. 2 was alot of fun. 1200 hours 4 i just about got past the intro. 40 minutes? and then refunded. Reminded me of the pre sequel. meh Gfx meh. I have an old system but not slow. To get the game to run at above 60fps at 1440p a mix of medium detail and fsr was required. It doesnt look good like that. This bs purchasing model also sucks. get the PRo, Ultra, badass, ultra ultimate, badass ultra, ultimate ultmate pro.,., Or just dont.
Absolute ♥♥♥♥♥♥♥ A bit more constructive critique: - Repetitive fights, would be nice to have some change in what the mobs do or what they're weak against. Didnt feel like the weapon or power you use really mattered beyond cosmetics. - No proper intros for bossbattles or big enemies, suddenly theyre just there and you dont realise "that was it" until its done and the cutscene starts going. - The humor borderlands is known for seems to be gone and replaced with stale dad-jokes or humor is removed all together. Even the intro for several bosses is just their literal name, they used to have jokes baked into it or something special now its just they go at you and they reveal their name for the most part. - Every story-NPC keeps yapping while you're in the midst of a battle, meaning you will not able to retain any info, cause you literally cannot hear them over the noise. - All areas kinda look too similar - Mobs all kinda look the same, you get the same 4-5 ones throughout the entire game. - Game breaks here and there, game crashed due to fast travel or area changes. - Story had promise but withers due to you only spending the smallest amount of time with X-number of characters before they're gone again, so the "plot twists" dont really make sense.
Have played for over 150 hours, tried various characters, had a decent time as Vex, the others were a constant slog. Made it through quite a few boss fights, opened a couple of vaults..... At some point all the characters become overwhelmed by adversaries, stuttering gameplay, broken navigation. You can change to the "easy" mode, or go broke. Normal gameplay seems to be out of my realm.... Xbox controller "Partially Supported", and they mean it. Better with keyboard and mouse for most stuff. Navigation is basically impossible, mostly blind and searching trying to figure out what to do, even for simple tasks. No real story line, brings back a lot of memories from Borderlands 3, a game with a plot, and even some really deep moments. Typhon De Leon, I missed you on this one. Plays alot like doom eternal, not much joy as a follow on to a decent game. 5/10, save your money. amd 3950 16 core, 64gb ram, Nvidia 3080ti, 2560x1440, ran mostly at ~70fps, taichi board, TB msata samsung 960 pro, miserable performance for an old, but solid system, top 10% of gaming computers on 3d mark..... 160hz benq monitor. Good luck.
So after a thorough review of this game, I cannot recommend Shader Compiling Simulator for purchase. After spending more of my time compiling shaders than actually getting to play, I can confidently say that this game deserves nothing but the worst lol.
The QoL in this game is awful. Inspecting loot on the ground hides the information that actually matters. I can't see the parts, the exact stat rolls, or a real side-by-side against what I have equipped without picking the thing up and digging through menus. Hunting for a good roll turns into a chore of grab, open inventory, squint, compare, drop, repeat. It's tedious to the point of frustration. I didn't chase a single item when I checked out the last DLC. Not one. I have zero interest in the next one. This is a looter shooter. Comparing gear is the entire loop. How is the core system of the genre not getting first-class treatment? Every major patch should be making this better. Instead, nothing has changed since launch. Same missing info, same clunky menus, same guesswork. You know what does get love every single patch, without fail? Cosmetics. New heads, new skins, new recolors of recolors. I'm thrilled that I can earn a dozen slightly different shades of the same Vault Hunter outfit in a game I no longer want to open.
垃圾优化
I really tried. I love a lot of what Borderlands does, but God help me, I absolutely hate this POS game. I am absolutely sick to death of BL writing. I hate the terrible jokes, and the way the game insists upon itself constantly: Accept a quest and be prepared to stand on that spot for another 3 minutes, listening to ♥♥♥♥♥ dialogue. But don't walk away! they will make you manually interact with an object right next to them in a few minutes when they finally finish talking about their vegetable patch or Chad's obsession with toenail clippings or whatever. Then they'll send you halfway across the map to interact with something else, but not before another couple minutes of dialogue! It would be far too simple to make it skippable, or provide a HUD pointer to the mission while they continue speaking. Nope. Stand there, and soak in the legendarily tedious "world building" and wait your bloody turn before you resume play. It is a constant throughout the entire game. I want to shoot stuff, not stand on the spot watching an NPC animate like something from an early 2000s game, spouting "humour" that somehow makes Marvel look like a comedy masterclass. The shooting is fun (very much BL3 but with some extra movement), but it feels so utterly sterile in this open world environment. After a couple of hours you'll know which areas of the map will be the Doom-like arenas where things spawn in before you even enter. It is about as rote as can be. The character classes are again "fine," but the build variety just feels so stilted. There's just no room for creativity here at all. The open world itself is pure Ubi-Slop. Too big for it's own good, the map crammed full of icons and redundant collectibles like an infected petri dish. All the worst elements, with a vehicle too slow to traverse around it efficiently. Gearbox's Randy Pitchford is an insufferable tool whose presence around the marketing for his games actively reduces my enjoyment even further. the game is exorbitantly priced, performs poorly, and is jammed full of boring, predictable content. I wouldn't recommend this to anyone but the most ardent BL fans who are willing to tolerate a lot of unnecessary BS.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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