
Borderlands 4 is a mayhem-fueled looter shooter, jam-packed with billions of weapons, deadly enemies, and intense co-op action. Break free from a dangerous hidden planet as one of four new badass Vault Hunters.
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About
Borderlands 4 brings intense action, badass Vault Hunters, and billions of wild and deadly weapons to an all-new planet ruled by a ruthless tyrant.
Crash into Kairos as one of four new Vault Hunters seeking wealth and glory. Wield powerful Action Skills, customize your build with deep skill trees, and dominate enemies with dynamic movement abilities.
Break free from the oppressive Timekeeper, a ruthless dictator who dominates the masses from on high. Now a world-altering catastrophe threatens his perfect Order, unleashing Mayhem across the planet.
Become an unstoppable force of battle, blasting through enemies with an all-new arsenal of outrageous weaponry. Move across the Borderlands like never before—double jumping, gliding, dodging, grappling, and more—dealing death from every direction. Explode each encounter with devastating Action Skills that unleash your Vault Hunter's unique abilities. Craft your perfect build with branching skill trees and a deep, rewarding loot chase full of wild weapons and powerful gear.
Wreaking havoc across Kairos is awesome alone and even better with friends in 4-player online co-op.* Borderlands 4 is designed for co-op from the ground up; whether you're hunting for loot, tackling missions, or wandering freely, level scaling and individual difficulty keeps the party together and having fun.
Freely explore a vast and dangerous world rife with warring factions. Hop on your hover bike and ride through lush fields, towering peaks, and deadly deserts full of fearsome enemies, dynamic events, and engaging quests with unforgettable characters. Unite the people of Kairos and ignite a revolution, tackling this adventure however you see fit in a seamless Borderlands experience.
*Online play requires Internet connection, and cross-play requires SHiFT Account. Terms apply.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Thai, Traditional Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 710 reviews with recorded playtime.
Reviews
Themes across 708 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I feel like Borderlands gave up a bit of it's identity here to appeal to a large audience. But this makes the game feel unfocused. The good first - vehicles are much better. The open world provides opportunity to get of the rails and explore. The gunplay is A+ with three gold stars. Weapon and loot variety is decent enough. But the game is significantly held back by it's awful story. Yes, even by Borderlands 3 standards. So far, the environments are less varied than BL3 and it being an "open world" doesn't make much of a difference when you rely on fast travel a lot. But the breaking point is the performance - reviews say it's better than launch. Maybe. Probably. But this still runs a lot worse than STALKER 2 and Cyberpunk. And especially the former is no frame wonder either. So - while there are some game design flaws I could get over them. The performance just hinders my moment-to-moment enjoyment enough to make it a bit of a stretch.
Do you wanna comiple shaders for 5 minutes or longer EVERY single time you play? becuase you have to.
Every borderlands game since bl2 is one step forward and two steps back. I feel the shift to open world has made this game soulless in its atmosphere. Gameplay is good but I don't have an interest in where or what I'm shooting. BL3 got knocked for its story and I feel this is the aspect that gearbox improved with this title but only marginally I personal feel at bl3 is a far better game and that bl2 is a far far better game. hopefully the game massively improves like the others did with DLC. It is still and enjoyable game but if I was looking to get someone into borderlands I honestly think this would be at the bottom of the list. It is a strong 6/10. hoping that this game can get the care the franchise deserves.
Game okayish, performance is so ♥♥♥♥ i can't really believe it that someone with working eyes or hands worked on the performance on this game, why does the host instantly lose 20 fps when someone joins. Buy on sale never full price pzdr 600
I want to love this. I want to love it so bad but you just wont fix what is wrong with it. I am so in love with these games, all of them, I have loved every single one from the day I loaded it up the first time. Say what you want about the ones that aren't 2 but they are so special to me and it hurts that this game is so poorly optimized. i dig the story and the gameplay. the characters could use some work but they're okay. I like C4sh a lot and the weapons are sick but the game hardly runs on the lowest settings and i have a pretty damn good pc. I believe that if you love this franchise, you should play this game either find it on sale, for free from a friend or find a steam key for cheap online. With how poorly this game runs and is taken care of i don't recommend buying this game for any price that Gearbox thinks is reasonable. IF they can run it back and build up what they have produced, then maybe i will edit this in the future but with how The Man Randy talks about this game i don't see that happening
I was so profoundly disappointed by this game after hearing some good revies and eventually bringing myself to give it a shot. I was a fan of the early Borderlands games, but this has nothing that they had. Playing it, I got the impression that nobody who was developing this game had an idea they were excited about. - The writing feels like a bad AI parody, soulless, meaningless, chasing its own tail and inflating its own ego. It cannot make a decision about what it wants its story or characters to be and then stick to that decision. - I found zero likable or even interesting characters. - I had zero feeling about the main villain except the expectation that he would represent that there was no plot or story development. - There were factions of enemies with different types, different groups, different abilities, and I still felt like I ran down the list almost immediately and ran into nothing new for the rest of the game. I don't know how much of this is due to the art and how much is due to the combat. - Absolutely none of the skins looked interesting, which doesn't matter because you still spend most of your time seeing none of the character. - I couldn't crouch and shoot because the character's knee blocked my view. This should never have gotten past beta. - The menus feel like someone spent tremendous effort to make them easy in exactly the wrong way. You can sent items to your vault from the item menu, but most of the time, when you get a gun, you can equip it but can't compare it to what you have equipped. - Getting to the echo logs you pick up is incredibly tedious. About half of them don't play automatically and aren't identified in a way that lets you find them in your inventory, and when you do find them, you can't play them while you play the game. You have to stay in the menu. This is lunacy. - I've completed the game and I have absolutely no clue what these icons on the left of the main menu are for. They seem to be a leveling up system for my gun and a class mod, but there's zero explanation of how to change or get rid of them. These pertain to items I think I picked up in the first hour of the game. I'm not going to look it up. I'm not going to do the game tutorial's work. - The skills feel pointless and are poorly explained. At no point did I feel like maxing out a skill would affect how I played the character. I still have no idea whether I need to invest a point into a skill to benefit from a class mod's bonus. - Class mods show an icon of one of SO MANY DIFFERENT SKILLS but don't tell you what the skill is called or where to find it in your skill tree beyond "one of these three paths." You have to just equip it over the one you already have (which will take a while to find in your inventory again) to see the effects or go hunting the icons on your skill tree by nicknames you give them. - Every gun looks the same. You can't tell at a glance what is a shotgun and what is a pistol. - The new different-brand gun mechanics are largely a variation on "it takes longer to do damage." - There are three types of guns: Worthless guns, guns that have a shot of being worth equipping (purple only), and the guns that trivialize every battle. - The plane clipping was astonishingly bad. It doesn't matter how clear a line of sight you have to your target, your bullet still might be blocked by a boulder to your right. - Invisible walls. You knew this was coming when they gave you a double-jump and glide mechanic. Some visibly climbable things just want to punish you for even trying. - And come on. This is a cel-shaded game. It's supposed to run on just about anything, and look cheap, cartoony, and fun. This game feels heavy with contrary design decision that work against that. Nothing that added to the game justifies putting it out of the technological reach of people who want the game. And somehow, that isn't the worst. The worst is that they're still doing that horrifying thing with missions where after you drop something off, your next step in the quest is locked behind minutes upon minutes of poorly-written dialogue. You know you're going to be sent to point X on the map, but you're going to stay right there and listen to every word until they give you the go-ahead to leave. This has been a problem since the Pre-Sequel. My blood boils as my time is wasted. If I'm good at the game and I love the game and I remember the game, don't hold me up from playing the game, make me stand and listen, and call it gameplay.
i cannot recommend this game because of their servers,its medieval and doesnt work properly with my friends.The person who joins the host gets very high ping even though we stay close to each other.when we played borderlands 3 and tiny tina we used lan to work around that but for some reason they removed it here.The game is meant to be played with friends but how do we do that with high ping. I noticed the developers dont care about feedback too much so an issue like will never be solved.Too bad the game has alot of potential to be good
I had high hopes. Mediocre at best. Borderlands 2 was peak. My playtime says everything. Haven't played since release month. Buy only if deep sale. Wait for 1 more year for complete edition and a good deal. The price for highest tier is ludacris. Hard pass
どのキャラ使っても行きつく先が過度なオーバーキルか無限ブッパくらいしか無くプレイフィールの変化が乏しいうえにエンドコンテンツであるレイドボスやテイクダウンは全てタイムアタック形式なので遊び方をプレイヤー側で工夫する要素がほぼ無い。最高報酬を受け取れる制限時間内にクリアすることが全てで、基本どのボスも演出やギミックをすっ飛ばして瞬殺すれば終わりみたいな安易な最適解が簡単に作れてしまうゲーム性なので強敵だった相手も強い装備を掘っていけばどんどん楽になっていく、といったRPGの醍醐味が非常に薄い。 難易度による報酬の再スケーリングが無いのも残念。 キャンペーンクリアまでを評価するのであればそれなりにボーダーランズとして及第点かもしれないが、掘って掘って掘りまくるといったトレハンゲーとしてはボダランシリースの中で一番ツマラナイ
PC is well above the rec specs, game barely runs on lowest settings. Do not support this, optimize your games gearbox.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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