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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.57/day in the week to Sep 10 → 18.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 312.5Kreviews | 90% | — | $25.2M |
| $19.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game of all time
me gusta
ta shilo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Jul 30 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese*, Spanish - Spain*, Korean, Traditional Chinese*languages with full audio support
| Free |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great!
(Literally) crashes and has infinite loading screen bugs.
best game
Самый кривонаписанный с точки зрения кода шедевр.
My favorite game of all time, I played near the original release on my Xbox 360, and had a blast. The characters are unique, and Borderlands 2 is different from any other game I've seen.
-Begin the game with a pistol called the "Useful Utility" or something of the sort -It takes 20 shots to put down a "marauding psycho loot crusader" -Darn -15 loot boxes later, you open a port-a-potty -a gun pops out called the "Furious Shooty Death Boomgun" that explodes and is "highly effective against life" -You shoot the nearest enemy with it -It explodes in a squall of gore -Awesome -Carve a trail of blood through the land until enemy scaling eventually reduces your shiny new gun to the obsolescence of the "Useful Utility" -Rinse and repeat 10/10 game The only relevant criticism I could really bring up doesn't even involve the game, it's manily just the controversy about the new EULA. I would recommend reading about that elsewhere, from a more educated source, and coming to your own conclusions. Aspyr, thank you for bringing the game to Mac and optimizing it so well. You should totally update the Pre-Sequel to run on modern Silicon Macs.
Muito bom!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.3M | 31.8K | 79% | $39.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $14.6M | 27.9K | 81% | $29.99 | |
| $39.6M | 58.2K | 59% | $34.99 | |
| $1.4M | 24.1K | 87% | $2.99 | |
| $648.3K | 3.7K | 65% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 27K | 75% | $39.99 | |
| $25.3M | 37.9K | 90% | $19.99 | |
| $25.3M | 15.2K | 80% | $21.99 | |
| $25.4M | 59.2K | 94% | $14.99 | |
| $25.4M | 128.4K | 97% | $9.99 | |
| $25M | 47.3K | 97% | $49.99 |