
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Wingman on photoreal maps where teamplay, tactics, and clutch skill are key.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 645/day in the week to Sep 3 → 1313/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Bodycam is the first ultra-realistic multiplayer FPS built to recreate the intensity of real combat. Experience tactical firefights through the lens of a body camera, where every angle you hold, every decision you make, and every bullet you fire can decide the outcome. Miss a check, and you pay for it. No crosshair. No ammo counter. No HUD. Countless hours were spent studying real footage, optics, camera movement, compression, exposure, sound behavior, and combat situations to push realism as far as possible.

Unlike traditional FPS games, where the camera drives the entire experience and floating hands are simply attached to your screen, Bodycam takes a completely different approach.
Your arms, torso, legs and weapon are all physically connected. On top of this, we developed our True Body technology, making every movement feel smoother, more instinctive and more natural. It takes a little time to adapt at first, but once it clicks, your weapon becomes an extension of your body and the line between you and the operator begins to disappear.
Once you've experienced combat this way, there's no going back.

Every reload is driven by a dynamic animation system with separate calm and stressed states. Under pressure, your character can make realistic mistakes, rush movements and struggle to complete a reload, just like a real person would. Instead of playing the same animation every time, we created dozens of unique reload variations and mistakes, making every reload feel different.

Every operator fights differently. Your weapon should too.
Build your firearm from the ground up with hundreds of attachments and billions of possible combinations. Whether you prioritize speed, stability, or precision, every attachment changes the way your weapon feels and performs, allowing you to create anything from compact CQB rifles to long-range precision platforms. You define your weapon.

Modern warfare has been transformed by FPV drones. Bodycam faithfully recreates authentic FPV piloting with realistic flight physics, Stabilized and Full Manual (Acro) flight modes, and advanced tuning options including rates, throttle curves, and flight profiles. Deploy FPV drones and reconnaissance RC vehicles to scout enemy positions, gather intelligence, strike targets, and support your squad.

Powered by advanced procedural physics, Bodycam features a Ragdoll Stumbling system that lets operators naturally lose balance, stumble, recover, and react to the environment. Every movement is physically driven, making combat feel more dynamic, grounded, and unpredictable.

Forget full-screen menus. Your tactical tablet is your command center. Access your loadouts, gadgets, inventory, settings, and matchmaking instantly while moving through the Bodycam Shooting Range HUB. Customize your weapons, test new builds, practice your shooting, fly FPV drones, or simply spend time with other players, all within a seamless in-game environment.

Wingman is a tactical 2v2 Search & Destroy mode where communication, positioning, and precision decide every round. There are no hero abilities, no killstreaks, and no movement exploits. Victory comes from teamwork, map knowledge, and clutch plays alone.

Whether you enjoy competitive tactical gameplay or fast-paced firefights, Bodycam offers a variety of experiences. Fight for every round in 2v2 Wingman and 5v5 Body Bomb, jump into the chaos of Team Deathmatch, Deathmatch, Hardpoint, and Gun Game, or survive relentless zombie hordes in co-op.

Fight against relentless hordes of infected in an immersive, round-based co-op Zombies mode across multiple unique maps. Manage your ammunition, explore dangerous environments, unlock new areas, restore power, and survive increasingly deadly waves as the infection spreads.

Fight across highly detailed environments inspired by or replicated from real-world locations, from CQB buildings and forests to abandoned hospitals and trench networks.

An advanced audio system built around realism and immersion. Real-time sound propagation, realistic reverb, occlusion, and spatial audio let you hear the battlefield as it truly unfolds, turning every sound into a tactical advantage.

Major updates continue to expand Bodycam with new technologies, maps, weapons, systems, and gameplay improvements shaped by community feedback.
Updates
Engagement
Reviews
Themes across 2875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, this game is unlike any FPS I’ve ever played. I’ve played pretty much everything—old and new COD, Warzone, Fortnite, CS2, Red Dead, you name it—and I’ve never played an FPS that actually gave me a real rush of adrenaline and fear. The immersion is seriously insane. I am excited to see what updates and improvements are coming to this game. The only bad thing I have to say is about the performance. Some maps take forever to load and run pretty slow. I tried lowering the graphics to make it more playable, but that kills a lot of the immersion. I’m running a $1,000 PC, so I feel like there has to be some room for optimization. ( I added my specs to this) I’ve also noticed some pretty noticeable input delay. When I move my mouse, there’s a slight lag that makes aiming feel delayed. You get used to it after a while, but it’s definitely noticeable. Overall though, the immersion is what makes this game special. I would 100% recommend this to anyone who wants to try something new. I just wish the performance and input delay were better.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.6M | 221.8K | 96% | $19.99 | |
| $70.7M | 63.2K | 91% | $59.99 | |
| $71.8M | 136.7K | 98% | $24.99 | |
| $71.9M | 62.2K | 96% | $29.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.8M | 72.8K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $142.1K | 373 | 68% | $9.90 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $1.5M | 1.3K | 66% | $29.99 | |
| $565.6K | 871 | 50% | $19.99 | |
| $9K | 150 | 47% | $2.99 | |
| — | 0 | — | — |
Latest in each market: best RU #10, worst JP #95 · 14 markets collected
US · last 30 days
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Шикарная игра, давно хотел её попробовать, еще с момента, когда видео стали попадаться на ютубе, я думал что эт прост типы бегают с экшн камерами и холостыми стреляют друг в друга хахахахаха Были сомнения, вдруг это окажется шляпа на UE 5 от какого-нибудь криворукого разраба, но нет. Выкрутил звук в наушниках на сотню и бегаешь под какой-нибудь агрессивный дроп. Кстати про музыку в игре: в это полная ерунда, как будто женщину попросили подобрать фонк к войнушке хахахахахахаах Ну и конечно с пингом беда, ниже 68 пинг не видел Видно, что разраб любит этот проект, ни разу не пожалел что купил
JUEGAZO!
My favorite luck-based FPS. Weapon sway is horrendous and each life the game decides if you're firing live ammo or nerf darts. I've snuck up on people, ADS'd, and pumped F-O-U-R shotgun shots at point blank range....only for them to turn around and hip fire me. It doesn't matter which gun you have; it is pure luck if your shots decide to register. Respawns are instant which is nice. I've won deathmatches where the objective is to get 30 kills before other players and I've been in 4 matches in a row where it's non-stop spawn, die, spawn, die, spawn, die, spawn, die, spawn die. I play this game when I want to get angry for no reason because the hit-reg in this game is some of the worst I've seen.
the only downside to this game is the multiplayer can be buggy at times and not let u play w friends. other than that this game is an easy 10/10
Its REALLY RREALLY good, honestly it is hardcore and me with 28 yrs old some times scare of some battle scenes. Its more realistic than what you can imagine, based on the fact that with minimum resources this game built and its private funded, i think its really worth buying and supporting this 2 member team. Good luck Team :)
玩很多遊戲會暈,難得這款我居然完全不會暈,可見我比較適合這遊戲XD 太晚入坑,雖然整體還不是非常完善,畫質設定上需要特調,不然完全無發發揮整個遊戲優勢 模式偏少,地圖少 操作因為過於擬真,初期非常不習慣 玩10分鐘就習慣了XD 期待正式完成的那天
ULTRA REALISTIC DEATHMATCHES!
может это и "удовольствие от цены" , но как по мне игра стоит того, но есть нюансы: 1. ОТКУДА СТОЛЬКО ДОНАТА В ИГРЕ СТОЯЩЕЙ КАК ПОЧКА, сделайте хоть что то бесплатно кроме фонков в меню 2. в играх такие как deathmatch нет магазина и оружие тебе дают на рандом, что просто ломает нормальный баланс, бывают ситуации когда проигрываешь только из за нехватки скилла на той же ППшке 3. хотелось бы видеть возможность обвешивать оружие прицелами, глушителями, лазерами и фонариками (да последние 2 есть на каждом оружии но лучше бы был магазин где как например в counter strike гду за убийство и победу дают деньги)
AMAZING
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.