
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Body Bomb on photoreal maps where teamplay, tactics, and clutch skill are key.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Bodycam is the first ultra-realistic multiplayer FPS that was designed to push the limits of photorealism, delivering a true body-camera view that immerses players in the intensity of authentic combat.
See combat through the lens. You step in with a body-camera view. Close-quarters firefights hit raw and loud. Every angle you hold, every callout you make, every bullet you send matters. Miss a check and you feel it.
Bodycam pushes you to slow down, think through your tactic, and commit. Always stay alert, your reflexes count. You read space, time your move, and clear the threat.
Deathmatch
Gun Game
Team Deathmatch
Body Bomb
Hardpoint
Zombies
The multiplayer modes focus on close-up battles, clear positions, and simple team coordination. Make a plan, keep your noise down, and hit the first clean shot.
True body-camera perspective that changes how you read corners and move under pressure
Photoreal UE5 visuals with advanced lighting, materials, and effects that heighten awareness and consequence
Lethal, grounded gunplay where recoil, timing, and discipline decide outcomes
Immersive audio with realistic reverb and occlusion rewarding players who listen
Tactics first, clutch possible win rounds with coordination, or swing them with sharp reflexes
Tight, layered environments that punish sloppy movement and reward precision
We’re building forward with the community. Planned improvements include performance, online stability, and balance. Upcoming additions will feature new modes, more maps, and a deeper realistic experience. Follow the news to learn more throughout the Early Access.
Bodycam is under active development. What you play today is a strong foundation that will keep evolving. Your feedback helps us set priorities and refine the feel of the game. Tell us what works, what needs improvement, and what you’d love to see next.
Bodycam was originally created by two French game enthusiasts who were only 17 and 20 when the project began. Today, it has grown into an independent studio that has become much bigger, and we’re proud to be supported by a community that believes in the game and in the entrepreneurial adventure behind it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 709 reviews with recorded playtime.
Reviews
Themes across 708 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我推荐任何硬核设计玩家购买这游戏 纯粹的帅和伪真
very good this guy named monkey is a pedo thoe L him
Oyun Görsel olarak gerçekten kaliteli. tabi bu kalite için iyi bir sistem gerekiyor... ama oyun hakkını veriyor.
realistic
Great
Cool Experience. This is probably my favorite Online FPS ever.
It's just 'alright' there's really not much else to say. it could be good if it had a little more substance.
Love it.
Un juegazo, buenos gráficos, parece realista, simplemente buenísimo, recomendado 100%.
The only good thing about this game is the graphics. Everything else is very boring and half assed. 1) Firstly, the servers and lobbies are absolute trash. You either get kicked after being in a game for 5 mins or you cant even join a game. And not to mention they are mostly filled with bots. 2) Secondly, there is no way to progress in the game. You just join random lobbies and shoot people. There is no levelling up or unlocking or customizing. You loose interest after playing for like 80 hours because its rinse and repeat with absolutely no progress made. 3) Thirdly, they just want mirco-transactions. The store is filled with crappy skins for like $2 each. 4) The zombies is okay. The fact that you have infinite ammo and can carry like 10 guns makes it way too easy and unrealistic. 5) Lastly there is no loadouts... so you spawn with a semi automatic in super close quarters... Overall the game is okay. Not worth the price. Maybe if they add progression, fix the servers/lobbies, and add some sort of loadout , then the game might be worth the price.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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