
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.1Kreviews | 86% | — | $17M |
| $17.99−40% | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1317 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fiquei sem dormir pensando nos puzzles, é sério! É um roguelike único. Se você já jogou algum título da franquia Myst (desde 1993), vai adorar Blue Prince. É uma evolução do gênero. Apesar de eu ter finalizado apenas a missão principal, o conteúdo pós-jogo é excelente e enorme.
Do you hate having time to dedicate to your other hobbies? Are you an unemployed, single person with far too much time on your hands? Do you like pretending to be better than others because you have the time and patience to grind RNG for hours to solve the grade-school level puzzles? Then boy do I have a game for you! A relatively interesting idea involving exploring a manor to find Room 46 will slowly turn into a torturous hellscape of RNG where puzzle answers become amazingly obvious but the ability to solve them is locked behind finding the specific tool to do so! Play as Simon Jones. A young boy whose parents are both neglectful over-privileged aristocrats who's just inherited the family mansion - a seemingly functionless house that has all the lore of having been the seat of a family's power with none of the practical ability or indication that it could possibly be. Enjoy re-treading the same ten rooms over and over as you desperately wait for the gods of RNG to give you the one little thing you need to get to room 46 so you can begin the real game. Walk through the same halls you've seen before while examining small cracks for dropped coins and keys all the while you wonder "Why has no one tried to kidnap the helpless heir apparent to this wealthy house?" Dig into a story that will leave you thinking: "All this for a HAT?! I'm too American and poor to care about ANY of these ♥♥♥♥♥♥♥♥!" Which is a spoiler on MULTIPLE levels, but given that it won't make sense unless you've actually finished the game: I don't care! Watch two completely contradictory game genres butt against each other and crash mixing the worst of puzzle games and the absolutely mind-bending miasma of roguelite RNG as you pray to see the Workshop and the Boiler Room on the same map just once in your life. Then go online for help and watch as insufferable, condescending ♥♥♥♥♥♥♥♥ who got lucky on their first go and drafted the Tomb on Day 1 tell you that "there are ways to offset the RNG." What they won't tell you is that those are also locked behind RNG. If you're a contributing member of society, give this one a skip. Great idea. Terrible execution.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best AU #50, worst UK #79 · 4 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"What a fun little puzzle game" I said to myself before falling into a rabbit hole the size of the Mariana Trench and being consumed
If you have time restrictions of any sort in your life, don't bother.
why ... everything ... has ... to ... be ... *so* ... SLOOooo..... . . ......ooooOOOWWWWW!?...
Fascinating multiple generations, our family got to spend many fulfilling hours of puzzling joy with this lovely game. The puzzles are incredibly deep, layered, multi-faceted, and various, and players always have just the right amount of goals to pursue. We highly recommend. Playing in a pair of two will help you find a new clue, too. Many thanks, Tonda, for this extraordinary game.
This game is a rogue-light with days/runs that can last multiple hours. Many of the puzzles are dependent on getting multiple RNG rolls in your favor which incentives long days to try and get as many chances as possible for the right combination of items to drop. My longest run was four irl hours long. My runs routinely get to be 2+ hours long. The kicker is that there is no way to save the state of the game in the middle of the run. It is an unjustifiable expectation that players have multiple hour increments to play this game when other rogue-light games have successfully implemented mid-run saves.
A gambling game falsely marketed as a puzzle game. Buy it at only above 75% sale if you are interested in gambling, it's not worth whole price. Everything in this game is based on random chance, puzzles don't make any sense, some of them are random words, even if you are an English speaker it won't make sense. The goal is to reach a stupid room 46 so you will inherit the whole manor, but it's a frustrating convoluted mess. I think the people who designed this game knew that their puzzles are idiotic, so they came up with the stupid idea of limited footsteps each day, keys and jewels to unlock the doors even then you could end up with a dead end, just so you could play it pointlessly all over again.
People have been reporting a specific bug with the UI disappearing after a certain action for over a year and it's still present in the game. When the game is based on RNG it can set you back days if you have to quit out because of a bug that should have been fixed months ago. If you need an idea as to how helpful the developers are, look at the game's community forum where there's a pinned post of known issues that are being actively worked on, and you'll see it was last updated in April 2025. It's really difficult to write this review because this is one of the best, and worst, games I've ever played.
I liked it at first but then the RNG gets annoying
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
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