
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 191 reviews with recorded playtime.
Reviews
Themes across 191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game will not be for everyone. It's a major time sink, it forces you to take notes, and some of the design choices can make late game feel excruciatingly slow. Despite all of that, I 100% recommend you try it. Just stock up on pens beforehand. I went through 2 of them. You'll see why. Blue Prince is a brilliant, unique and insanely addictive puzzle game. If you enjoy apophenia, cryptography and creating extensive conspiracy boards, this game is for you.
Took me a little bit to get into this one, but once I understood better how the game works, I was hooked. There is so much depth I felt like a madman taking hundreds of screenshots throughout my playthrough to solve the mysteries. Most of the puzzles are fair, a couple were a little farfetched but generally everything is exquisitely crafted and rewards infinite attention to detail. A lot of the difficulty is parsing through the sheer volume of information you come across and properly connecting it together. Highly recommend if you like to go deeper and spend as much time in your notes as in the game.. Couple small areas for quality of life improvement: The computer interface is painfully slow for now reason, movement speed feels limiting late game when you're testing leads and have to run around a lot, and some animations would be great to skip after the 100th time... thankfully there are mods for that
The game was much deeper than I was expecting. does it never end?
Most of the puzzles are *really* good. I really don't like puzzles that are difficult by being vague. The puzzles in this game feel impossible at first, but then once you have a flash of insight, it's obvious you've found the correct answer even before the game gives you confirmation.
Never have I ever been this invested in a game before. Truly a one of a kind experience
Just a pleasant stroll through a world, making for an enjoyable game.
In my heart this will always be GOTY 2025... Not for everyone... don't feel bad for looking some help but if you put the effort some of this puzzles are the best i've had in a game. The whole rouglike thing its not the best as it can be a little RNG dependant but hey... either you accept it or don't deal with it... Something i feel its not often discussed about this is the level of story telling... as a souls fan its hard to top it but this certainly did... and it overpassed it IMO. So much hidden details and the handholding its enough to get you to care but not enough to uncover the secrets. Truly a masterpiece in my eyes.
one of the greatest games ive ever played
The game is too random. It doesn't respect your time. I kept notes on paper, wrote clues from here and there, things from books that maybe would help in a future puzzle. Almost three pages of notes and a bunch of screenshots. That was actually fun. But I wasted more hours than I should, drafting useless rooms and deadends. Not been able to find the item I was looking for that would REALLY help the run was very frustrating. After some good rng I finally reached the end... Of course it was not the end. The game has a thousand more hours of content, most of them empty. The things the game expects from you to figure out.... It's not even funny. You literally need the stars to align in order to progress in some cases... and thats the easy part. It's not for everyone, definitely not for me. Can't recommend.
I want to like this, but it's too long, too vague, too difficult and too repetitive.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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